ArturiousDesign
Engaged Member
- Jan 31, 2019
- 3,991
- 15,126
Sure you can just plug the textures in but it will not look even remotely like they do in daz or good. At the minimum you have to set up sub surface scattering.Thanks for the quick answer. But if I may ask,doesn't blender use PBR and alot of G8-G8.1 also has PBR texture.
Thanks: I'm glad you like herI love her. She looks so chonky! But also sweet and motherly! Gj!
If you mean select every individual link, and adjust every single angle and rotation parameter, then yes I have. Now multiply by 25 or 50 chain links, and you should understand my desire to find an easier way instead of spending hours upon hours just for posing a chain for one single character pose.Have you tried using the bone tool on the chain?
wow,such a beautiful beauty you won't let it stand in the rain,will you?well doneThe wet look is really difficult to get perfect but it's fun trying.
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not sure if you have seen this,Damn I hate posing chains in Daz Studio. Since the one slavegirl is chained to the floor I figured I'd better try to find a less tedious method of posing chains for each character pose change. 2 hours later a combination of using a Sickleyield rigged chain, active pose tool, and a lot of manual adjustment of many links and I came up with a decent test result but I think the chain will still have to be tediously re-posed every time. Argggg.
Smarter people than me must have a better way to do this?