You can run far higher iterations by doing the following:Guys, how to effectively remove noise and to smoothen the scene despite at 100% and 500+ iterations? Is it possible to resume rendering after reaching 100%?
You have done well with a challenging environment prop. I have tried to use the Z 24 Hour Bar previously and the large number of high intensity emissive surfaces (firefly factory) completely kills my ability to get it to converge. I could completely rework the lighting for the scene, however I don't think it is worth the time. Hence I have elected to just grab some of the individual props and use them in other scenes.again bar and struggle with lighting...
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you're right.It took so long to set up, I could make a short VN during this time in a different environment(firefly factory).
Ha, same boat. I actually spent a ton of time making groups, deleting lights, etc, but gave up because I felt I was changing it too much and it just wasn't worth it. There's also some 8k textures in there if I'm not mistaken. Great set, but man, you'd need like a RTX Titan to use effectively.You have done well with a challenging environment prop. I have tried to use the Z 24 Hour Bar previously and the large number of high intensity emissive surfaces (firefly factory) completely kills my ability to get it to converge. I could completely rework the lighting for the scene, however I don't think it is worth the time. Hence I have elected to just grab some of the individual props and use them in other scenes.
We actually took that same environment and reworked a lot of the lighting and surfaces to make it a strip club for an upcoming release. I love to compare and contrast how people use the same resources differently. Great Render! Salute.again bar and struggle with lighting...
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Thanks!We actually took that same environment and reworked a lot of the lighting and surfaces to make it a strip club for an upcoming release.
Thanks but I have another sincere question: How to down sample? Cooking for two hours, 90% at 10k max sample, 4 hours max time, 98 convergence, 600+ iterations but still grainy. It's horrible to look at honestly. I've read changing max time to 0 results to infinite rendering until manually stopped or crashes.You can run far higher iterations by doing the following:
- Setting 'Rendering Quality Enable' to off / or raising 'Rendering Convergence Ratio' to almost 100%.
- Increasing max samples / max time.
To be honest though, I would not recommend doing the above. The technique I use is down-sampling, which is to render at higher resolution and then convert to a smaller image size. The reduction of image size eliminates most of the impact of fireflies. Also when rendering, as I use roughly double the desired final resolution (x4) pixels, once I hit about 50% convergence the end result is fairly good. Most of the renders in my current VN I am working on are done to about 80 iterations (3840x1920) and then down-sampled to 1920x1080.
I have looked for a decent firefly removal tool, however haven't been able to find a decent one to date. Most of them are just a blur transform that smudge away a good chunk of the image detail. I am not currently aware of a method of resuming a render after it has completed.
Lex, youre one of the best at this, can you provide tips for amateurs like me? I do want to make a quality render for the DF mom. Thanks.Thanks!
It will be interesting to see your version completely
ps:I also first tried to remove the mirrors and the extra light and eventually got a bar from i13
also I tried to use billboards, but they for some reason take away more resources than real characters and look "strange"
sorry my engrish
Down-sampling is just reducing the size of the final image. This can be done in any image editor.Thanks but I have another sincere question: How to down sample? Cooking for two hours, 90% at 10k max sample, 4 hours max time, 98 convergence, 600+ iterations but still grainy. It's horrible to look at honestly. I've read changing max time to 0 results to infinite rendering until manually stopped or crashes.
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I can start over but what do I after it finishes rendering? When down-sampling, do i have to alter the settings, resume rendering before saving? Thanks.
Lex, youre one of the best at this, can you provide tips for amateurs like me? I do want to make a quality render for the DF mom. Thanks.
Postprocess. Use photoshop or any SW with denoise filters. Or render in double ressolution than shrink it to half size.Guys, how to effectively remove noise and to smoothen the scene despite at 100% and 500+ iterations? Is it possible to resume rendering after reaching 100%?
I agree. But from all the extreme ones it has these where the most "subtle".I like their functions, but not really their looks, but sadly there aren't many nice looking nipples.
Yeah that's a bit my problem with this whole assetI agree. But from all the extreme ones it has these where the most "subtle".
If you don't use the presets and just use the parameters tabs to manually dial the nipples in you can get pretty much any shape you want.Yeah that's a bit my problem with this whole asset
Wow that brown leather looks gorgeous on herTime to present other two female characters from Happy Marriage.
Here is Marta
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Yeah I have to try this out a bit moreIf you don't use the presets and just use the parameters tabs to manually dial the nipples in you can get pretty much any shape you want.