Try to test video card on stable work via furmark or something else. Did your comuter satisfy system requrements?I have a problem
Version 18 worked flawlessly. Can someone post their working version?Try to test video card on stable work via furmark or something else. Did your comuter satisfy system requrements?
I play for both. The gameplay IS fun, repetitive and not very rewarding so far (needs balancing), but fun. And there's stuff to do: explore and you find new boxes with random loot, enemies have different weapon/parts on different locations, the map is kind cool to wander randomly too (very early game prototype vibes, but kinda well done cause the graphics are really cool already). The time and weather passing is cool. Collecting the gun parts to customize it and collecting other items that unlock things is cool too.I'm curious, do you guys play this for the gameplay or the sex scenes?
Normal flashlights don't affect tentacles anymore? Kinda sucks but they don't instantly attack anymore so I think it's pretty fair.Release 19 changelog:
- two new sets of x-animation for human in progress (one giveup, one h-attack)
- added new green color of tentacles (they lay eggs directly)
- tentacles have different behavior, don't attack immediately (if Ivy walks slowly and doesn't shoot)
- based on Ivy clothes amount, tentacles during struggle either bite or damage clothes
- tetacles now can slither on surface of water/mud when non-aggressive
- better boobs bounce on running ivy anim (animation improved/fixed)
- added ass bounce to running anim
- third person view combat mode cheat (experimental)
- fixed game crash when disassembling gun inside box
- more progress on city streets map
- scope reticles were precisely realigned
- better scrap reticle (smaller and more round)
- composite flashlight with blue mode now shines further and has better crosshair
- ai has better senses in free roaming behavior, can see further, if player is stationary far away, ai senses reduction is a bit lower
- removed autoheal on hard difficulty and on death player doesn't heal automatically, and max health is only 0.3
- non-deadly damage if health is higher than 30% only works for sniper ammo 338LM and is moved to higher than 50%
- chairs near stray have proper material instead of black one
- Infinite Stash Size cheat
- player stash size increased to 100 from 70
- higher adaptive combat difficulty gives enemies a bit less medkits
- new 7.62 sounds, similar to 5.56 previous changes
- enemy ai has cheap 5.56 sound if gun is crap or legacy
- better ammo shells sounds falling on the ground (before they sounded plasticky)
- random spawn enemies spawn in reachable points by ai, spawn further and roam points radius is further from player
- added a bit of sharpening even without painkillers
- desaturation gradient softer when health is low
- added cheat for third person camera combat (camera zooms into gun aiming)
- billboard and commercial wallpapers/holograms for city streets map
- added new green color of tentacles
- new mud surface where tentacles can also roam
- fixed big jump in city outskirts in the hills where it was too hard to get enough speed to make it
- added new bike routes and jumps to city outskirts to make traveling more seamless
- emission areas have fog again
- structural flashlight (red mode) repels tentacles
- on death Ivy is given basic supplies like medkit, surgical tools, battery, tissues, painkillers etc...
- reduced black-white effect on low health
- eggs look better from distance (fixed refraction error)
- enemy ai now can rush player (higher chance to start rushing if aggressive stat is high and panic is zero)
- fixed issue when AI sometimes hit player through concrete walls during blind fire
- AI doesn't try to blindfire through walls (before they did one burst of shots to test if there was wall and stopped after)
- fixed issue when gun in modding menu shaked a bit
- fixed issue when player got unstucked into rock formation in city outskirts (and ai got spawned into them too)
- added barefoot footsteps sound on concrete surfaces
it does, just do what kremek127 said hereSo I still don’t understand whether the crack will work or not?
Thank you. But I have a problem, the game does not want to start and gives an errorit does, just do what kremek127 said here
very vagueThank you. But I have a problem, the game does not want to start and gives an error
Oh, I may have left everything on ultra settings. They load extremely slow on ultra. Like 2-4 seconds on login, for some odd reason. Other than that, no clueWork for me, but for some reason rocks don't have textures.
Used 7zip, the original used just .zip. Probably slightly better compressionYour file is 600mb smaller than the original is it better compressed or smt ?
No, I installed the original and it’s the same thing, I specifically pulled out several files from the game and it gave me the error “insufficient files”Used 7zip, the original used just .zip. Probably slightly better compression
I have a AMD card with latest drivers, and the framegen doesn't work to me, it becomes a huge stutter/lag fest on my PC (5700X+6900XT). But FSR works perfectly, and testing all the other options (even TSR, but not DLSS of course) it solves aliasing AND make a sharper picture (and also lowered my gpu temps about 4 degrees, so win win!).
Guys i don't see it in this changelog and no one's talking about it yet but DLSS + Frame Generation has been added.
Idk about you but i think this is huge. I'm about to test it rn if i don't edit this and state otherwise, it works as intended.
Also support for Lovense "toys" seems to be added (experimental) for anyone interested.
Lumen Lighting is an old feature already, unless you're talking about some change that happened to it?That changelog was posted 2/24 and wasn't completely updated yet. Yes DLSS and Lumen were added as there are other things likely still missing from that change log