GreatestDerp
Member
- Feb 22, 2018
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Y'all remember last year how the dev said the nightclub/stripclub would release at the end of the year? 
It's all about things like this, when I really wanna know, how many Patreons a guy has.From what I see so far on discord, the dev is making a tutorial map next... yep, just another map. Apparently it'll take roughly one hour to complete before reaching the hideout. But he changed the lighting and did bug fixes, and get this.... HE IMPROVED BULLET HOLE WOUNDS. Oh and more side quests. Wooooo (sarcasm)
From what I see so far on discord, the dev is making a tutorial map next... yep, just another map. Apparently it'll take roughly one hour to complete before reaching the hideout. But he changed the lighting and did bug fixes, and get this.... HE IMPROVED BULLET HOLE WOUNDS. Oh and more side quests. Wooooo (sarcasm)
People are just pissy that Devo isn't focusing on NSFW content, which is fair. This is a porn game, but they can move on to whatever alternative they choose because most of them aren't paying anyways.I think the fact that i'm more enthusiastic about better bullet wounds from all that says a lot.
So much stuff that needs to be refined
If that is really most of what the next update will be that's kind of a bummer for how long it's taking but we'll see.
People are just pissy that Devo isn't focusing on NSFW content, which is fair. This is a porn game, but they can move on to whatever alternative they choose because most of them aren't paying anyways.
If the developers of these games were to unite we'd have something. I'm aware that it is easier said than done.
I've thought that very same thing. Yuna is the one other game I'm supporting. Horn has a good balance of splitting up game vs porn elements, whereas Devo here is like a 96% vs 4%. Its just Yuna's gameplay feels janky but you can tell there is a lot of potential there.If the developers of these games were to unite we'd have something. I'm aware that it is easier said than done.
There hasn't been a NSFW development update since February.I think most people come for the NSFW so it'd be very normal to show it some love, no ? Overall i myself am not too angry about how the develoment is going but it is very slow and the NSFW aspect pretty much hasn't changed since multiple updates. (except the horny bar which... exists and means you'll have to take a masturbation break every now and then where ennemies phase through you and cannot see you.)
The game needs a lot of refinement of the mechanics already here. Which i'm scared it never will get that. The dev seems more interested in adding stories, quests and maps. Which is fine i guess.... But in an extraction shooter, i would really like to not have to introduce myself 30 000 times to the shopkeep because i've been playing on permadeath recently. Stories kinda clutter the game for no reason.
At least while the game is in early alpha/beta so you have to do those stories again and again while you get crumbs of actual usable content
To be fair there hasn't been any update since February.There hasn't been a NSFW development update since February.
Not sure what you mean but there are multiple maps. The Outskirts where you initially spawn,Is it still the same outdoor map or have they done the one in the city yet?
No, most of us are upset because it takes him four months just to add a few assets. Carnal Instinct or Parasite inside are also games that haven't received NSFW content, yet people complain less simply because those games have had significant updates in other areas—not just another empty map. This game is flawed in many ways, and worst of all, its core gameplay loop is broken. With the number of mechanics already present, it could be easily fixed—if the developer cared about anything other than milking Patreon and adding more DRM. It has said here already a few times. If instead of empty map, or another placeholder location like villa, or usless NPC like drone we would get one new finished enemy, and some more mechanics it would be more substantial development for the game than anything that happen in it in the last 2 years. NSFW content and lack of it are not most important here....People are just pissy that Devo isn't focusing on NSFW content, which is fair. This is a porn game, but they can move on to whatever alternative they choose because most of them aren't paying anyways.
NSFW hasn't been updated longer than that. I was talking about updates on his discord. It's been dead since February. The other development channel gets updated pretty frequently. That should tell you somethingTo be fair there hasn't been any update since February.
You just reworded my statement.No, most of us are upset because it takes him four months just to add a few assets. Carnal Instinct or Parasite inside are also games that haven't received NSFW content, yet people complain less simply because those games have had significant updates in other areas—not just another empty map. This game is flawed in many ways, and worst of all, its core gameplay loop is broken. With the number of mechanics already present, it could be easily fixed—if the developer cared about anything other than milking Patreon and adding more DRM. It has said here already a few times. If instead of empty map, or another placeholder location like villa, or usless NPC like drone we would get one new finished enemy, and some more mechanics it would be more substantial development for the game than anything that happen in it in the last 2 years. NSFW content and lack of it are not most important here....
How are you exporting it? UE stuff isn't my forte and I'd like to take a crack at it.It turns out that all these things were already there, 3 years ago. in the 6th edition of the game. but it's been 16 releases since then. I wonder how many years the developer will take to create a couple of animations with some mutant in order to implement what was in the game a long time ago.
and now a question for the experts, who can tell me how to edit these animations in the game (the third screen)? I tried the plugin for blender, but it refuses to import these files because they do not contain a skeletal mesh. Here, the animation files contain only the points where the vertices are moved, only from where and to where, without a skeleton. If it takes a ton of work, then I think I'll give up on this idea. Maybe there is some quick solution.