- Jul 22, 2017
- 905
- 5,655
Wow! This looks so good. And I bet it really wasn't easy to let the bathrobe fall like thisPlaying around with a combination of animation and d-force in order to get the bathrobe to fit to model / bed.
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How did you get that skin so realisticCompletly new set of Tattoos on her. Also toned her eyelashes and pubes down. What do you think?
And is there a clearer way to morph the lips?
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I use the Skin Builder, but really is a lot of trial and error. But I use for the skin the details "Blotches" and "Fine Details".How did you get that skin so realistic
love her outfit. Is that the crochet swimsuit?
Looks great!Reworked my strip club setting. Previous edition was too large requiring too many background characters to make the scene work. I plan to do the scene rendering in a few overlays, so the stripper stages will be hit with spotlights when I overlay the stage/stripper. Lighter than what it will be in actual scenes so you can see configuration.
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With the exception of the furniture (24h Bar mostly), it is pretty much created from scratch using primitives. I also borrowed some architectural details such as the arched windows which come from Urban Future 5 (they were a road arch in that asset). There is also the Urban Future 5 city outside, so the view through the windows changes dependent upon viewpoint.Looks great!
Did you "set-up" the environment yourself? Meaning you mixed some presets or is this a whole preset?
(I am still looking for a good option to create my BDSM Club)
Looks real good.Reworked my strip club setting. Previous edition was too large requiring too many background characters to make the scene work. I plan to do the scene rendering in a few overlays, so the stripper stages will be hit with spotlights when I overlay the stage/stripper. Lighter than what it will be in actual scenes so you can see configuration.
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Wow that sounds great, I have the feeling that I have to create the club from scratch as well. At least so it would have the features how I imagine them.With the exception of the furniture (24h Bar mostly), it is pretty much created from scratch using primitives. I also borrowed some architectural details such as the arched windows which come from Urban Future 5 (they were a road arch in that asset). There is also the Urban Future 5 city outside, so the view through the windows changes dependent upon viewpoint.
Wow - that's really, true and fantastic - I'm speechless...Playing around with a combination of animation and d-force in order to get the bathrobe to fit to model / bed.
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Nice work getting robe to form as it does.Playing around with a combination of animation and d-force in order to get the bathrobe to fit to model / bed.
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Well, I don't know shit, but I'd morph it in zbrush.View attachment 270651
I am not sure how to describe it, but how can I make it that the lips don't stick out that much. I don't even know how I should call it. It just looks really weird.
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Also the part with the bigger circle looks weird. And I didn't find a slider to make only the lower lip a bit thinner.