Which daz hair is that?
A bit modified SU Everyday Long Hair (Which daz hair is that?
Very nice! On the club asset, do you also have issue with the view getting blacked out? I deleted all the fog instances, but there are areas I cannot have the camera because it's just darkness.
What assets did you use for that volumetric fog and dust? IT LOOKS AMAZING!
Really masterful how she moves that finger in her mouth as sensually as possible,
The glass in the ceiling is the issue. The artist presumably didn't quite understand how refraction works since he made it a single plane but failed to make it thin-walled. Interestingly, he setup all the cameras circumventing the black zone in the middle, which is kind of weird when you're selling it while seemingly aware of a debilitating issue you don't know how to fix.Very nice! On the club asset, do you also have issue with the view getting blacked out? I deleted all the fog instances, but there are areas I cannot have the camera because it's just darkness.
Wow. How long did it take you to figure that out? Thanks a lot!The glass in the ceiling is the issue. The artist presumably didn't quite understand how refraction works since he made it a single plane but failed to make it thin-walled. Interestingly, he setup all the cameras circumventing the black zone in the middle, which is kind of weird when you're selling it while seemingly aware of a debilitating issue you don't know how to fix.
Use the material selection tool, click on the glass embedded in the ceiling, find it in the Surfaces tab, enable thin walled. Or simply change its material to be opaque or fully transparent, or remove it from rendering.