- Dec 9, 2018
- 4,393
- 5,545
WhitePhantom, just glancing at the script and this seems like a bug:
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WP's commitment is applaud worthy, undoubtedly. Possibly the most transparent and relatable guy out here in forums next to maybe the couple behind What A Legend.Yeah I think it's going great. It's got, what, four big new scenes? I'd rather that than the VNs where you click through interminable rambling dialogue for eights hours for a flash of nip. Plus WP actually updates when he says he will.
I think it will be an ending where you are in relation with Vanessa, banging Tiffany behind her back and then maybe she finds it out and you live a single life till death or maybe just Tiffany banging behind Vanessa, but definitely with something at a loss.Man, damn shamE game has one more day left. Now that tiffany path is finally open there are so many erotic things that could be done. Same as Ellie dark path as well, MC has yet to sample Sam or have another go at the mother.
It's just the one scene, however the "imagine" part of it has tons of different options and all the flags are not carried over in the gallery, so I made each one unlockable.What do you have to do to continue hooking up with the nurse? (I see a lot of items in the gallery.)
That would be a massive bummer. Ideally the MC knocks both pregnant with Vanessa thinking that tiffany ex was the one who got her daughter pregnant.I think it will be an ending where you are in relation with Vanessa, banging Tiffany behind her back and then maybe she finds it out and you live a single life till death or maybe just Tiffany banging behind Vanessa, but definitely with something at a loss.
There is plenty of content in the game as-is. Granted that it could easily go on for a while longer and I have some concerns about how the dev will be able to wrap up the significant plot threads in just one more in-game day, having the game come to an end while it's still fresh might not be a bad thing. There are plenty of games that drag on and on long after the dev has finished exploring the core concepts.Had my eye on this game for a while now, and was going to wait for the bug fix patch that was mentioned to be coming out either today or soon before finally diving in and trying it out. But I was looking through some of the comments and apparently there's only 1 in-game day left in the game (so almost over?) and I'm getting the impression from several comments that there's some concern because an ending right now might feel abrupt and just leave a lot of potential future content on the table? But as I said, that's just the impression that I've gotten from scanning the comments, but I have no context. Can anyone offer some insight?
I'm wary of starting another new game, getting invested, and then just feeling mostly blue-balled or unsatisfied and/or it having a rushed ending lol. (Granted that could happen with any game, but I was just curious about some of the fans' input regarding this game currently).
That's true I'm sure. Unfortunately I've just personally come across more of the latter, where the dev spends so much time devoted to teasing and build-up that by the time the game is finally completed, the "good stuff"/"fruit of the MC's labors" only amounts to like 20% or 10%, (or even 1% at times) of the game's total content. The idea of a long setup getting all of the pieces in place for a bunch of different lewd content only for "The End" to just pop up abruptly sounds super-frustrating to me lol. But if you think there's a good enough amount of content as-is for it to at least be worth a play then I'll still give it a go. Thanks =)There are plenty of games that drag on and on long after the dev has finished exploring the core concepts.
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You'll be surprised.in what world some chick saying she wants to see your big dicked bros gangbang your gf is a fun thing to hear ?
Only 1 day left. This makes me sad. I feel like all the fun with the different girls is just now starting. Not to mention maybe expanding the law firm, hiring some intern solicitors and clerks, new cases... Ah, well. All good things and all that I suppose.There's 1 in-game day left now and Vanessa suddenly getting gangbanged would be an insane character shift in that timeframe.
Maybe because most of the routes you're referring are short ones. I don't see Tiffany becoming a LI, just a casual thing after such a messy marriage party (and the attraction she has for her mom's boyfriend). Vanessa-Sophie can't go much further, taking in account Sophie is not as willing to share Vanessa with other people (male or female). And fucking Ellie's sisters and mother was some kind of a gift from Helena. I didn't see this as a long go either.It is strange to start such long-awaited routes (Tiffany, Vanessa-Sophia, Sam, Dark Path) and end the game after a couple of updates.
Yeah, this is definitely one of the few games I would invest in as a series. The character development is top notch and the MC's business being small has tons of potential to go in some interesting directions. Especially with the team aspect of the game. Also, I wasn't a fan if the game the dev was previously working on so, I guess that makes me a bit worried of what could possibly top this.Maybe because most of the routes you're referring are short ones. I don't see Tiffany becoming a LI, just a casual thing after such a messy marriage party (and the attraction she has for her mom's boyfriend). Vanessa-Sophie can't go much further, taking in account Sophie is not as willing to share Vanessa with other people (male or female). And fucking Ellie's sisters and mother was some kind of a gift from Helena. I didn't see this as a long go either.
Having said this, I would liked myself that the game was longer, but it's good that WP already has new plans.
I have no firsthand context or input on this particular game, as I haven't played it yet (but I see the update is out now so that'll change soon). So just to be clear, I'm not referring to specifically you or this game when I say this, but just speaking in generalities. I do understand and agree to a point that devs can and should have the final say-so and do have the most insight into their own games (etc), but I don't think that places them or their work beyond any criticism. The reason I'm saying that is because I've seen in the past (with both h-games as well as mainstream ones) that no matter how subjectively terrible of a decision a dev might make, or how heavily a strong majority of their audience expresses negative criticism, there always seems to be at least someone who voices up in the dev's defense with the ole "It's their game! They can do whatever they want!". And while yes, both of those things are true, it doesn't just cancel them out from all criticism or feedback.Of course, the developer knows better when and how to end his game
Again, no context for this particular game. But on that subject, balance is the key for me. There are absolutely devs who draw out their games with content that feels either frustrating, redundant, pointless, etc. But unfortunately it's also often been the case where it goes too far in the other direction when they just wrap it up and close the doors way too early (all pretty subjective though of course). A common reason is because they just get burned out or bored and just want to be done with it. Which are not ideal motivations for a conclusion and almost always end up with just about everyone across the board left feeling let down and unsatisfied.and I respect him for the fact that he is not milking