If you turn on godmode, the bug doesn't appear. Or it might be because I'm running most video settings on low, as my machine doesn't even meet minimums. Anywho, some feedback for someone to pass along.
Haven't played the game in like 6 releases.
1) Gunplay feels like Arma 3 for the player and Bulletstorm for the AI. Everything is immersive like the safety on our gun selector and realistic, while enemies have none of our negatives; gun jamming, reloading, need to aim, slow to aim (especially scopes, blurry vision (when before ADS and after), unlimited ammo, no arm/leg fatigue, able to see through foliage, and doesn't have to deal with horniness.
2) Enemies can still strip main gun components from me, but I can't field strip those parts off.
3) No idea how to use cyberware upgrade kit, cyberware repair kit, weapon repair kit, but sewing tools are simple to use.
4) Apparently remove clothing means destroy entirely. Oops. Why can't it just drop on the ground, in case I miss-clicked it?
5) UI for cyberware in hideout isn't clear when something is an upgrade or not. Its also not clear when you go to buy cyberware if the item is an upgrade or not... so I bought a whole bunch of stuff, and wasted all my cash, to find out I already had better installed.
6) Had a green tentacle lay eggs, which immediately hatched into tentacles, even before the sex animation was done. Fun times.
7) Had a need to masturbate, had no cum on me or in me. Masturbated, and now my face and body is covered in semen. Weird times. Had to use like 9 tissues to clean up the entire mess.
8) Had a need to masturbate, and a guy came around a corner, and couldn't fight them. Forced to have sex. A weird mechanic, where enemies don't get horny but I do. For reasons. I could understand it if I was near tentacles and their pheromones was making it impossible to think, but yeah.
9) Not sure the point of facial/body reconstruction cyberware, if you don't start with it. Hunted through several traders and never even found the cyberware. So had to look like a gross cyborg the entire experience. Or play without cyberware to keep the human-like appearance, but then be at a massive gameplay disadvantage.
10) So there is hair and eye color changes, but you can't change the color of eyelashes, eyebrows or makeup. Interesting...
11) Experimental 3rd person shooter, didn't work for me... so stayed in 1st person.
12) Gun stats confused me, so went with the bullets with the highest green boosts, not sure if that was the best available though.
13) Its not always clear if I have better gun parts installed or not, so you have to make a mental list of all the parts you have and hope the trader has them. Would make things so much simpler if there was like a ^ symbol next to a part, indicating it was an upgrade for one of your equipped guns.
14) A similar system could be used for cyberware.
15) Saw one new sex animation for tentacles. Couldn't get group animations to play with multiple raiders present.
16) Enemies will force dialogue on you, even if you are aiming your gun at them. So then you might be forced to have sex or such without any player agency. Sure I might sound horny, but if someone was pointing a gun at me, I would not be quick to pull my dick out.
17) Tentacles can spawn from the smallest of puddles. There is a few behind Hawker, and saw 6 tentacles appear back there, but the puddles were barely an inch deep.
18) Lots of corpses in the environment or crates, that have nothing in them.
19) Really need a take all button in containers.
20) Why does it need to search for every single line of loot in a container? Just have a longer search animation depending on number of objects.
21) Enemies will fall down but the gun indicator doesn't always state if they are dead or not, so you often have to waste a bullet on a headshot to be sure. I suppose the only true way to know is if you get the loot popup, but that means getting close enough to check.
22) Locational damage for enemies either is glitchy, or on raiders/corporates doesn't work. Scavengers, you shoot em in the legs or arms, and they suffer combat penalties, but other enemies, doesn't seem to do much and you are back to spray and pray.
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Anyway all the feedback I got. Performance wasn't great and my GPU kept freezing despite my GPU-Z not stating a bottleneck. So I don't want to destroy my GPU to play, and as I'm way below minimums, this will be all I play until I get a better machine.
1. Enemies are also stun-able, and are also crippled by limb shots. You can also adjust the amount they see through foliage. It's also not that bad, you can definitely hide within bushes and ambush enemies. This is how you're supposed to play Permadeath; the game isn't hard, just takes a little learning.
2. Never experienced that, but if that's so Devolution should fix that.
3. Repair and upgrade kits are used within the seperate context menus (i.e. the Cyberware interface in Med-Stations and in Hideout and when customizing guns at a Workbench).
4. Because that feature hasn't been implemented, probably because no models exist yet.
5. When you buy from vendors, there is a plus or minus stat on the left side of the item name, which is a calculation (that I don't know) of tier and durability. When an upgrade is available, the buttons will turn white, indicating an upgrade can be made.
6. Green tentacles are much more annoying or fun that normal tentacles, depending on which you prefer.
7. Again, never experienced this, but why the need for 9 tissues? One or two is enough for one interaction.
8. There is actually a hidden feature that is exactly enemies' horniness. It's just random (from what I found) and some enemies are more lenient while others will shoot you, force you to do anything, then steal your gear.
9. It's a bit rare, but the higher tier your vendor is the more common it is. Had it appear a bunch of times on a few saves, you just need to grind for it.
10. Color customization is kinda new so don't expect much.
11. It's just a shitty Fortnite cloned feature.
12. Again, it's a calculation of tier and durability. I usually go for what is the highest tier unless it's under 25% and I don't have repair kits. Bullet types are explained on the wall of text when you set the game to Easy (which you should if you're new to the game).
13. See point 5.
14. Also see point 5.
15. I think it's dependent on how many enemies recognize you and are fighting/wanting to fuck you. Was surrounded by two guys but was only fighting one, didn't get the spitroast animation.
16. Also a stupid thing but out of technical limitation. Enemies will bleed out if you peppered them with enough bullets mid-conversation.
17. Puddles are the bane of my existence. Luckily the one next to Trader can be avoided by hugging the fence.
18. By design, but I think it's influenced by the difficulty (some stat about loot shows up when you press "I").
19. Removed for "difficulty".
20. Tarkov thing.
21. You can also use the hand scanner. Again, it's a thing of "making the game more difficult".
22. It does work on Raiders and Corporates, but they have higher levels of armor, therefore needing more shots. Either that or it is buggy. My advice is to use buckshot if you don't have APN as it'll stun Corpos and kill everyone below that. After stunning a Corpo, you can spam any bullet of choice into their skull. Just not .338 because it got nerfed to hell (has pretty high armor penetration but basically no stopping power).