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DKOC

Active Member
Feb 1, 2019
973
999
To me it seems that they usually realise that their game is really easy so they just crank all the difficulty factors to 100 instead of adding actual depth to their games
Like oh you wanna craft arrows? Bring me 300 golden duck feathers type of shit. Or just spamming health on enemies.
EDIT: just wait for cheats bro and if they don't come, just play something else. Or just boot up unreal engine and animate your own models, it's quite enjoyable even if you can't animate as well.
Actually what it is, and I've encountered it with other developers of Early Access games, is they play with various dev-cheats or console commands on, to try to test certain things quickly, without ever creating a character from scratch and trying out the mechanics from there. So what they likely did was they spawned in a lot of cyberware, used it, found the game way too easy, and then made everything harder as a result. But if they created a character from scratch, they'd know the early game was tough enough already, and only the mid-late game needed tweaking.
 
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Gamasekas741

New Member
Nov 17, 2021
9
14
Thank you once again to the devoted blokes who are cracking the crap out of this game.
I am starting to like the progress i am seeing from the Dev (but who cares what I like, right?) . Now there is something to do. Except for the fact that in a whole day cycle the character has to a truck load of items. Seems fine but the hunger and nutrition system needs tweaking.

And the Cyberware stuff. At least what I've tried doesn't look that bad. (i'll regret saying this).

Cheers
 
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jllkfsdj

Active Member
Apr 19, 2019
511
765
So, my quick review of v21.
+ loading times improved over v20
+ game better optimized, runs nicer
+ new map (can't really comment since I was there at night and desperate to find the way out to go to sleep)
+ can now alter enemy spawn multiplier
+ choose how good the enemies are (probably the best addition of this update)
+ ability to unlock corpo-rat guns
- unbalanced, horribly broken primary needs
- lots of stuff that's only half implemented
- fully cyber upgraded Ivy on permadeath start (had to waste time removing them, since I don't have motivation to play if there is nothing to strive for)
- no needs-lock while in menus, inventory or trader window, theoretically you can die from scrolling through inventory for too long
- this is obviously a cyberware update
- still nothing under "other" in customization
- no new lootboxes in the world, especially first compound, which are desperately needed now that we also need food and water
- no way to turn off primary needs
- for whatever reason it's no longer possible to jump/climb over 0.5m tall obstacles... wtf?! So much for realism...
- rushed job cause of Political 2, something dev admitted

still waiting for:
- ability to set stage length with "from" and "to" instead of fixed length
- actual pregnancy and birth
- DRAWBACKS to getting pregnant other than just being slower
- good reason/incentive to get rid of sperm and eggs
- larger belly and tits inflation
- more animations and different priority (sick of constantly seeing the same anim with tentacles grabbing the tits on all fours)
- ability to save position, even if it's like Resident Evil with set points
- enemies interrupting Ivy's masturbation session and auto-raping her
- due to new inclusion of primary needs, the task rewards should now change and include either food or money (to buy food) rather than gun parts or upgrades. after all, food and water for naked survival would be the primary concern of anyone in that situation
- sperm should act as nutrient

Personally I like it when games add primary needs management, it makes gameplay more interesting.
Not here though.

By the time I finally found that rolling ball at the very start of play, my food, energy and water were already plummeting. I'm sorry, but that's just insane. Nobody gets up in the morning, has breakfast and drink and is already crashing from starvation and thirst by the time they're dressed and ready to get in their car.

It's impossible to finish a single map without dying from primary needs. I am doing rags-to-riches start and found only one piece of salad in the highway map, no actual water. On Swamps I found 3 salads. 0 water. How the hell am I supposed to play this game? I can't even imagine what the Streets level has to be like! Dead 5 times from thirst before getting to the end.

What is the loot drop for food and water set to anyway? 0.1%?

By the time I was leaving Highway for Swamp my sleep notification was already blinking and screaming. I actually had to turn on the no-death cheat (which doesn't work for bullets anymore btw.) to continue testing the game.


