DKOC

Well-Known Member
Feb 1, 2019
1,063
1,159
Which isn't what's happening here. Here you get wounded (stunned) and enemies have their way with you, or you try to through water only for a tentacle to pop up and have its way with you. Dumbing this down to gallery would be a big step back.
You realize, you agreed with me right?

You get the sex scenes by failure state. Its the same thing stepping on a landmine that hits you with knockout gas, putting you to sleep. Except instead of a fade to black, you get a sex scene.

If it was removed, gameplay would be improved. Because then no one would purposefully walk into the water or surrender to the enemies. If the failure state has nothing beneficial to the player, like watching a sex scene, then players will not try to achieve the failure state.

How about an analogy. If every time Lara Croft got raped, at her failure state, instead of just restarting at a checkpoint, everyone would purposefully fail once in a while to see it, especially if there was no gallery mode to view the scene. So if that was removed, then people wouldn't purposefully fail anymore and the gameplay loop would be overall better.
 

RisenKill

Member
Feb 20, 2021
361
568
You realize, you agreed with me right?

You get the sex scenes by failure state. Its the same thing stepping on a landmine that hits you with knockout gas, putting you to sleep. Except instead of a fade to black, you get a sex scene.

If it was removed, gameplay would be improved. Because then no one would purposefully walk into the water or surrender to the enemies. If the failure state has nothing beneficial to the player, like watching a sex scene, then players will not try to achieve the failure state.

How about an analogy. If every time Lara Croft got raped, at her failure state, instead of just restarting at a checkpoint, everyone would purposefully fail once in a while to see it, especially if there was no gallery mode to view the scene. So if that was removed, then people wouldn't purposefully fail anymore and the gameplay loop would be overall better.
So your problem is that people will get caught on purpose to see the fornication. I hate to say it like this, but I fail to see the problem here. I mean everyone can play the game the way they want to, eather going in quiet or loud or to get dicked. In the end its up to the player to choose the way to play the game that makes it the most enjoyable for them. And if that means to purposefully suck-start the enemys Assaultrifle then so be it, its only a game after all.
If you do not want all the Sex and just a fade to black (for some reason), then you could just play the censored version for no annoying sexy time and your Loot will still be stolen.

Now the Gallery mode will come (probably) but taking a look at what the Dev is working on right now (it rimes with "new Sap") and the fact that you can count the amount of different not-so-child-friendly Animations on one Hand, it will be a long time till we get to see it. And honestly I am happy about the fact that Devolution is making an actual game first before spending months and months on making animations without a game world where they would fit in.
 

DKOC

Well-Known Member
Feb 1, 2019
1,063
1,159
Okay, how about I explain it another way:

Lets say you have a game of Chess, with sex scenes in it, and the only way you get to see a sex scene, is to have your king taken out. The point of Chess is to checkmate the other player's king. But, if people want to see the sex, then they'd either have to fail on purpose or get defeated normally. But the point of the game of chess is to win, so, if you are intentionally failing on purpose, then the gameplay is irrelevant and ignored. That is a problem, when a developer sinks 10s to 100s of hours into crafting a fine experience of a game, for the average user to ignore it all to get at the sex. What a waste of a developer's time.

Now, if you took out those sex scenes from that game of Chess as a failure state, and instead made them available, by winning the game, you'd see people playing Chess normally, and trying to succeed. Then you wouldn't be incentivized to fail at all, but rather incentivized to play the game as the developer intended it to be played. If people are considering the gameplay elements optional, then that IS a major problem for the developer.

Or put another way: If a developer of a RTS invests their time and energy into animating units, that never get used by players, because of one reason or another, was it really worthwhile for the developer to create them? No it isn't.

A gallery, which unlocks scenes and environments, by playing the game normally, would benefit the game, as people would play the game and enjoy all the stuff the developer put a lot of time and effort in, in the manner that they had intended. Then people wouldn't fail on purpose and get to enjoy the hand-crafted experience the developer spent so much time on. By rewarding failure with sex, and having no other way to get that sex, people will fail on purpose and ignore everything the developer is working hard on to create.

I do not see how you do not see this as a problem. Maybe its because I develop and design gameplay systems all the time as my job, and therefore I understand the problem better.
 
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RisenKill

Member
Feb 20, 2021
361
568
Okay, how about I explain it another way:

Lets say you have a game of Chess, with sex scenes in it, and the only way you get to see a sex scene, is to have your king taken out. The point of Chess is to checkmate the other player's king. But, if people want to see the sex, then they'd either have to fail on purpose or get defeated normally. But the point of the game of chess is to win, so, if you are intentionally failing on purpose, then the gameplay is irrelevant and ignored. That is a problem, when a developer sinks 10s to 100s of hours into crafting a fine experience of a game, for the average user to ignore it all to get at the sex. What a waste of a developer's time.

