3D-Daz Daz3d Art - Show Us Your DazSkill

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3D Reaver

Well-Known Member
May 15, 2020
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Thanks for the quick answer. But if I may ask,doesn't blender use PBR and alot of G8-G8.1 also has PBR texture.
Sure you can just plug the textures in but it will not look even remotely like they do in daz or good. At the minimum you have to set up sub surface scattering.
PBR stands for physical based rendering. Iray is a PBR engine. The textures themselves are just some images. Daz naming this new shader as PBR is confusing because the old one was also PBR
 
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Sep 9, 2019
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Was trying to update the shaders and lighting of an old Poser environment so would look good in Daz Studio (and yes the main color of the walls is supposed to be a deep black, and the mirror is warped like a carnival funhouse mirror so reflects odd angles). For a fully enclosed room I guess I did OK?
 
Sep 9, 2019
52
142
Have you tried using the bone tool on the chain?
If you mean select every individual link, and adjust every single angle and rotation parameter, then yes I have. Now multiply by 25 or 50 chain links, and you should understand my desire to find an easier way instead of spending hours upon hours just for posing a chain for one single character pose.
 

oaiki

Well-Known Member
Mar 19, 2020
1,392
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Damn I hate posing chains in Daz Studio. Since the one slavegirl is chained to the floor I figured I'd better try to find a less tedious method of posing chains for each character pose change. 2 hours later a combination of using a Sickleyield rigged chain, active pose tool, and a lot of manual adjustment of many links and I came up with a decent test result but I think the chain will still have to be tediously re-posed every time. Argggg.

Smarter people than me must have a better way to do this?
not sure if you have seen this, might help as you should be able to run a simulation to get faster posing

 
5.00 star(s) 13 Votes