Would be a question for another part of the forums normally, but since here‘s alot of knowledge I‘ve thought I might ask here first.
It‘s about getting the seems of a geograft with completly different UV map right.
Like the male G3 torso and it‘s genitalia map (for the original geograft) e.g..
And just in case you ask
I want to do something like, grab the torso texture of a character which has no own genitalia texture,
throw it onto the UV map of the original genitalia (to get the outer seems perfectly right).
Then I would be able to blend in some existing texture or draw him a cock and some balls myself.
Same for a self made geograft with a self made UV map.
Since geografts are doable in Studio, I guess there‘s even a way to archive it in Studio.
Googled it already, but did not find the right thing yet, so any links, hints or tips are appriciated.