Tweego updated, and I needed to make a change to preserve compatibility, rendering the game incompatible with old versions. Updating your Tweego should fix the problem.
Aha! That fixed it, thanks!
So while I'm at it I might as well offer some suggestions. Most of these are things I add in myself, that might make good optional content.
I remove the hallucination requirement for most encounters, as it can be difficult to maintain hallucinations without other detrimental effects. A "disable event hallucination requirement" option, or adding a new drug that inflicts severe hallucinations would be nice (assuming it does not already exist).
Parasites: I make a lot of changes to parasites most of which can be done with find and replace in notepad++. I remove the limit of having a single parasite per body part by changing all
"
parasite is 1" to "
parasite isnot 0", and
"
parasite to 1" to "
parasite +=1", then changing the parasite arousal gain to
"
set $arousal += (($pass * 5 * $genitalsensitivity + $parasitestat)*$penisparasite)"
and finally
"
set $penisgrowthtimer -= (100*$penisparasite)"
The additional arousal gain from $parasitestat is to simulate addiction to the parasite's constant teasing without having to create a new variable. I think the parasite growing larger makes the most sense, but you could flavor it as multiple parasites even though the art does not reflect this. I briefly added an increase to $parasitestat or $penisparasite each time you came in the parasite, but it pretty rapidly became a brutal feedback loop. Giving each $xparasite stat the dual purpose of tracking both the existence and size is a handy way to expand parasite content without much work. A more realistic approach would be to have each parasite acquisition event start the parasite at 1, and have a daily roll based on how many times the parasite has fed to determine the chance it grows. something like <<if $rng + 10 < $penisparasiteorgasms>><<set $penisparasite += 1>><</if>>
Adding in addiction to parasites and tentacles properly would be a lot of work for little gain, so while that is something I add in it probably isn't worth the time for you to do it.
The last thing I add regarding parasites is making tentacles leave a parasite behind when they cum while you are penisdeep in one. Tentacles need to reproduce somehow after all.
Thanks for your work on this excellent game, and I hope you have the time to consider some of these additions!