- Aug 23, 2017
- 74
- 376
Fair. I'm assuming a screenshot wouldn't do it either. I'm not going to upload the entire repackaged .pak (I didn't bother recompressing it so 10.5GB) but here's the moddedIf it was that easy, then someone would have posted the link by now.
EDIT: Saying it can be done, but not posting a link feels a lot like gaslighting. Others have tried to crack it and failed. The most promising method was to decrypt the pak file, and edit a file, and then re-pak the file, but editing that file corrupted it and they couldn't load the game. So, unless you provide proof, I'm going to say that its impossible at this point.
StringManager.uexp
file. I just changed two bytes, so the conditional jump takes you to the success code rather than the unknown id code.UnrealPak failed to unpack all the original files in the .pak on my machine, so don't use it for unpacking.
When repacking, you need to get the mount directory matching the original one ("../../../" IIRC) which means putting UnrealPak in a certain folder relative to the assets to repack.