- Sep 28, 2020
- 189
- 1,164
not really, nobody asks for it and it wouldn't play nice with itProbably a long shot question, any plan for the controller?
not really, nobody asks for it and it wouldn't play nice with itProbably a long shot question, any plan for the controller?
that's already planned. iirc it's mentioned somewhere in the roadmap.I wonder if the dev is planning to add more creatures or enemies, because this game is prob one of the best looking if not the best of this genre
Yeha took the standar patreon to see the avancement, pretty great so far, some issue still here but he work so fast it's exceptional to see, hope he will be able to continue with this speed even thought it would be a miracle.Crouching has been added in the newest (Supporter) Version and for the discretion/ sneaking there is the option to regulate movement speed using the Mouse Wheel and use Q and E to peek corners (not sure if it is added in 07 or 08 though).
Release 08 also has a Stat screen.
Use Alt+Maj ...The game looks great but it can't be played with a controller? because I'm not used to playing with a keyboard. it's difficult and I have an azerty (European) keyboard in addition so WASD to move forward, backward etc.. it's complicated to look at the keyboard and play at the same time.
I believe there is a setting for stage time in seconds, maybe under the adult menu? Not entirely sure.Maybe a stupid question, but is there any way to stop animations from playing so fast? Can I make it play infinitely and/or switch between stages back and forth?
Oh yeah. I noticed! Maybe that's why people don't give much feedback. But I'm aware, I've been reading all of his comments before I even got the game. Maybe switch to date release format instead of numbers? idk... The thing is, this really reminds me of Resident, there's no denying it. You shoot enemies, and if you fail, they grab you. It just doesn't have the puzzles and the destination yet. And speaking of which, maybe I'll play Resident again... lolHoly wall of text Batman.
Anyway first of, that is what you call feedback kids, take notes, its hard to find it in this forum.
Now then, you are comparing this game to Resident Evil, a action horror game series made for the casual gamer who needs some kind of stimulation/ task every few meters to feel entertained (which is not bad, might i add) while getting told what to do and where to go.
That is not what Delta Zone is right now and i dont think it will go into that direction, maybe a little but you will most certainly not have big handcrafted levels just for a certain, very scripted, enemy to jump you a few times so you can push some buttons.
Delta Zone is inspired by games like Escape from Tarkov, a very Realistic first person Loot shooter. And just like Tarkov, the current build of Delta has just one goal for you: "Get that Loot (and dont die, but meh details)!" with you having to make 100% of the choices on how to do it and no handholding.
Now a lot of you feedback is still good, with some nice Ideas that might already been in the works, like more stuff to loot, or already are in the game in one way or another, for example if you get shot by a enemy, it will lower you max Stamina, reducing the time you can hold the gun steady, and destroy your clothes, making you a easier target for tentacles.
But, like i always say in this Thread, we should not forget that this game is very, very far from being completed. This is NOT Version 0.7 with 1.0 being the finished game! It is just Release number 07, showing the changes made to the game in the last few months. Every thing we see right now might not even end up in the finished product and it will still take a lot of time till we get to play the finished game.
Im sure that Devolution will take some notes/ inspiration from your feedback, you but a lot of thought into it after all.
As I understand it from the notifications, eggs can only pushed out after a certain time. I think it's time based and not based on how many % are currently in your belly (although both are obviously correlated). Between impregnation and hatching there seems to be a not too long period where she can push them out. In 07 you get a notification (no idea for newer versions ofc).Pushing out eggs takes so long. I find myself having to alt+tab to do something else while she finishes.
Is there a way to reset in the .09 build? Because I haven't been able to find clothes after they were stolen.
edit: If I unequip and re equip corporate shoes (at 82%), it puts them on and leaves a copy in the inventory. It seems to be infinitely repeatable.
The nude covering animation is currently not used in more recent versions. In 09 when nude she has an idle animation where she shows off her body a little. Just assume that such flavor content will get changed frequently between versions as the development progresses.I noticed between version 0.6 and 0.7 that there is a lot less cum on the character. In version 06 Ivy gets completely covered by the tentacles and in version 07 there is a lot less. Was this change made on purpose?
Also will it be possible to toggle the animations for covering the body when nude?
I meant when she is able to push them out, it takes a long time. I know there is a point where it's impossible. I am in the base are and can't find the reset spot.As I understand it from the notifications, eggs can only pushed out after a certain time. I think it's time based and not based on how many % are currently in your belly (although both are obviously correlated). Between impregnation and hatching there seems to be a not too long period where she can push them out. In 07 you get a notification (no idea for newer versions ofc).
In 09 you have a 'reset game progress' interaction in the 'base' (i.e. starting area). But you should be able to find clothes in the raid and especially at traders.
Also, in 09 you sell stuff for more money than you can buy it for. I like that 'feature' very much!