Now, if you took out those sex scenes from that game of Chess as a failure state, and instead made them available, by winning the game, you'd see people playing Chess normally, and trying to succeed. Then you wouldn't be incentivized to fail at all, but rather incentivized to play the game as the developer intended it to be played. If people are considering the gameplay elements optional, then that IS a major problem for the developer.

Or put another way: If a developer of a RTS invests their time and energy into animating units, that never get used by players, because of one reason or another, was it really worthwhile for the developer to create them? No it isn't.

A gallery, which unlocks scenes and environments, by playing the game normally, would benefit the game, as people would play the game and enjoy all the stuff the developer put a lot of time and effort in, in the manner that they had intended. Then people wouldn't fail on purpose and get to enjoy the hand-crafted experience the developer spent so much time on. By rewarding failure with sex, and having no other way to get that sex, people will fail on purpose and ignore everything the developer is working hard on to create.

I do not see how you do not see this as a problem. Maybe its because I develop and design gameplay systems all the time as my job, and therefore I understand the problem better.
I will be honest with you, I think that the people who fail on purpose to get to the sex do not care about the gameplay in the first place. If you lock it behind a gallery with the completion of the game or the collection of something acting as a key, these people will just go into this or any other forum to beg for a full save (and they do that on this site alot). And depending on how many Keys you would need to find you will run the risk of making the game unbearably grindy, hurting the game more than helping it.
Now dont get me wrong, i like the sense of achievement of unlocking the full gallery at the end of the game as much as anyone else and I cant wait to see the game finally reaching that point.
But you should not think about the Sex as a reward but as a punishment for those who want to play the game how it is intended(at least in this Build of the game) seeing how your stuff gets stolen and get pregnant. And it will stay this way until the City and Quest system are implemented.

We could just go on and on about this for hours, but at the end of the day no one of us knows what Devolutions Ideas for the finished game are exactly and there is no point in arguing about how he should handle this small part of the game if we do not know how it is supposed to turn out.
And nothing against you, but just because you develop stuff in your day job does not mean that your Ideas are automatically the right/ best one. Trust me, if that would be true, then games like Fallout 76 or Battlefield 2042 would not have happened the way they did. And dont worry, im not saying that I am better than you (by god i am not), but at this time there is no point arguing over stuff we, frankly, know nothing about because we have not seen anything of it. The game is still very far from being done and all we can do is wait and see where it will take us.
 

BigJohnny

Well-Known Member
Dec 31, 2017
1,044
2,127
Lets say you have a game of Chess, with sex scenes in it, and the only way you get to see a sex scene, is to have your king taken out
This analogy doesn't work because you don't have to throw the entire game to see sex scenes. They happen via gameplay, naturally.
Want an actual example of another "sex scenes via failure yet not about throwing the game"? Fairy Fighting, you will get sex'd no matter what. Another one- Lilith in Nightmare, sex "scenes" are equivalent of you gettig hit and you will get hit a lot.
So no, what you're proposing isn't better. If the only way to see the goods was to completely reduce your hp to 0 then it would be a pain in the ass but that's not the case here.
Maybe its because I develop and design gameplay systems all the time as my job, and therefore I understand the problem better.
lmao okay, you design and develop gameplay and yet you want sex scenes and gameplay to be separate. Because that did wonders for Subverse.

Actually, let's go back to your Chess example and quickly and easily turn it into a porn game. You ready? You take Battle Chess ( ) where every time a unit dies it plays a cool animation of the unit dying to another one. Now you just replace the regular battle animations with sex animations.
There you go, you have your sex Chess without the need to completely throw the game.
 

Jackapp

Member
May 31, 2017
116
180
Okay, how about I explain it another way:

Lets say you have a game of Chess, with sex scenes in it, and the only way you get to see a sex scene, is to have your king taken out. The point of Chess is to checkmate the other player's king. But, if people want to see the sex, then they'd either have to fail on purpose or get defeated normally. But the point of the game of chess is to win, so, if you are intentionally failing on purpose, then the gameplay is irrelevant and ignored. That is a problem, when a developer sinks 10s to 100s of hours into crafting a fine experience of a game, for the average user to ignore it all to get at the sex. What a waste of a developer's time.

Now, if you took out those sex scenes from that game of Chess as a failure state, and instead made them available, by winning the game, you'd see people playing Chess normally, and trying to succeed. Then you wouldn't be incentivized to fail at all, but rather incentivized to play the game as the developer intended it to be played. If people are considering the gameplay elements optional, then that IS a major problem for the developer.

Or put another way: If a developer of a RTS invests their time and energy into animating units, that never get used by players, because of one reason or another, was it really worthwhile for the developer to create them? No it isn't.

