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3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Lednah

Active Member
Game Developer
Nov 24, 2017
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Normally I'm not a fan of those kind of animations. But here I have to admit, that I like it. Even with its small flaws, like missing micro-movements of the main body and hair.
The truth is the human eye simply doesn't "see" the insignificant thing. I guess a woman may notice the hair is not moving but I doubt many men will see it and I presume no1 of them will care if you like the babe and what she is doing;-)
 
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Techn0magier

Well-Known Member
Jul 2, 2017
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The truth is the human eye simply doesn't "see" the insignificant thing. I guess a woman may notice the hair is not moving but I doubt many men will see it and I presume no1 of them will care if you like the babe and what she is doing;-)
You would be surprised what humans "see" on a subconscious level. ;)
For those who are intrested in the absolute basic of the topic:
 

Lednah

Active Member
Game Developer
Nov 24, 2017
805
2,323
You would be surprised what humans "see" on a subconscious level. ;)
For those who are intrested in the absolute basic of the topic:
True. But if someone is horny he will not care about the "subconscious" stuff. And if the adult comix/video cannot make me horny...(n) So it is much better to refine the comix/video to make the peoples horny then to spent countless hours for hair adjusting.
 

rev2019

Member
Jan 1, 2019
131
750
One of the 30+ renderers from the next scene ;)
thicker9.png

also i read somewhere that Win10 dont let you use all Vram.
that doesnt seem to be true
im currently rendering with 4K textures and uses 7500mb of vram on the 2080 and its still using the GPU for rendering.
as for Vram usage it has alot to do with what texture compression you use.
from 2K textures to 4K it adds 2gb more vram.
i think you can get away with some big scenes if you just reduce the texture compression.
 

rev2019

Member
Jan 1, 2019
131
750
old minger v3
turned the lights up, have to settle for a 8400 lumen ceiling light, which is'nt a realistic 8400 lumen light, that is like a stadium flood light bulb brightness
Ghost light?
i think it depends on what exposure value you use in rendering settings.
raise it and the lumen for the lights will be more correct
 

goutch

Member
Donor
May 19, 2017
248
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Normally I'm not a fan of those kind of animations. But here I have to admit, that I like it. Even with its small flaws, like missing micro-movements of the main body and hair.
Thanks, I will try to take note of it to improve the animation.

The fact is, i can imrpove by adding more frames, but this means also more rendering time. It took me 11 hours for this one and it's only 40 frames 1080p, and as you can see, no background, can't imagine placing this into a interior scene.
Maybe 720p will be faster.
 
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Techn0magier

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Jul 2, 2017
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True. But if someone is horny he will not care about the "subconscious" stuff. And if the adult comix/video cannot make me horny...(n) So it is much better to refine the comix/video to make the peoples horny then to spent countless hours for hair adjusting.
And that is your individual opinion. My is, you can't get me horny if the movements arents aren't right. Moves like a rock, sexy like a rock. It all comes down to the suspention of disbelief, that is why filmed porn even works. If your brain is not into it or considers it "real enough", it won't work. Really, if it is not believeable for the individual uncon. brain, the individuum can't get horny. And the more a human get exposed to CG, the more believable it needs to be, to get a person immersed. It is as simple as that.
 

rev2019

Member
Jan 1, 2019
131
750
What lighting solution do you use? Looks very consistent. My renders always look bland and dull, even with the use of an hdri.
Ghost light only here

one Dome light on the ceiling and one standing lamp to the left.
temp is around 4000K

as you will see in the upcoming scene is that i changed light for some renders to point light and mesh light
mesh light gives best shadows i think but its not great for lightning up a whole room.
i went back to the ghost lights for the reset of the renders.
its consistent becuase i never change their positions LOL

you can play with exposure value and also highlightss burn and shadow clipping.
you can add more contrast to a photo if you tweak those
or you can also change it later in PS (levels)
just cut the areas high and low with no information and the picture gets an contrast boost.
after that you can set the mid point (gamma)

one other solution is to make an S curve in PS for the "curve" setting
lower shadow details and raise high details
 
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Techn0magier

Well-Known Member
Jul 2, 2017
1,221
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So next turn of the new girl. Changed the hair-, eye-, and pubescolor to another hue, that looks more fitting.
The Hairstyle again is not really on the spot, but I like it more than the one in the dormroom.
Her skin got some more imperfections. And she got some eyebrows. XD
@Xavster the reduction of the size of the eyes turns out nicely. ;)

p.s.: I know that the postwork is sloppy on the pokethroughs. I only used a smudge tool to cover them somewhat.
 
5.00 star(s) 13 Votes