3D-Daz Daz3d Art - Show Us Your DazSkill

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Silver

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Aug 5, 2016
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"denoiser" apparently it's the subject of the week :LOL: quite many coments behind or you can download them form here
https://f95zone.to/search/30074823/...odes]=1&c[nodes][0]=95&c[title_only]=1&o=date
you can use the dragndrop script or denoisergui made by RurouniCoder from here:
https://f95zone.to/threads/denoisergui-graphical-interface-for-nvidiaai-inteloi-denoisers.37825/
Thanks, I just found it when searching in Google. have to try it, I guess it sounds like I am going to save a ton of time.
 
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TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
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A little feedback is required. do you think this image is grainy?

View attachment 418570
Very nice room, and like the others said, yeah, very noisy.
Thanks, I just found it when searching in Google. have to try it, I guess it sounds like I am going to save a ton of time.
Also, the new daz has a denoiser built into it. You can find it under filters. Personally, I find it quite useful, but I haven't tried one of the external ones yet.
 
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Silver

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Aug 5, 2016
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Very nice room, and like the others said, yeah, very noisy.
Also, the new daz has a denoiser built into it. You can find it under filters. Personally, I find it quite useful, but I haven't tried one of the external ones yet.
Thanks, but the room wasn't designed by me. I just used some lights, and rendered it.
 
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DonJoe

Member
Jul 15, 2019
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Very nice room, and like the others said, yeah, very noisy.
Also, the new daz has a denoiser built into it. You can find it under filters. Personally, I find it quite useful, but I haven't tried one of the external ones yet.
Also think there's nothing wrong with the "build in" denoiser in 4.12 release.
It denoises (mostly) quite good and you can see the results on the fly.
 
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Silver

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Aug 5, 2016
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1570143048004.png

Yeah definitely a bit blurry, but not a big problem if the image was rendered in a high resolution, and then rescaled down. I guess you have to pick either many hours route, or few minutes route with a bit blurry effect.

EDIT:
left image was rendered at 1080p resolution, right image was rendered at 2x1080p and rescaled back to 1080p with Windows Photo app. Both images were rendered with denoiser option turned on (on daz3d), and took exactly same amount of time. As you see, the right side image is much better in terms of quality.

1570180465274.png
 
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Larry Kubiac

Well-Known Member
Feb 4, 2018
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Yeah definitely a bit blurry, but not a big problem if the image was rendered in a high resolution, and then rescaled down. I guess you have to pick either many hours route, or few minutes route with a bit blurry effect.
That's the spirit, man. Beyond 250 iterations it serves almost nothing more than nothing continued with the denoising app. If wasting time for nothing.
 

CulayTL

Sneaky Bastard
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Game Developer
Jan 31, 2018
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Personally I'd love to see a real time renderer to use with animations :cool:
You could cheat and render frame by frame and add them into a video software..
One of my 1st animations (not like I have too many) 1 hour and a half rendering time and maybe 30 minutes to put all frames in order and encode it to a video format.. (quite fast.. a few minutes)
Just ignore the ugly belly prego shit etc.. was for the NTR "lovers"
View attachment preg chris bill.webm
 

LP83

Engaged Member
Oct 13, 2016
2,757
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Before:


After:



(too large to post)

not a big fan of the steam asset, and i stopped the render early to redo it but posting anyways

edit: rendering the third edit now
The steam sure adds to the atmosphere!


HOT AF!!


Looking Good!!


Amazing!!
 

Vla123

Newbie
Feb 28, 2018
92
902
You could cheat and render frame by frame and add them into a video software..
One of my 1st animations (not like I have too many) 1 hour and a half rendering time and maybe 30 minutes to put all frames in order and encode it to a video format.. (quite fast.. a few minutes)
Just ignore the ugly belly prego shit etc.. was for the NTR "lovers"
View attachment 418638
Excellent work, In what program did you make this animation?
 
Jul 8, 2017
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Practicing outdoor lighting and playing with some different assets, still a lot of work to do but I feel I'm improving a couple things everyday.

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And my very first somewhat sexy scene from a few weeks ago when I was still wrapping my head around Dforce and lighting, prewarning if your a details person some pretty bad mistakes that I have since corrected. also a fully mirrored tight elevator scene is extremely challenging for lighting, camera angles, and poses.

!!!!! WARNING !!!!!!! Implied NTR content please don't flame me if you click the spoiler below

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If you like my renders they are all based on fanart from The Typist's "Because I Love Her" found here. His renders and scenes are wayyy better than mine.
 
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5.00 star(s) 12 Votes