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VN Ren'Py Deep Inside [v0.2] [Hyperion3D]

3.30 star(s) 4 Votes

reeroll

Active Member
Jun 1, 2021
569
403
buktccbfc71
INCEST PATCH
i think this will be okay for an incest patch might need some testing though.it's my first time doing this
all you need to to do is to extract the zip file into game folder and select replace

View attachment 3935631
btw guys the way the game was coded makes this patch usable for any versions itf the structure stays that way.
All you will have to do is to overwrite with the same zip file in this post.
 
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vonamatas

Newbie
Jun 23, 2021
80
116
What do we have here?

A typical story of a 14 year old pervert with typical HorseDickHead behavior, and his "absolutely-NOT-family". Unusually the pervert is red-haired and seems muscular, but he lets his younger not-a-sister defeat him, so everything is fine. The order of the porn world has not been disturbed.

Strong fuckfest see I here :ROFLMAO:
or not?!?
:unsure:

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Dear developer!
you have as much content as you have, manipulating display time and adding pauses doesn't change anything. At most, you'll piss someone off ... a little. You will definitely NOT improve the perception of your product this way.
You can try, but it will come out as usual (poorly).

iniset1cp.jpg
Yes, most developers do it.
No, players don't like it and won't for the foreseeable future. On the plus side - there is music ;)
 

Beast Within

Active Member
Nov 9, 2017
644
3,164
dev ,friendly advise. take it or leave it.

you may want to lose the creepy friend and all his content or remove his wetdreaming and change his personality else your player base of harem fans will bleed out and be replaced by the cucks.

if you plan to go that route you may want to be upfront about it.
 

5mithers

Member
Aug 3, 2019
190
177
Hyperion3D , just wanted to say I've just started playing the game. Impressive use of the Renpy functionality around case-handling for variables in names/relationships! Not many renpy games do that. I've even seen some that use different variables for each different case rather than dynamically handling it.

Well done!

One minor suggestion: You have one line of "tenant" before you define the relationships between the MC and his "landlady". It might be worth doing a minor reorder of that conversation to take advantage of the definitions before first use.

I.e.

Current:
Code:
    "Someone knocks on my door."
    show openingeyesnarrow
    scene 0000 with Dissolve(2)
    eva "[mc!c]?"
    eva "Are you awake, [mame]?"
    david "Huh?!"
    play sound "doorknock.mp3"
    eva "Wake up, darling!"
    "Who is that?"
    $ ma = renpy.input("She is my: (Default: Landlady)")
    if not ma:
        $ ma = "landlady"
    $ mame = renpy.input("I'm her: (Default: Tenant)")
    if not mame:
        $ mame = "tenant"
Suggestion:
Code:
    "Someone knocks on my door."
    show openingeyesnarrow
    scene 0000 with Dissolve(2)
    eva "[mc!c]?"
    "Who is that?"
    $ ma = renpy.input("She is my: (Default: Landlady)")
    if not ma:
        $ ma = "landlady"
    $ mame = renpy.input("I'm her: (Default: Tenant)")
    if not mame:
        $ mame = "tenant"
    eva "Are you awake, [mame]?"
    david "Huh?!"
    play sound "doorknock.mp3"
    eva "Wake up, darling!"
But seriously, so far this is one of the better scripted games that I've seen in renpy. You should be proud of your efforts on the programming/dev side!

*Edit, another small adjustment to avoid having a line prewritten before variables are set:

Current Chloe introduction:
Code:
    david "(That was Chloe... my [si!l].)"
    $ si = renpy.input("She is my: (Default: Roommate)")

Suggestion:
Code:
    david "(That was Chloe.)"
    $ si = renpy.input("She is my: (Default: Roommate)")
*Edit 2: Just finished the current content. Honestly those are the only two things that really caught my attention. Definitely a solid basis to continue to expand your game upon. Keep up the good work, and the clean code!
 
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3.30 star(s) 4 Votes