MosinNagant

Newbie
Nov 16, 2016
53
90
Good to see an update - but I still maintain it would be a much better game if it stayed a 'Policewoman' doing Police things instead of the cliche 'undercover' crap. So please do reconsider this as an option to make your game fairly unique.
Oh, and the anti-cheat for a HTML game is an awful idea.
 

Ulysses Games

Newbie
Game Developer
Feb 12, 2023
41
478
polly needs backbutton
cheats protected? how dare you. :mad:
Let's go step by step:The cheat protection is gone in the new files I've updated. For those that have downloaded v0.12, the new html file is attached here as well. I'll be working on the other rough aspects for the next update (guys, this is only the second release! It is more than expected that plenty of things would need to be ironed out, so... step by step):cool:

--with its extension, thanks Fish_lip!-
 
Last edited:

Fish_lip

Member
Mar 21, 2022
136
116
You forgot to add the file extension ;)
Dammit- timing is everything... I was just playing the game, and after the third new game+, the cheat detection triggered (without cheating)- I guess the above makes everything moot though.
 
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grahegri

sake, birds, torrents
Donor
Feb 23, 2023
10,197
5,637
DeepInHollywoodInc-0.12a
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osmcuser132

Well-Known Member
Modder
Aug 8, 2017
1,034
3,773
Nice little game so far showing potential.

I do have some remarks:
You don't mention which choice has what affect on the stats, so it is a lot of guessing and there is no back button and you have timed responses making players miss out and having to restart the game.
Just this short inital version I had to restart the game five times just to get halfway somewhere and then still not have enough exhibition stats so I cheated the stats in the console and even then I missed the choice at the chess game because I was re-reading the dialogue but was tired of having to restart again to see where it could lead.

To recap:
- Remove the disappearing timed choices
- Add a back button (and make sure it also works on game-over screens)
- (optionally) Mention what effect a choice has on the stats ex: (+1SUB/+1EXH)

Because otherwise you are gonna end up with a lot of frustrated players having to restart a lot or that have to perform save/load scumming and neither options are great
 

VegitoHlove

Member
Apr 27, 2018
351
890
Nice little game so far showing potential.

I do have some remarks:
You don't mention which choice has what affect on the stats, so it is a lot of guessing and there is no back button and you have timed responses making players miss out and having to restart the game.
Just this short inital version I had to restart the game five times just to get halfway somewhere and then still not have enough exhibition stats so I cheated the stats in the console and even then I missed the choice at the chess game because I was re-reading the dialogue but was tired of having to restart again to see where it could lead.

To recap:
- Remove the disappearing timed choices
- Add a back button (and make sure it also works on game-over screens)
- (optionally) Mention what effect a choice has on the stats ex: (+1SUB/+1EXH)

Because otherwise you are gonna end up with a lot of frustrated players having to restart a lot or that have to perform save/load scumming and neither options are great
Yeah, I just played it a bit and I must say the exhibitionism requirements are frankly ridiculous. I like a challenge and such as much as the next, but lets just say I am not surprised the the result of the poll.

Edit: Also it's frustrating as you alluded to how some time you either have to a) wait for new responses to appear or b) play QTE with some responses. Now I have to guess which one I need to do.
 

PaterJ

New Member
May 23, 2017
3
3
Guessing? Fine with me. It is a game. Save/load? Why not? It is a game. Railroading = bad.
Requirements? Maybe a bit high, yes - but there is a new game+ (and it is a very cool decision).
Appearing and disappearing choices... Personally I don't like them, but it is up to author. At the end of the day more surprises = good.
Kudos to author. Good luck)
 
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Brosewood

Mayor of Sutton
Game Developer
Oct 7, 2021
207
530
Agree with a lot of comments that the exhibitionism requirements/leveling is really unfair, especially seeing as of right now, you gain nothing from being more 'professional'. It doesn't help that there's no back button, which means that one miss-click or missed QTE can throw your whole playthrough.

I know that could be subject to change in later builds, but right now it's just a chore to play. It's a shame too because I enjoy the playful tone of the writing and the seemingly 'porno logic' the game has.

Also, the Star Wars scrolls for the chapter intros have got to go. I can read way faster and it's not funny either.
 
