3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes
May 4, 2018
57
770
Thank you guys for likes.
This is my 12 day render using Daz3D:

day12.png

Full image

Bending arms and especially twisting material to get the right hand grab been pain in the ass, toked me hours to get that and i know is far from being perfect. Some model limitation, dark part of ass show mesh , same as twisted right hand .
I couldn't find a god long chain metal necklace or cross metal necklace, this one got only 2 bends and deforming close to 0 that's why it look like that. Also the tattoo's i found are for parts of the body and idk how to use the surface yet and i ended with that black wing even i started to get a small one for the ass only.
As simple as it looks, is not been hard work to get all done ok-ish, but i know there many problems and i probably swap model for one with better skin.
I'm still a noob but i try to progress.

ps: dedication for larry5168 :)
 

Mescalino

Active Member
Aug 20, 2017
939
6,678
Thank you guys for likes.
This is my 12 day render using Daz3D:

View attachment 270048

Full image

Bending arms and especially twisting material to get the right hand grab been pain in the ass, toked me hours to get that and i know is far from being perfect. Some model limitation, dark part of ass show mesh , same as twisted right hand .
I couldn't find a god long chain metal necklace or cross metal necklace, this one got only 2 bends and deforming close to 0 that's why it look like that. Also the tattoo's i found are for parts of the body and idk how to use the surface yet and i ended with that black wing even i started to get a small one for the ass only.
As simple as it looks, is not been hard work to get all done ok-ish, but i know there many problems and i probably swap model for one with better skin.
I'm still a noob but i try to progress.

ps: dedication for larry5168 :)
You can turn limitations off. It also helps to use the pin to lock a certain part making it easier to move around.
 
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skalkurin

Newbie
Nov 24, 2018
29
180
Thank you guys for likes.
This is my 12 day render using Daz3D:

View attachment 270048

Full image

Bending arms and especially twisting material to get the right hand grab been pain in the ass, toked me hours to get that and i know is far from being perfect. Some model limitation, dark part of ass show mesh , same as twisted right hand .
I couldn't find a god long chain metal necklace or cross metal necklace, this one got only 2 bends and deforming close to 0 that's why it look like that. Also the tattoo's i found are for parts of the body and idk how to use the surface yet and i ended with that black wing even i started to get a small one for the ass only.
As simple as it looks, is not been hard work to get all done ok-ish, but i know there many problems and i probably swap model for one with better skin.
I'm still a noob but i try to progress.

ps: dedication for larry5168 :)
Nice work. Think it also would look great in BW.
 
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larry5168

Engaged Member
May 19, 2018
2,982
7,128
Quick question might sound a bit like Frankenstien is there a way of copying just the head of a character unto the body of another character. I created a character and wasnt really happy with her so I went back to the drawing board and I have just got the face I want but want to transfer that to the original characters body is there a way
 

RomanHume

Sommelier of Pussy & Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,358
Only because I know a few of you were interested and were kind enough to view our first Live Stream last week, wanted to let you know that our next live stream is tomorrow at 12:30PM EST and will run for about two hours again.

Also, if you haven't seen our stream and are looking for some useful tips and tricks in daz, feel free to join us! We'd love the participation.

And of course when we're done I'll happily share the results of our labor the rest of the forum here.

Cheers All.

The plan is to finish this render and possibly begin the next one.
 

GhostPhil

❤︎The Redhead Harem Master❤︎
Donor
Sep 3, 2018
2,628
11,152
Skin looks nice.
For the lips go to the posing tab and select mouth, there areveral slider you can use.
Thanks :)
Yeah I know that. Sorry I might expressed that wrong. I meant it more like The describtions on the sliders are really bad that i just don't know what to edit. I just want to make the lips thinner in general, because they look weird with a lot of expressions.

Absolutely gorgeous! What hair is that you've used?
Thanks :)
It is this hair:
 

DevWannabe

Newbie
Game Developer
Dec 9, 2017
65
750
Hello all again.

I hope it's ok to include other render engines than Iray in this thread too, and at least the character and environment is from Daz....anyways, recently I've been playing again with Blender Cycles to see how it renders Daz characters. This is my latest test, where I only use diffuse map to create a skin shader. It's far from perfect, but since it takes so little GPU memory there's definitely lots of promise for bigger scenes.

Skintest1.jpg



There's still lots of work to do with eyes etc. but I think the skin is starting to look pretty good. Hair is a mess, especially after denoising, so I probably have to try my skills with Blender hair one of these days. Still not a bad try IMO, since the entire scene only takes 1261MB of video card memory. Girl alone ( with hair and panties ) is about 750MB
 

Wet & Wild Production

Well-Known Member
Game Developer
Mar 2, 2019
1,052
3,306
Hello all again.

I hope it's ok to include other render engines than Iray in this thread too, and at least the character and environment is from Daz....anyways, recently I've been playing again with Blender Cycles to see how it renders Daz characters. This is my latest test, where I only use diffuse map to create a skin shader. It's far from perfect, but since it takes so little GPU memory there's definitely lots of promise for bigger scenes.

View attachment 270353



There's still lots of work to do with eyes etc. but I think the skin is starting to look pretty good. Hair is a mess, especially after denoising, so I probably have to try my skills with Blender hair one of these days. Still not a bad try IMO, since the entire scene only takes 1261MB of video card memory. Girl alone ( with hair and panties ) is about 750MB
I think it's pretty good as it is right now. Can't find something to complain about. Her hair and eyes look not bad either.
 
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recreation

pure evil!
Respected User
Game Developer
Jun 10, 2018
6,326
22,757
Hello all again.

I hope it's ok to include other render engines than Iray in this thread too, and at least the character and environment is from Daz....anyways, recently I've been playing again with Blender Cycles to see how it renders Daz characters. This is my latest test, where I only use diffuse map to create a skin shader. It's far from perfect, but since it takes so little GPU memory there's definitely lots of promise for bigger scenes.

View attachment 270353



There's still lots of work to do with eyes etc. but I think the skin is starting to look pretty good. Hair is a mess, especially after denoising, so I probably have to try my skills with Blender hair one of these days. Still not a bad try IMO, since the entire scene only takes 1261MB of video card memory. Girl alone ( with hair and panties ) is about 750MB
Thats actually good for just using the diffuse, the bump looks a bit artifical though. If you want to get rid of the lines on her forehead you could try to up the size of the hair just a bit.
 
5.00 star(s) 13 Votes