A gallery, which unlocks scenes and environments, by playing the game normally, would benefit the game, as people would play the game and enjoy all the stuff the developer put a lot of time and effort in, in the manner that they had intended. Then people wouldn't fail on purpose and get to enjoy the hand-crafted experience the developer spent so much time on. By rewarding failure with sex, and having no other way to get that sex, people will fail on purpose and ignore everything the developer is working hard on to create.

I do not see how you do not see this as a problem. Maybe its because I develop and design gameplay systems all the time as my job, and therefore I understand the problem better.
My god man, you're gonna get porn for catching a stray Bullet which is extremely easy to do accidently, and just because YOU don't like the game or the mechanic, doesn't mean OTHER people don't like it either. At the end of the day the dev is doing something they wanna do, and the scenes are extremely easy to get.

I'm sure you'll get the gallery you want later on, but not all of us want the animations handed to us on a platter, then it gets extremely boring and you drop and forget the game in an hour. Let's just stop bitching about the vision someone has for their own game and see what he actually puts out hmm?

And if you're a dev as well, imagine how it is, if you make a mechanic you think is fun, and Gameplay you think is good, but someone comes and goes "But I'm not getting EVERYTHING handed to me at once, I demand you forget everything you're doing, make a gallery, so I can come on for 5 minutes to jack off and forget this is a game" if you want a plethora of easily accessible animations, there's plenty of visual novels around man
 
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Mordona

Confused Demoness
Donor
Dec 1, 2017
304
593
Actually, let's go back to your Chess example and quickly and easily turn it into a porn game. You ready? You take Battle Chess ( ) where every time a unit dies it plays a cool animation of the unit dying to another one. Now you just replace the regular battle animations with sex animations.
There you go, you have your sex Chess without the need to completely throw the game.
Fuck me, I played that and loved it. And now I feel old as fuck.
 

FaerDaer1

Newbie
Jul 12, 2022
54
85
You realize, you agreed with me right?

You get the sex scenes by failure state. Its the same thing stepping on a landmine that hits you with knockout gas, putting you to sleep. Except instead of a fade to black, you get a sex scene.

If it was removed, gameplay would be improved. Because then no one would purposefully walk into the water or surrender to the enemies. If the failure state has nothing beneficial to the player, like watching a sex scene, then players will not try to achieve the failure state.

How about an analogy. If every time Lara Croft got raped, at her failure state, instead of just restarting at a checkpoint, everyone would purposefully fail once in a while to see it, especially if there was no gallery mode to view the scene. So if that was removed, then people wouldn't purposefully fail anymore and the gameplay loop would be overall better.
have you really played any build after 0.8? It's actually easy to get defeated and have some scenes, defeat h-scene is not a bad thing, it's a bad thing when the game is so poorly balanced that you can't even lose properly when you try to. I've played lots of JRPGs which are almost impossible to lose without using some self-destruct item or give up button.
 

BigJohnny

Well-Known Member
Dec 31, 2017
1,044
2,127
Game is quite good though obviously I'd love for it to have more of everything, mostly monsters. Maybe stealthy (cloaked?) melee monsters?
The one thing I really want is for the game to show which gun components would be an improvement when trading or looking through the stash. The gun has many components and since they all come in varied states it's hard to keep track of. D-E-V-O-L-U-T-I-O-N pls make it happen.
 

reinyakuragi

Member
May 21, 2022
392
180
what is minimum requirement for this game?
i really want to play but my laptop is potato
it's i3 4005u 1.7 ghz
4gb ram
invidia geforce 820M
 

LOADINGg..

Newbie
Aug 30, 2021
26
44
i think i have encountered a bug or it's not a finished feature. So when going to the adult section and going all the way to the bottom you will find 3 sliders. For some reason when you use a slider the effect does not stay it just resets back to normal.

idk why but maybe someone can tell me if it is a bug or not finished



btw awesome game i go patreon mode
 

DKOC

Well-Known Member
Feb 1, 2019
1,063
1,159
Those are cheat codes. You have to be playing the paid patreon/subscribestar version to make them work.
 
Aug 8, 2017
394
307
Those are cheat codes. You have to be playing the paid patreon/subscribestar version to make them work.
When using the uncensored login, the other cheats (infinite ammo, god mode, invisible) work. Do the sliders work in current builds if you log in with a proper account?
 

Litoningu

Member
Oct 1, 2018
187
309
I'm a bit late to the conversation but here's my opinion regarding game designs.

For me, H/porn games are neither porn nor game, it's both at the same time. I prefer my porn game to have a balance between gameplay and porn at the exact moment I play the game. It's a different experience than playing games for fun and watching porn to manage your libido, just for fun or any kind of personal enjoyment.
Although I doubt if there are actually people honestly watching porn just for fun and not doing anything else later? Maybe there are ... still ... doubtfully.

