Very nice! Thanks for the explanation. I love the lighting.
Thank you! Truth being told, I provided only very general pointers in my message. I'm gonna add a little more information now.
For Environment>Environment mode, under Render Settings, I picked 'Dome and scene'. In that same tab, for the Environment Map, I picked 'None', instead of the default HDRI map (DTHDR-RuinsB-500.hdr), so that Daz allowed me to use the Sun-Sky settings together with scene-only lights (spotlights, distant lights, etc.). As for manually add and set volumes (primitives) in Daz Studio so that light refracts on them and creates nice effects, there are much information available on the Internet, and I imagine most of you are familiar with these techniques. Anyway, one of the many tutorials about it is this one by SickleYield, for example:
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There are also commercial products on the DAZ store (and I imagine that on other stores as well) that make it even easier for the user, and probably fancier at the same time, like
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and
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. I personally haven't used any of these products, though. Even if it takes longer and probably does not offer as good results as specific products do, I usually prefer the manual approach, since that way is more rewarding for me. It's not like I'm under a deadline and I'm doing this for my personal enjoyment anyway, so that's that.
As for the editing in Photoshop, it is very simple stuff, actually. Believe me, I suck quite a lot in Photoshop, and yet I could add some light tricks.
Just adding transparent layers, playing with soft brushes and bright colours (white or close to white), adding some gaussian blur, the screen blending mode and playing with the opacity of the layer. And the lens flare is supereasy to add as well. And I know this is very common knowledge. But it is impressive how useful Google and other search engines are to provide tutorials on specific techniques in Photoshop, for example.