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laladon

Member
Aug 24, 2016
315
317
To recap:
- Remove the disappearing timed choices
i would like to add, some of your players don't speak english as there first language, means, for example i, need sometimes some time to think about the meaning/grammar of some sentences you wrote in the game ... so the disappearing options are gone, before i could opt for choosing
 

pussyreaperxxx

Active Member
Oct 18, 2018
629
970
I did the quick time events and they don't increase any of my stats at all after the first couple of times...... and the dev wants you to play without cheating when it's not even possible. I'm making the MC act as slutty as possible and she's still not doing stuff because of the stats not moving from 2 and 5 respectively for me. It both kills the story and the porn aspect of it because the MC is acting like a total slut but also not going all the way because the stats are bugged? Or are they meant to be like this? They're just not supposed to change when something happens, I guess?
 

keenkp

Member
Nov 25, 2019
252
208
To the dev:

I gonna say you must be a weird guy. If some path need to collect all points and do not have choice to fix it ,why do you creat other choice???? You can just do one path and we follow it OK?

This is a ADULT GAME not some Holmes sucking game. We focus on the ADULT PART, it can be script, word, pic, video, flash, 3D 2D, but not weird time check?

I hope you know that, if you want to make money, you can learn from other games. In this sicuation, most of them will give you more points than by 1 choice in case you choose one or two wrong choices.
 
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Brannon

Well-Known Member
Nov 2, 2017
1,227
1,645
Anti Cheat Measures in a multiplayer game are more or less required.
Anti Cheat Measures in a singleplayer game are dumb.
Anti Cheat Measures in an unfinished singleplayer game are more than dumb.
Anti Cheat Measures in an unfinished porn game are borderline retarded.

I understand why you want that. To make the player experience the game instead of cheating New Game to Complete Slut without having to play for hours.
But that is not your decision, it is the players.

The missing back button very likely is part of the "Do Not Cheat!" package which as quite a few players reported isn't working as intended. Punishing players that did not cheat nor even tried.
Similarly the high thresholds for actions so the player more or less would need to grind likely is a result of "let the players play the game, not cheat!" game decision. Artificially boost the replayability of the game .
At the same time boosting the WANT of the players to cheat quite considerably.
Instead of discouraging cheating you encourage it with that.
If players encounter a bug in a screen that makes the only two options unavailable they'd rather cheat to the next screen than to start the whole game over.


Don't get me wrong, i whish this game good development as what I've seen so far is quite nice.
But with this one decision you are never to experience a good number of users. Quite literally because there are other games out there without these restrictions.
 

WulfgarD

Member
Aug 18, 2017
359
180
My two Cents to the game. The idea is a nice one. The gameinterface looks great. But put more stuff into the game, before you show it to the public. And I would suggest, that you put some gameplay into it, before you start with "missons". You get the job, buy the uniform, let the player use it by working as a waitress and gain some trust of the bad guys, before she is sent out to bring some guy into a backalley.
 

vrtrtr

Member
May 8, 2017
376
617
And I would suggest, that you put some gameplay into it, before you start with "missons". You get the job, buy the uniform, let the player use it by working as a waitress and gain some trust of the bad guys, before she is sent out to bring some guy into a backalley.
i would summarize this as a pacing issue and i agree.
 

Joe Steel

Engaged Member
Jan 10, 2018
2,432
3,261
Love the idea, not loving the execution. I don't do QTE, for instance. QTE feels like the dev is amusing themselves by forcing me to play like some rat trying to navigate a maze by clicking fast enough. It's not fun and it's irritating. I've never seen a single poster say that they prefer games with QTE, and lots of them say the reverse. It should either go, or be explicitly stated to be skip-able (i.e. just show eye candy if successful) so it can be ignored.

The gated choice system also doesn't work the way it is implemented. There's no good way to tell what choices at the very beginning raise a stat, and so it is easy for the player to miss that first gated decision and so lose out on the opportunity to play the game properly. The gates add nothing to the game but frustration - you either get lucky early or have to start all over again and hope to be lucky the next time. Why even restrict player choice like this?

Visuals, engine, and sound are all good. Dialogue and descriptions are good. The story is good (bar the too-early attempt to involve the PC in mob shenanigans mentioned above). I should love this, but it's too frustrating to play.
 

Malaka

Newbie
Jul 12, 2017
46
171
I would keep the anti-cheat, if thats what you want. It is your game, i never understood people that cheat cause they want to watch all the scenes in a html game. Its not like most of them even read the text.

Tldr: "fuck'em"
 
4.20 star(s) 20 Votes