Also, noticed the cheats don't really work that reliably. Despite having no-death and no-bullet-damage cheats turned on I was killed by raiders. Considering how annoying and catastrophic for inventory it is in the early states of the game, it would honestly be better to turn on permadeath rather than go through the bullshit of resurrecting. I can't recall if we still have to deal with stupidity of healing after resurrection, but at some point we had to, which is another kick in teeth after already losing everything we carried.

I don't know what point is there to the cyberware implants that lower the weight? Slower energy loss maybe? Doesn't make sense otherwise. Not a fan of chroming up, my V was always as human as possible, so the only upgrades i really took were uterus and ovaries. I noticed an upgrade that claims to allow bigger expansion of V's womb, but that does nothing. Honestly, I'd rather if Ivy's womb and tits could get fuller/bigger than right now.

Not sure what point coming milk feature will have, since Ivy gives birth only to tentacles and those don't need milk. Alchemy, lol?

Also, what the hell is that tomato status icon for?


EDIT: As I was writing I started a new permadeath playthrough.

By the time I was done removing all the cyberware that I didn't want and was about to leave the hideout, my water food and energy were down to 2/3. By the time I got into the very first scav compound on Highway (like 20m from hideout) my energy was already plummetting. Before reaching Hawker my primary needs were down to 50%!!! This is insane. Unacceptable. Unplayable. To make it worse I have 0 food, 0 money and very little to trade with after throwing away the cyberware.

The first raider that I ran into killed me instantly. Just full burst of into my face, even though Ivy was completely unarmed and even naked. #MakesSense. Losing the flask of nutrient and a single piece of salad I managed to scrape enough money to buy... Next playthrough, the first seven boxes were completely empty and I was again running out of food and water. Brilliant update, dev! /s


Dev needs to do something about this, quickly. I anticipate this update will have several more patches if he will fix his mistakes.


This update offers some very nice new things, but due to the primary needs inclusion and how broken they are it's no doubt THE worst and game-breaking update of them all.

she looks god damn hot in this skin tone.
Yeah, agreed. Just too bad about the hair. :p
 
Last edited:

Severyn71

New Member
Jul 10, 2022
3
9
So, my quick review of v21.
+ loading times improved over v20
+ game better optimized, runs nicer
+ new map (can't really comment since I was there at night and desperate to find the way out to go to sleep)
+ can now alter enemy spawn multiplier
+ choose how good the enemies are (probably the best addition of this update)
+ ability to unlock corpo-rat guns
- unbalanced, horribly broken primary needs
- lots of stuff that's only half implemented
- fully cyber upgraded Ivy on permadeath start (had to waste time removing them, since I don't have motivation to play if there is nothing to strive for)
- no needs-lock while in menus, inventory or trader window, theoretically you can die from scrolling through inventory for too long
- this is obviously a cyberware update
- still nothing under "other" in customization
- no new lootboxes in the world, especially first compound, which are desperately needed now that we also need food and water
- no way to turn off primary needs
- for whatever reason it's no longer possible to jump/climb over 0.5m tall obstacles... wtf?! So much for realism...
- rushed job cause of Political 2, something dev admitted

still waiting for:
- ability to set stage length with "from" and "to" instead of fixed length
- actual pregnancy and birth
- DRAWBACKS to getting pregnant other than just being slower
- good reason/incentive to get rid of sperm and eggs
- larger belly and tits inflation
- more animations and different priority (sick of constantly seeing the same anim with tentacles grabbing the tits on all fours)
- ability to save position, even if it's like Resident Evil with set points
- enemies interrupting Ivy's masturbation session and auto-raping her
- due to new inclusion of primary needs, the task rewards should now change and include either food or money (to buy food) rather than gun parts or upgrades. after all, food and water for naked survival would be the primary concern of anyone in that situation

Personally I like it when games add primary needs management, it makes gameplay more interesting.
Not here though.