Playing porn games, for me, is to have fun with the design of both games and porn at the same time. it's like the best of both worlds, I can enjoy the game while getting soaked and I can manage it later.

If you take either of them from each other, such as lock entirely porn part as a reward and keep the game purely gameplay, or even separate the porn within gameplay to entirely other systems like [event scene only] or [collectible], etc. That's a no-go for me too as it just split [porn] part of the [game]. You best hope that the game itself is right to my taste and good enough so I can keep playing them as [game].

When I play porn games, my peak interest is in both topics, if either topic outshines another, then it's up to the quality of design for which one can interest me the most, if the game is boring, I'll just find a full save or workaround. If the porn is lackluster, hope the game is enjoyable enough for me to keep engaging them. And if both sucks, I'll just drop and find what best interests me elsewhere.

But I prefer my porn game to have obstacles and consequences involving them both in a balanced way, not intentionally failing to see the goods, not too overpowered to grind through the set, not too hideous of difficulty that keep me going nowhere, etc. The gallery is like an Omake(Extra material) more than a reward to me, they give a different feeling from encountering the goods directly from the game.

Although, as a customer, I can't always get the choice I wished, since dev has their own choices and vision too.

==============

Final thought

This is not to say that H/porn game cannot be enjoyable as a "game".
My personal choice is just this way regarding this genre of game.
If the game is good, having porn be an obstacle as a part of the game's design is even better!

It's entirely possible that H/porn game can be extremely enjoyable as a legit game that rivals any actual game without porn out there, be it AAA, indies or small-to-medium games. It's up to the developer's skills and design choice how good they can design them to be. For this game, I see it fine as it is too.

Some H-games I've played are really fun, some even make me forget about its porn part until I mess up or make a mistake, because their game design aspect is good, enjoyable, and right up my alley which is very few so far.

Some good H-game as a [game] for me as examples would be Bullet Requiem, Night of Revenge, Sailor Splendor, Koooonsoft's girls, Bioasshard, Mission Mermaiden and admittedly Malise and the Machine. There is more but that would be it for now.

That would be all. Have a good day!
 
Last edited:

ViviX12

Engaged Member
Jan 5, 2019
3,048
4,689
I'm a bit late to the conversation but here's my opinion regarding game designs.

For me, H/porn games are neither porn nor game, it's both at the same time. I prefer my porn game to have a balance between gameplay and porn at the exact moment I play the game. It's a different experience than playing games for fun and watching porn to manage your libido, just for fun or any kind of personal enjoyment.
Although I doubt if there are actually people honestly watching porn just for fun and not doing anything else later? Maybe there are ... still ... doubtfully.

Playing porn games, for me, is to have fun with the design of both games and porn at the same time. it's like the best of both worlds, I can enjoy the game while getting soaked and I can manage it later.

If you take either of them from each other, such as lock entirely porn part as a reward and keep the game purely gameplay, or even separate the porn within gameplay to entirely other systems like [event scene only] or [collectible], etc. That's a no-go for me too as it just split [porn] part of the [game]. You best hope that the game itself is right to my taste and good enough so I can keep playing them as [game].

When I play porn games, my peak interest is in both topics, if either topic outshines another, then it's up to the quality of design for which one can interest me the most, if the game is boring, I'll just find a full save or workaround. If the porn is lackluster, hope the game is enjoyable enough for me to keep engaging them. And if both sucks, I'll just drop and find what best interests me elsewhere.

But I prefer my porn game to have obstacles and consequences involving them both in a balanced way, not intentionally failing to see the goods, not too overpowered to grind through the set, not too hideous of difficulty that keep me going nowhere, etc. The gallery is like an Omake(Extra material) more than a reward to me, they give a different feeling from encountering the goods directly from the game.

Although, as a customer, I can't always get the choice I wished, since dev has their own choices and vision too.

==============

Final thought

This is not to say that H/porn game cannot be enjoyable as a "game".
My personal choice is just this way regarding this genre of game.
If the game is good, having porn be an obstacle as a part of the game's design is even better!

It's entirely possible that H/porn game can be extremely enjoyable as a legit game that rivals any actual game without porn out there, be it AAA, indies or small-to-medium games. It's up to the developer's skills and design choice how good they can design them to be. For this game, I see it fine as it is too.

Some H-games I've played are really fun, some even make me forget about its porn part until I mess up or make a mistake, because their game design aspect is good, enjoyable, and right up my alley which is very few so far.

Some good H-game as a [game] for me as examples would be Bullet Requiem, Night of Revenge, Sailor Splendor, Koooonsoft's girls, Bioasshard, Mission Mermaiden and admittedly Malise and the Machine. There is more but that would be it for now.

That would be all. Have a good day!
this, just this
this all is what I've always thought about porn games put into right words
and it's a shame that games that put game and porn together are so few
 
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