Otomo

Member
Dec 17, 2017
496
200
Disapointing game.
- The shooting part, the ambiance, the craft system... is very promising.
- even in easy mode, the ennemies are tough. And the raiders are just nearby invincible.
- where is the city part, with traders, etc ? I just found a slum full of ennemies.
- the map is not clear at all. It's easy to being lost.
- where is the adult content, rape and tentacle rape parts excepted ?
 

Astcit

Member
Jan 14, 2021
444
855
- The shooting part, the ambiance, the craft system... is very promising.
It's quite cool indeed, and it seems to be the main focus.
- even in easy mode, the ennemies are tough. And the raiders are just nearby invincible.
Yup, I agree the AI and balancing is fucked up and should be main focus as soon as possible. Playing for long right now is not fun, you can't consistently "win", even knowing how to play and what to do and where to go, because the AI is pure bullshit with it's spawn mechanics and superhuman bot skills.
- where is the city part, with traders, etc ? I just found a slum full of ennemies.
City is going north, just keep using the north exits and you'll end up in the city. In my opinion there's already too much map/maps for too little diversity/things to do.
- the map is not clear at all. It's easy to being lost.
The map is utter shit, because one: it's not a accurate representation of landmarks, and two: there's no compass or way for you to actually know where the fuck you currently are. And good luck seeing shit midnight, it becomes completely useless.
It should either be a GPS/PDA/Smartphone, or just a fucking normal minimap as every normal game does. Fuck the whole Tarkov hardcore bullshit of having to memorize maps and using paper.
ALSO, the girl has fucking cyberware, can slow time, see thermal trails, kill with shock and even be invisible, but don't have a fucking compass or digital map? Yeah...
- where is the adult content, rape and tentacle rape parts excepted ?
That's it for now. Tentacles and humanoids rape. And masturbating, if that counts.
 
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Mordona

Confused Demoness
Donor
Dec 1, 2017
303
592
My my... Pretty slow... I also imagine that He probably try to convert everything on the UE5 and he still alone for the project?
No he's no longer solo, although I don't know how the animator and the programmer are paid and how much time they dedicate to the game. Devo hasn't shared much detail on what they are doing or the arrangement they have. Judging by the pace of things, they seem pretty part time so far.
 

krogen94

Newbie
Jul 4, 2017
56
63
When main character give up sometimes enemys runs away instead come close and rape character.
What is the problem to they runs away and come closer sometimes?
 

SylvanaHellsing

Active Member
Mar 22, 2019
605
374
No he's no longer solo, although I don't know how the animator and the programmer are paid and how much time they dedicate to the game. Devo hasn't shared much detail on what they are doing or the arrangement they have. Judging by the pace of things, they seem pretty part time so far.
Oh, that's a good news, so DEVO find someone who have the level for him? Yay, so we gonna see some quick evolution now, no?
 

TalRash4

Member
Feb 27, 2023
362
381
Can anyone tell me how many types of enemies there are in the game?

Also, Do the enemies have one or more scene types?
Those, who can be killed: humans of 3 different factions, each a little bit tankier and having slightly better weaponry than previous. Corporate ones better shoot down from the distance with APN ammo.
Those, who can't be killed: 2 different types of tentacles. You either scare them away or embrace the consequences.
AFAIK there is a pool of scenes, and depending on the circumstances, one or another scene is dragged from there. Not sure if it's true.
 
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Apr 22, 2020
38
25
Those, who can be killed: humans of 3 different factions, each a little bit tankier and having slightly better weaponry than previous. Corporate ones better shoot down from the distance with APN ammo.
Those, who can't be killed: 2 different types of tentacles. You either scare them away or embrace the consequences.
AFAIK there is a pool of scenes, and depending on the circumstances, one or another scene is dragged from there. Not sure if it's true.
Thank you so much for the reply.
 

VanillaLover

Well-Known Member
Jun 15, 2021
1,034
1,628
Those, who can be killed: humans of 3 different factions, each a little bit tankier and having slightly better weaponry than previous. Corporate ones better shoot down from the distance with APN ammo.
Those, who can't be killed: 2 different types of tentacles. You either scare them away or embrace the consequences.
AFAIK there is a pool of scenes, and depending on the circumstances, one or another scene is dragged from there. Not sure if it's true.
Thank you so much for the reply.
Scenes are dependent on the situation. If you're giving up, it's one of two animations; a Cowgirl animation for single enemies, and a Spitroast animation for two or more enemies. If you get caught, it's four animations; Doggystyle, Irrumatio, and Missionary for single enemies, and the same Spitroast animation for two or more. Note about the Spitroast animation, it only contains two enemies regardless of the amount of enemies nearby.
 
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TalRash4

Member
Feb 27, 2023
362
381
what spot has the green tentacles usually? I haven't come across any D=
One beside destroyed highway, right near building on water and nearest danger zone (best access point - shore between them) and at least two around Hawker, under the orange pipes. As for other areas - not sure where.
 
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