By the time I finally found that rolling ball at the very start of play, my food, energy and water were already plummeting. I'm sorry, but that's just insane. Nobody gets up in the morning, has breakfast and drink and is already crashing from starvation and thirst by the time they're dressed and ready to get in their car.

It's impossible to finish a single map without dying from primary needs. I am doing rags-to-riches start and found only one piece of salad in the highway map, no actual water. On Swamps I found 3 salads. 0 water. How the hell am I supposed to play this game? I can't even imagine what the Streets level has to be like! Dead 5 times from thirst before getting to the end.

What is the loot drop for food and water set to anyway? 0.1%?

By the time I was leaving Highway for Swamp my sleep notification was already blinking and screaming. I actually had to turn on the no-death cheat (which doesn't work for bullets anymore btw.) to continue testing the game.


Also, noticed the cheats don't really work that reliably. Despite having no-death and no-bullet-damage cheats turned on I was killed by raiders. Considering how annoying and catastrophic for inventory it is in the early states of the game, it would honestly be better to turn on permadeath rather than go through the bullshit of resurrecting. I can't recall if we still have to deal with stupidity of healing after resurrection, but at some point we had to, which is another kick in teeth after already losing everything we carried.

I don't know what point is there to the cyberware implants that lower the weight? Slower energy loss maybe? Doesn't make sense otherwise. Not a fan of chroming up, my V was always as human as possible, so the only upgrades i really took were uterus and ovaries. I noticed an upgrade that claims to allow bigger expansion of V's womb, but that does nothing. Honestly, I'd rather if Ivy's womb and tits could get fuller/bigger than right now.

Not sure what point coming milk feature will have, since Ivy gives birth only to tentacles and those don't need milk. Alchemy, lol?



EDIT: As I was writing I started a new permadeath playthrough.

By the time I was done removing all the cyberware that I didn't want and was about to leave the hideout, my water food and energy were down to 2/3. By the time I got into the very first scav compound on Highway (like 20m from hideout) my energy was already plummetting. Before reaching Hawker my primary needs were down to 50%!!! This is insane. Unacceptable. Unplayable. To make it worse I have 0 food, 0 money and very little to trade with after throwing away the cyberware.

The first raider that I ran into killed me instantly. Just full burst of into my face, even though Ivy was completely unarmed and even naked. #MakesSense. Losing the flask of nutrient and a single piece of salad I managed to scrape enough money to buy... Next playthrough, the first seven boxes were completely empty and I was again running out of food and water. Brilliant update, dev! /s


Dev needs to do something about this, quickly. I anticipate this update will have several more patches if he will fix his mistakes.


This update offers some very nice new things, but due to the primary needs inclusion and how broken they are it's no doubt THE worst and game-breaking update of them all.



Yeah, agreed. Just too bad about the hair. :p
Hi !
I will subscribe to each of the above conclusions regarding the version 21 update...


Instead of moving forward and making new animations and scenes, the developer took 1 step to the side and 10 back.
Why, that's the truth, why was it necessary to introduce a cyber system ??? Who the f**k needs her?

The player is interested in completing tasks, interesting animations and scenes...

Why complicate something that didn’t need to be complicated at all?

Simple 3 points that the developer had to fulfill :
1. birth - animation and scenes
2. Club - where is the promised opportunity to perform in the club ?
3. New animations with people and tents

If build 20 still looked good (plus/minus), then build 21 is a complete failure...
 

jllkfsdj

Active Member
Apr 19, 2019
511
765
Hi !
I will subscribe to each of the above conclusions regarding the version 21 update...


Instead of moving forward and making new animations and scenes, the developer took 1 step to the side and 10 back.
Why, that's the truth, why was it necessary to introduce a cyber system ??? Who the f**k needs her?

The player is interested in completing tasks, interesting animations and scenes...

Why complicate something that didn’t need to be complicated at all?

Simple 3 points that the developer had to fulfill :
1. birth - animation and scenes
2. Club - where is the promised opportunity to perform in the club ?
3. New animations with people and tents

If build 20 still looked good (plus/minus), then build 21 is a complete failure...
The thing is, cyber system was promised from the very start, I guess it's the basis on which the dev decided to even start the game (and then shelved the system for years on end). Club... yeah, there is no justification for that missing.

v20 with v21's optimization would've been much better idea than what v21 ended up being.

