Dessolos

Conversation Conqueror
Jul 25, 2017
6,000
7,939
Too many branches always give me a headache especially when the game has become insanely long so you need to be constantly reminded that which save is which
This is why I got in the habitat of naming each page file for the girl or branch depending on the game
 
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NeoEros

Member
Feb 23, 2022
453
879
This is why I got in the habitat of naming each page file for the girl or branch depending on the game
yet sometimes too many variables (pure or corrupted? pregnant or not? single route or combined with others?) can really confuse you when naming the same especially there're limited words you can put in
 

ferro85

Newbie
Apr 19, 2022
29
21
In the game, Vanessa asked me to choose 3 people to send to the hotel, but when I entered the computer, I chose 3 people and the game immediately crashed.

```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 609, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/screens.rpy", line 15565, in execute
File "game/screens.rpy", line 15565, in execute
File "game/screens.rpy", line 15567, in execute
File "game/screens.rpy", line 15568, in execute
File "game/screens.rpy", line 15570, in execute
File "game/screens.rpy", line 15587, in execute
File "game/screens.rpy", line 15587, in execute
File "game/screens.rpy", line 15590, in execute
Exception: VPGrid overfull.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "script.rpyc", line 31307, in script
File "renpy/ast.py", line 2232, in execute
self.call("execute")
File "renpy/ast.py", line 2220, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 281, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 609, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3181, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3810, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 451, in visit_all
callback(self)
File "renpy/display/core.py", line 3810, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 462, in per_interact
self.update()
File "renpy/display/screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 15565, in execute
File "game/screens.rpy", line 15565, in execute
File "game/screens.rpy", line 15567, in execute
File "game/screens.rpy", line 15568, in execute
File "game/screens.rpy", line 15570, in execute
File "game/screens.rpy", line 15587, in execute
File "game/screens.rpy", line 15587, in execute
File "game/screens.rpy", line 15590, in execute
File "renpy/display/viewport.py", line 647, in add
raise Exception("VPGrid overfull.")
Exception: VPGrid overfull.

Windows-10-10.0.22621 AMD64
Ren'Py 7.5.3.22090809
Defending Lydia Collier v.0.15.9
Wed Mar 27 17:42:33 2024
```
 
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Mar 18, 2019
357
614
Last time I played was 15.6, and the last scene I had was talking to the pizza girl.

I tried this version now and it's the same scene and nothing more.

Am I borked or can it really be possible that I am on a path which hasn't been updated since?
 

Elhemeer

Forum Fanatic
Jun 20, 2022
5,608
9,342
If still needed here a quick made Mod with some more game settings and also named saves option

Download Settings Mod (<1MB)
Pixeldrain

View attachment 3476898 View attachment 3476899 View attachment 3476900
I don't know if this is something you did on purpose, or just because it was something you missed, but when using this mod the save screen doesn't tell you what save page you're on. You can see what I'm talking about looking at your third sample image. Anyway, if you ever feel like tweaking it to put the page indicator in, that would be cool.
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
3,000
30,707
I don't know if this is something you did on purpose, or just because it was something you missed, but when using this mod the save screen doesn't tell you what save page you're on. You can see what I'm talking about looking at your third sample image. Anyway, if you ever feel like tweaking it to put the page indicator in, that would be cool.
Thanks for letting me know. It's a bug in my Mod. The postition for the page number is for 1080p screens, but I've missed there that this game is still 720p and therefore off the screen now. I changed/fixed that.
DLC_03a.jpg
 
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Bob69

Uploading the World
Uploader
Donor
Compressor
Mar 2, 2019
9,528
84,781
Defending Lydia Collier [v0.15.9.2] [White Phantom Games] - Compressed

Use at your own risk.

Win/Linux [1,78 GB]
- - -

Mac [1,78 GB]
- - -

You don't have permission to view the spoiler content. Log in or register now.
 

Bbwlover111

New Member
Jan 12, 2022
1
0
In the game, Vanessa asked me to choose 3 people to send to the hotel, but when I entered the computer, I chose 3 people and the game immediately crashed.

```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 609, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/screens.rpy", line 15565, in execute
File "game/screens.rpy", line 15565, in execute
File "game/screens.rpy", line 15567, in execute
File "game/screens.rpy", line 15568, in execute
File "game/screens.rpy", line 15570, in execute
File "game/screens.rpy", line 15587, in execute
File "game/screens.rpy", line 15587, in execute
File "game/screens.rpy", line 15590, in execute
Exception: VPGrid overfull.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "script.rpyc", line 31307, in script
File "renpy/ast.py", line 2232, in execute
self.call("execute")
File "renpy/ast.py", line 2220, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 281, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 609, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3181, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3810, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 451, in visit_all
callback(self)
File "renpy/display/core.py", line 3810, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 462, in per_interact
self.update()
File "renpy/display/screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 15565, in execute
File "game/screens.rpy", line 15565, in execute
File "game/screens.rpy", line 15567, in execute
File "game/screens.rpy", line 15568, in execute
File "game/screens.rpy", line 15570, in execute
File "game/screens.rpy", line 15587, in execute
File "game/screens.rpy", line 15587, in execute
File "game/screens.rpy", line 15590, in execute
File "renpy/display/viewport.py", line 647, in add
raise Exception("VPGrid overfull.")
Exception: VPGrid overfull.

Windows-10-10.0.22621 AMD64
Ren'Py 7.5.3.22090809
Defending Lydia Collier v.0.15.9
Wed Mar 27 17:42:33 2024
```
Im getting the same error when confirming my choice of suspects.
 

noahsombrero

Member
Aug 9, 2023
234
140
[/QUOTE]
Is it just me or is this update short?
"Defending Lydia Collier v.0.15.9 adds in a new day focused on Jenna and Lydia, along with expanding the game's core story with several new scenes involving the Player and the TITAN Officers."

Short I think, especially if you are not on the right path.
 
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sztrb

Member
Aug 24, 2018
387
572
"Defending Lydia Collier v.0.15.9 adds in a new day focused on Jenna and Lydia, along with expanding the game's core story with several new scenes involving the Player and the TITAN Officers."

Short I think, especially if you are not on the right path.
Makes sense, since I only ever really do Ellie's route.
 
Nov 29, 2022
65
31
4.60 star(s) 143 Votes