3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Beast Within

Active Member
Nov 9, 2017
682
3,438
First thing to try is changing in render settings from speed to memory. This fixed pretty much all issues (including that eye thing) other than hair showing cracks which requires increasing the head size of the hairpiece.

View attachment 453582
you saved my day ! changing that option really helped on fixing most of the damage on the eye surface. Im using Natural Eyes for Genesis 8 and when I use the eye sliders , "Eyes Cornea Buldge", "Natural Eyes HD Lacrimal" and especially "Natural Eyes HD Iris" some of the cracks reapear though now they are in no way as bad as before
 

Roman DeVil

Member
Sep 18, 2017
411
296
Also, for anyone that cares, I'm not a hyper protective dev. If you ever want to know what assets or modifications I've used in my game, feel free to ask. I'm happy to share!
...I'm sure that a lot of us would love to know what is needed to replicate those beautiful models! Care to reveal your secret recipes, RomanHume? :)
 

RomanHume

Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,361
...I'm sure that a lot of us would love to know what is needed to replicate those beautiful models! Care to reveal your secret recipes, RomanHume? :)
This is the third such request in the last 24 hours. :D Let's just say I'm a huge fan of fan-art. It promotes the game, it gives you guys something to play around with between updates, and it's fun to see what crazy shit folks come up with! So I'm absolutely happy to share.

Sometime this evening or the next I'll sit down and make sure the parameter matrix I have is completely up to date. When first designing the characters, Fecal stored copies of the all the slider values in an excel file just in case our hard drive crashed and we lost all the presets. I know since then minor alterations were made.

Once I know it's all up to date I'll post it up for people to download.

I only ask that all Fan art is properly labeled as such. I would hate for new players to mistake your dead on accurate depictions for in game art. Otherwise I'll spend all my time explaining which pictures are in the game and which ones aren't. ;)
 

m4dsk1llz

Engaged Member
Feb 13, 2019
2,693
18,210
RomanHume I took the liberty to start a standalone thread for Dr. Amana. The first three posts are just placeholders for the assets and recipes used and notes that might help fan artists help pay homage to your creations.

Take a look at how I set up the No More Secrets FA & A thread for how I expect the first page to look.
 

RomanHume

Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,361
RomanHume I took the liberty to start a standalone thread for Dr. Amana. The first three posts are just placeholders for the assets and recipes used and notes that might help fan artists help pay homage to your creations.

Take a look at how I set up the No More Secrets FA & A thread for how I expect the first page to look.
Rather than validate all my notes I just clipped a bunch of images and threw them into a PDF with links.

Would this be helpful if I composed one for each character over the next month or so?

That pretty much takes care of the shapes and hair. When it comes to surfaces, I have to leave the artists to their own devices. Too many tweaks, changes and swapped textures occurred without notation. So that information is not readily available.

Hope this helps. Cheers.
 

m4dsk1llz

Engaged Member
Feb 13, 2019
2,693
18,210
Rather than validate all my notes I just clipped a bunch of images and threw them into a PDF with links.

Would this be helpful if I composed one for each character over the next month or so?

That pretty much takes care of the shapes and hair. When it comes to surfaces, I have to leave the artists to their own devices. Too many tweaks, changes and swapped textures occurred without notation. So that information is not readily available.

Hope this helps. Cheers.
More than helpful. With regard to other assets, this community has so many members that must love searching for stuff on the horrid Daz3D site, I am not one of those. You can just PM me the pdf's as you make them available and I will update the first three posts in the FA thread, as required.

The most time on the threads I frequent the difficult part are initial models and skins used, sometimes the morphs are pretty easy to figure out and there just aren't that many hair assets that seem to circulate for these types of games.
 
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5.00 star(s) 13 Votes