- Nov 10, 2022
- 455
- 1,590
I'm sorry but in my mind this plays out like this.Cooking together after a day of sweaty woodcutting.
I'm not saying that I didn't had the same idea. I had an idea that the story will escalate in a way that the other carrot comes out between her leg and she stabs the knife next to it. I left it outI'm sorry but in my mind this plays out like this.
"I'll be right behind you while you slice up that big carrot with that knife. So me and my carrot is on the safe side"
Mr.Woodcutter is eternally gratefulI had an idea that the story will escalate in a way that the other carrot comes out between her leg and she stabs the knife next to it. I left it out
The way they act and comment, I wouldn't be surprised if they were some underaged kid.Yeah. That thing does that all over the forum. Probably just some attention seeking cunt who wants us to pay attention to it.
Successfully, given the number of responses it elicits ... As has been pointed out a few times before a 'Like', regadless of the emojii used, is a positive on your Reaction Score so roll with it, ignore the festering pustule and keep the thread focused on the topic, free of needless responses.Nope, just trolling.
Ghost lights might be the answer. I mean. I have not tried a scene like that yet, but with the lack of spots to place your usual scene lights and it being a enclosed environment, it makes sense to use ghost lights.Getting decent lighting in tight spaces is frigging hard. And camera angles, bah.
Why did I write this part of the script, it's gonna be a pain to get it looking good enough.
Work in progress I guess.
View attachment 3192599
View attachment 3192600
Yeah, I pretty much only use ghost lights in my scenes. Sticking them on ceilings works wonders to light up a whole room.Ghost lights might be the answer. I mean. I have not tried a scene like that yet, but with the lack of spots to place your usual scene lights and it being a enclosed environment, it makes sense to use ghost lights.
Btw, thank you so much Losersriot 'cause I had not yet had the honor of having this famous facepalm and now that I have received two I will cherish them 'til the day I die.Today i give unbelieveble lots of likes. Quality level of this page grow up!!!
I was gonna suggest to also add other lights outside of the car to light the interior from there as well. But your scene seems to be happening at night, right? That approach I was thinking of is more suitable for day light. But still, you can add an HDRI suitable for night scenes to yours. That still might help with the overall lighting, I guess.Yeah, I pretty much only use ghost lights in my scenes. Sticking them on ceilings works wonders to light up a whole room.
A curved one following (part of) the ceiling in this case, a half cylinder on the floor, a couple big ones for the outside.
Still, an enclosed space like this requires more lights from more angles than usual.
And then I fiddle with the lumens and the colour.
Different poses will reveal more blind spots where the lights are wonky; what looks good from one angle looks like crap from another...
There are lights shining in from the outside to provide a bit "overall" light, or extra on the driver.I was gonna suggest to also add other lights outside of the car to light the interior from there as well. But your scene seems to be happening at night, right? That approach I was thinking of is more suitable for day light. But still, you can add an HDRI suitable for night scenes to yours. That still might help with the overall lighting, I guess.
EDIT: Or even just use Sun-Sky settings and set them up together with the tone mapping to mimic urban lighting at night. Damn, your situation has made me itchy to experiment with a scene like yours.
Maybe it's me but I don't see the difficulties. Here an example that I made in ten minutes, fifteen if you count the rendering timeGetting decent lighting in tight spaces is frigging hard. And camera angles, bah.
Why did I write this part of the script, it's gonna be a pain to get it looking good enough.
Work in progress I guess.
View attachment 3192599
View attachment 3192600