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Arnoldt800

Newbie
Jul 4, 2022
23
8
Lmao dude died so hard he almost did a Family Guy. Anyways 2 questions:

1. What the hell is in the green mist and why is a guy on fire stopping me from going in?
2. How to get rid of hatched tentacles in stomach/womb when tentacle percentage reaches 100?
 

Astcit

Member
Jan 14, 2021
443
827
I'm curious, do you guys play this for the gameplay or the sex scenes?
I play for both. The gameplay IS fun, repetitive and not very rewarding so far (needs balancing), but fun. And there's stuff to do: explore and you find new boxes with random loot, enemies have different weapon/parts on different locations, the map is kind cool to wander randomly too (very early game prototype vibes, but kinda well done cause the graphics are really cool already). The time and weather passing is cool. Collecting the gun parts to customize it and collecting other items that unlock things is cool too.

The porn part is also cool: the protagonist is hot as fuck, you can customize her in a couple ways, the rape animations are cool (all animations need a lot of work overall, but what is here is pretty much already leagues above most other porn games can ever achieve), the pregnancy and inflation/cumflation system are very cool, and her fully modeled and animated pussy... for fuck sake it's beautiful, it spasms, you can see the vagina and urethra actually modeled and animated, the clit, the labia even dangles and has simple physics applied to them! Not even VaM with it's Soft Physics crap comes close to what is already done here!

There's stuff, it's just it's all kinda all over the place, just needs time and love to polish it into a very good game. But what is in it already is visibly a TON of work and dev time, and it shows, because pretty much everything works!
It's not final release product grade yet, but it outshines a LOT of other "games" out there.
 

Semetrika

Member
Jan 24, 2023
216
308
Honestly only for quick fap. Hard to find some new all the way through tentacles. Sadly one animation still was not fixed so tentacle go out of throat. I wish he more put into animations, but i understand he wanted make game, not scene viewer.
 

VanillaLover

Active Member
Jun 15, 2021
871
1,294
Release 19 changelog:
  • two new sets of x-animation for human in progress (one giveup, one h-attack)
  • added new green color of tentacles (they lay eggs directly)
  • tentacles have different behavior, don't attack immediately (if Ivy walks slowly and doesn't shoot)
  • based on Ivy clothes amount, tentacles during struggle either bite or damage clothes
  • tetacles now can slither on surface of water/mud when non-aggressive
  • better boobs bounce on running ivy anim (animation improved/fixed)
  • added ass bounce to running anim

  • third person view combat mode cheat (experimental)
  • fixed game crash when disassembling gun inside box
  • more progress on city streets map
  • scope reticles were precisely realigned
  • better scrap reticle (smaller and more round)
  • composite flashlight with blue mode now shines further and has better crosshair
  • ai has better senses in free roaming behavior, can see further, if player is stationary far away, ai senses reduction is a bit lower
  • removed autoheal on hard difficulty and on death player doesn't heal automatically, and max health is only 0.3
  • non-deadly damage if health is higher than 30% only works for sniper ammo 338LM and is moved to higher than 50%
  • chairs near stray have proper material instead of black one
  • Infinite Stash Size cheat
  • player stash size increased to 100 from 70
  • higher adaptive combat difficulty gives enemies a bit less medkits
  • new 7.62 sounds, similar to 5.56 previous changes
  • enemy ai has cheap 5.56 sound if gun is crap or legacy
  • better ammo shells sounds falling on the ground (before they sounded plasticky)
  • random spawn enemies spawn in reachable points by ai, spawn further and roam points radius is further from player
  • added a bit of sharpening even without painkillers
  • desaturation gradient softer when health is low
  • added cheat for third person camera combat (camera zooms into gun aiming)
  • billboard and commercial wallpapers/holograms for city streets map
  • added new green color of tentacles
  • new mud surface where tentacles can also roam
  • fixed big jump in city outskirts in the hills where it was too hard to get enough speed to make it
  • added new bike routes and jumps to city outskirts to make traveling more seamless
  • emission areas have fog again
  • structural flashlight (red mode) repels tentacles
  • on death Ivy is given basic supplies like medkit, surgical tools, battery, tissues, painkillers etc...
  • reduced black-white effect on low health
  • eggs look better from distance (fixed refraction error)
  • enemy ai now can rush player (higher chance to start rushing if aggressive stat is high and panic is zero)
  • fixed issue when AI sometimes hit player through concrete walls during blind fire
  • AI doesn't try to blindfire through walls (before they did one burst of shots to test if there was wall and stopped after)
  • fixed issue when gun in modding menu shaked a bit
  • fixed issue when player got unstucked into rock formation in city outskirts (and ai got spawned into them too)
  • added barefoot footsteps sound on concrete surfaces
Normal flashlights don't affect tentacles anymore? Kinda sucks but they don't instantly attack anymore so I think it's pretty fair.
 

KSSL

Member
Jan 21, 2023
117
115
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Guys i don't see it in this changelog and no one's talking about it yet but DLSS + Frame Generation has been added.
Idk about you but i think this is huge. I'm about to test it rn if i don't edit this and state otherwise, it works as intended.
Also support for Lovense "toys" seems to be added (experimental) for anyone interested.
 

Astcit

Member
Jan 14, 2021
443
827

Guys i don't see it in this changelog and no one's talking about it yet but DLSS + Frame Generation has been added.
Idk about you but i think this is huge. I'm about to test it rn if i don't edit this and state otherwise, it works as intended.
Also support for Lovense "toys" seems to be added (experimental) for anyone interested.
I have a AMD card with latest drivers, and the framegen doesn't work to me, it becomes a huge stutter/lag fest on my PC (5700X+6900XT). But FSR works perfectly, and testing all the other options (even TSR, but not DLSS of course) it solves aliasing AND make a sharper picture (and also lowered my gpu temps about 4 degrees, so win win!).

I imagine DLSS will be a great option too on Nvidia cards. I'm kinda surprised the TSR option is not giving the best possible picture of all the options available.

edit: also, this game NEEDs a damage multiplier slider for both done and reveived damage. Getting one shot by everything is not fun at all.
 
Last edited:

Mordona

Confused Demoness
Donor
Dec 1, 2017
270
480
That changelog was posted 2/24 and wasn't completely updated yet. Yes DLSS and Lumen were added as there are other things likely still missing from that change log
 

VanillaLover

Active Member
Jun 15, 2021
871
1,294
That changelog was posted 2/24 and wasn't completely updated yet. Yes DLSS and Lumen were added as there are other things likely still missing from that change log
Lumen Lighting is an old feature already, unless you're talking about some change that happened to it?
 
3.70 star(s) 59 Votes