ok, so played on a whim, after the third bug i gave up and went in and looked at the images to see if the content was worth continuing. a few critiques, if i may for the dev going forward:
1) your characters shape shift render to render several times to the point where, as an image creator, i wonder if you saved your characters as individual files so they can be merged in, or if you crashed after one render scrambled to recreate it and forgot the body morph settings.
2) groucho marx eyebrows, contrary to popular belief, especially black ones, with non-dark haired women is not attractive to most people, i have not surveyed those in eastern europe (j/k i know they aren't sexy there either).
3) when looking at renders that are supposed to be "professional" meaning you are accepting money for your efforts, post-processing, retouching, and doing full renders are a must. the renders you are using look in many instances like your lighting isn't 3-point, the shadows aren't right and many look to be quick renders without fine details fully completed.
4) i would like to give my opinion on the story, but do to the buggy nature i was unable to grasp exactly what the game's about other than the description listed on the front. at this time the game isn't in any form that should be offered for otehrs to see if you expecting any sort of fanbase to develop around it and move it forward.
5) focus on the framework and look for a "chapter" sort of ideal moving forward. In this instance i would complete whatever the "prologue" to the story is, establish your characters, who they are, and flesh out tehir personalities, create them individually in daz, save them as their files so you have them set in stone. get other's opinions on if they are attractive or not, depending on what reaction you want people to have.
6) start over from the beginning. there is too much broken IMHO to salvage.