My biggest issue with the pre-existing features in this game (impregnation, no birth, pregnancy, rape, etc.) is there are no consequences or drawbacks to these events. There is nothing to motivate us to try to prevent them.
It's just:
- "oh, Ivy is about to get raped by tentacles? Will she die if the eggs hatch? No? Okay, no need to be extra careful around the graboids then!"
- "Oh damn, Ivy is about to get gangbanged by 10 dudes! The mental and physical repercussions are gonna be traumatic, she'll be basically unplayable! I really should've been more careful not to get captured... Oh, wait, you're telling me that even if she gets raped by 50 guys the most that will happen is she will gape (with no other effect for that) and leak cum? No reduced speed, no mental issues affecting her like making her break down randomly, causing her arms to shake and not aim right, stumble, etc.? NO? Woohoo, let the rape begin!"

ETc. On one hand this game wants realism, otoh it's a complete let-down as it even doesn't attempt to be realistic.

You're basically incentivized to screw up with sex scenes, NOT try to play as if your life is actually on the line. And these anims even get boring and repetitive quickly cause there are really not that many anims. After like 5 years...

Which leads to the game's sexual part becoming so boring in mid-length that the only point playing remains personal challenge to kill every enemy (tents included) on the map without dying, whilst the only sexual part of that is the player character looking smoking hot and the motivation to buy enhancements to make her tits and ass bigger, so she's even hotter. Sex part literally falls to the wayside. At this point Tarkov is more interesting and if Tarkov had 3rd person and hot girls characters with destructible clothing and nudity, I would much rather play that instead of this.

Honestly, after 13 years even Skyrim with the sexlab mods has more ability to keep attention than Delta Zone, even after playing with them for thousands of hours. At least there some mods have features that punish you for your char getting raped, knocked up, having too much sex, having sex with certain species, etc.
 
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DKOC

Active Member
Feb 1, 2019
973
999
Sexlab Framework is a bad comparison.

There was literally hundreds of modders working towards making that possible. Think about it: You needed modders to decrypt the file formats. You needed modders to create the Skyrim Script Extender (SKSE). You needed modders to create the new skeletons. You needed modders to create the penis, anus, mouth and vagina models. You needed modders to make the skin meshes so they didn't look terrible. Then you needed the hair models and the face models to beautify people. Then you needed modders to create full naked bodies. Then you needed Caliente to create Bodyslide and everything that came as a result of that. Then you needed Hydrogen to create HDT physics.

I could go on, but I think you get the idea.
 

nerevarforget

Newbie
Jan 15, 2021
41
143
It's the same issue that every "lose the game to see the content" game runs into.

If most of the content requires the player to fuck up or surrender themselves, what incentive is there to play things safely? Or even really get invested in the gameplay loop at all? If you can see 90% of the lewd content by pressing X, pressing G, or holding W until you find a pool of water, then consequences just serve to disincentivize the root gameplay.

On top of that, we now have horribly unbalanced survival mechanics tied to a half baked cyberware system with a UI that makes The Hunt Showdown's menu look tame by comparison—both of which are further reason to avoid engaging with the game itself.

The game has potential, but it needs more "carrot" and not just "stick".
 
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Shiey420

Newbie
Nov 12, 2018
50
26
To be honest, after an 8hour playing session...This cyberfuck update is exhausting, its just too much with too little description. I tried to go with the absolute minimum i need for a cyberware but still consuming too much energy/food. Also the fact that they can "break" after a hit...This needs to be reworked.
 
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jazzwest

Newbie
Sep 1, 2022
21
3
Been playing V20.2 mostly for the porn content and it's freaking amazing.
Is there any new porn content in V21?

Could you someone help me list all possible sex animations currently in the game?
Both orange and green tentacles have the same interactions right?
 
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