If it were not the Lennon posters and the Red Star peppered throughout the game I would have thought the Story took place in a not too distant future of Canada. Just saying. LOL.
I thought the game did a great job given the limited assets of RPGMaker. The narration told by the little details are very well thought out:
-The perfect circular layout of the subway design suggesting a centrally planned city, sharply contrasted with basic things like elevators not working (hinting at rampant corruption).
-The little cracks in the walls of buildings everywhere and the casual garbage strewn about suggesting people do their part as dictated by the central commitee, but their hearts aren't in it.
-The depressive atmosphere in the residential area with little green spaces and where building blocks are just numbers (like people).
-The casual KGB soldiers standing everywhere: holding pink guns. Just like Russia today: do evil but gloss it over with a thin veneer for friendliness
- The Literal Saint Basil Russian style Architecture building in the Red Square.
- Of course, the propaganda strewn everywhere from Stalin statues to Lenin billboards to the posters in the subway suggesting this society enforces a centrally binding ideology for it's citizens.
- Even the characters portray slices of cultural authenticity: rampant alcoholism, joking that track suits were once the "military uniform" of the old USSR (given how popular track suits were in Russia and it's unique position as an attire between the private and the public space)
... I could go on ...
There are alot of little attention to detail that really brings out the world building. Sure, the game is not a triple A title with an entire team dedicated to visual assets, but I still think Mulan did a great job with limited resources. And ultimately, as someone who's actually lived in Canada for 30+ years, I don't see the similarities between this game and Canada at all.