What is your computer hardware like? Maybe you don't meet minimums and so the game defaults to that low number of game objects.I added that script to engine.ini but now I'm getting this error. What did I do wrong?
What is your computer hardware like? Maybe you don't meet minimums and so the game defaults to that low number of game objects.I added that script to engine.ini but now I'm getting this error. What did I do wrong?
try sliding in game fps limiter, try changing to windowed mode, use dlss, sometimes changing automatic resolution to manual works.my fps is very ass any way to fix this?
TY BUT MY GOD MY FPS RANDOMLY DROPS FROM 60 TO 10 AND NEVER COMES BACKtry sliding in game fps limiter, try changing to windowed mode, use dlss, sometimes changing automatic resolution to manual works.
The problem is the last part, we want plates.Isn't that gal Bombshell? You know, Ion Fury/Phantom? She is basically female duke/doomguy. Or maybe Selaco. No sexy events though.
No current fix, just restart it; the game saves every 10 or so minutes.TY BUT MY GOD MY FPS RANDOMLY DROPS FROM 60 TO 10 AND NEVER COMES BACK
Current version in here is fucked up. Lot's of posts on how to fix/workaround it on previous pages.TY BUT MY GOD MY FPS RANDOMLY DROPS FROM 60 TO 10 AND NEVER COMES BACK
any dates?Cyberware is the current focus for next release. There is a large monster in the works and a smaller creature planned. There was also talk of a pregnancy rework coming up too. Devo doesn't leak much nsfw wise.
Usually every 3 months. Last build was August, so sometime in November. Probably.any dates?
Read previous posts/pages, there's a couple ways to solve it.How to resolve this issue ?
First run takes a long time to start, probably shader burn/compilation. You just have to wait, the weaker the PC, the longer it takes probably.I can't even get past the black screen
It works. If you do want to go through the headache to make it work, is a whole another story.yeah, seems like this release is broken atp
C:\Users\***\AppData\Local\DeltaZone\Saved\Config\WindowsAlright, can someone point out where is engine.ini located ?
I'll try that out next time I play then. Currently playing the The Killing Antidote. Appreciate it!It's probably just the same object issue we all posted about. Just use Kekpuker's script and add this to your engine.ini:
I'm mostly certain you'll be able to play, moving between maps and all.Code:[/script/engine.garbagecollectionsettings] gc.MaxObjectsInEditor=2000000 gc.MaxObjectsInGame=2000000 gc.MaxObjectsNotConsideredByGC=0 gc.ActorClusteringEnabled=True gc.BlueprintClusteringEnabled=True gc.MultithreadedDestructionEnabled=1 gc.TimeBetweenPurgingPendingKillObjects=30 gc.NumRetriesBeforeForcingGC=0 gc.MinDesiredObjectsPerSubTask=2500
Btw, Coolant_Leak, tested this again yesterday, lowered the GC Max Objects all the way down to 2kk! And it's working flawlessly now. I think the trick was the NumRetriesBeforeForcingGC, at 1 it still failed and gave the engine time to flood too many objects past the MaxObjects vars, now I'm using even lower numbers than the default, and no more crashes nor loading different areas problems.
Also, all texture problems are simply straight gone, no more random blurry rocks or objects. Nothing of it was supposed to fix it, but as I said before, maybe the engine has some "stop streaming shit when there's too much shit" preventing it. I dunno, me dumb.
Checks the mentioned game... "No Sexual Content" tag...Currently playing the The Killing Antidote.