RisenKill

Member
Feb 20, 2021
361
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Wow, $6000!!! And he complains!!! In Bulgaria, for example, people earn $500 a month, work at a factory 8-9 hours a day and on a night shift, and they’re fucking happy. And if we talk about some countries, their monthly income is $200 and their pension is $70. And this is not in some Africa
Again, all the complaining is done by a few people in here, who do not understand what is going on. NOT the Dev.
As far as I am aware, all he (the Dev) cares about is the progress of the Game and the fact that the Patreons get what they paid for.

Also the Dev is not a Employee, like most of us, he is pretty much self employed. It is not unusual for someone that is self employed to make 4-6K a month (if they do a good job in the right field) but they will also have to pay for everything themselves (Office space, Licences, Power, Tools, Healthcare, saving for Retirement ect.). After all that you are usually left with way less money that you can spend on yourself, than you think.
 

Mordona

Confused Demoness
Donor
Dec 1, 2017
335
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Dude, people are allowed to attempt protect their shit. Bitching about someone trying to protect their property isn't a good argument. Granted, I think he is wrong to up the ante on anti-piracy but I still respect the decision, its his property. Its a hell of a lot better than patreon scamming people with trickle or low effort content like some other game and their devs I could name around here.
 

DKOC

Well-Known Member
Feb 1, 2019
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RisenKill There are multiple issues with this mindset:

1. There are tons of non-porn indie games out there, that make less than $100 a month from Patreon, and many of those games are really cool. Would you support them month to month? Probably not. But would you buy their game, when its done, probably yes. Its only with porn indie games that getting money off Patreon is the normal way to get funding; most have to work extra jobs, get a publisher, or hope for the best at Early Access steam launch.

2. There are tons of porn indie games that allow access to game builds via Itch.io or Steam. Like Breeders of Nephelym and Carnal Instinct are on Steam and are the same as the Patreon versions. You just have to pay per build (ie Itch) or pay once (ie Steam).

3. The DRM Apocalypse hasn't happened yet, you mean. Before there was the crack, people had to wait 1.5 years to play the most recent build. The new server architecture will eventually defeat the crack and it will be back to DRM paywalls. It will likely scan the game executable for injected code (how the crack works basically) and then prevent access to the server while that injected code is present. Its how Rust or Conan Exiles or 7 Days to Die, detects a lot of game hacks in multiplayer, is to look for known injected code .dlls.

4. Lots of porn devs have public accessible Discords. I've supported a lot of them on their discords, like Dread Lord Defiler, Beasts in the Sun and Likkezg's server. This is one of the few discords that requires you to pay to be there. Otherwise, I'd have joined the Discord and gave feedback there.

5. It is rarely necessary to add online features to a single player game. Unless its for DRM, microtransactions (ie Lootboxes in Destiny 1), or ingame purchases with real money (ie RMAH for Diablo 3). You generally don't need online features for game saves as even large saves like Skyrim saves, are totally manageable on 256gb SSDs which most users have at this point. You don't need online features for game data unless the data is so massive that it can't fit on people's machines.

6. I only give money to porn devs, if there is significant amounts of porn in the game. This one porn is the backburner, so its nice to see new animations, but its not a dedicated porn game like most porn games are. Like Beasts in the Sun. This game, it needs cheats to play, and I'm not forking that kind of dough over for every build that comes out, when its hard to justify at times spending $15 on an indie game on Steam.
 

DKOC

Well-Known Member
Feb 1, 2019
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Personally, it’s not difficult for me to give him $5-10 a month, this is a pack of cigarettes, I don’t have a card, really without cheating
Where do you live that it costs $10 for a pack of cigarettes? In Canada, you are lucky to get a pack for $15, but its usually more.
 

denri2000

Member
Apr 6, 2023
179
182
152
Where do you live that it costs $10 for a pack of cigarettes? In Canada, you are lucky to get a pack for $15, but its usually more.
Where I chew, the most expensive cigarettes cost $4. average cost $2.5 and cheap $1.5The translator sucks, I'm tired of changing words (I live)This is exactly a pack of 20 cigarettes, it’s not a packet of tobacco.I’m 1$ is 37 here, so calculate how much a pack costs
 
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VanillaLover

Well-Known Member
Jun 15, 2021
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Yeah, we'll see. TJ888 produced the cracks, hoping he'll find a way around this too. For now, I've deleted it from my computer.

But, tbh, I'm not surprised by dev's decision. IIRC he was on here a while back and he was clearly very unhappy his game was leaked on this site and that people are playing it without supporting it with money.

It's sad though that with it being this early in development and with so many issues still outstanding that he would rather waste time on implementing something as yet-unneeded as DRM than actually invest that time into fixing many of game's issues or providing content that's actually been suggested or requested. What is that DRM protecting? A demo? It's like building Fort Knox only to then put a couple of 5 dollar bills into the vault.

Especially stupid waste when you realize that the game came out with breaking bugs and it DOESN'T EVEN WORK. Hardcore doesn't work, it CTDs before you can even run to the cache... And after testing it for 5 days he somehow missed that... Also, stupid on making a specific BUILD of win 10 as requirement (really? does he not know how many people are still on win 7 and 8?) is bollox.

After all, we must keep in mind that this game is barely at the stage of an old fashioned demo which were once free (before Steam was created and kids were made to believe paying for early access is the god's revelation).
I don't wanna stoop down to dickriding Devolution so I'll keep it short. Piracy countermeasures in your game? Fine. Everyone does it and it's basically standard for a lot of games. Online connected DRMs? Stupid. Already as so many people have pointed out on this site and off, online-only just hurts your game more than if not absolutely wrecks its release.

It sucks that your game is pirated, but that's to be expected, like how you don't think that nothing wrong is gonna happen in your life. But resorting to tactics like this just hurts the game more than help it. The thing is aside from a few feature removals and the obvious problem, the game has actually improved. Graphics look nice and I still enjoy the game.
 
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DKOC

Well-Known Member
Feb 1, 2019
1,047
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I don't wanna stoop down to dickriding Devolution so I'll keep it short. Piracy countermeasures in your game? Fine. Everyone does it and it's basically standard for a lot of games. Online connected DRMs? Stupid. Already as so many peoiple have pointed out on this site and off, online-only just hurts your game more than if not absolutely wrecks it's release.

It sucks that your game is pirated, but that's to be expected, like how you don't think that nothing wrong is gonna happen in your life. But resorting to tactics like this just hurts the game more than help it. The thing is aside from a few feature removals and the obvious problem, the game has actually improved. Graphics look nice and I still enjoy the game.
Deriding a developer doesn't usually result in anything positive.

As for piracy countermeasures, that is more something you invest in for the beta or final build. Like Denuvo usually gets installed into AAA games, late into the development cycle. It may have the trappings of always online before that, but the anti-piracy measures are generally one of the last things implemented.

However the best anti-piracy countermeasures are:
-> Having a good product, in a finalized state, at a good price point. Most porn games aren't even near late beta state; this one certainly isn't.
-> Having the option to refund your money, if you don't like it. Can't do that with subscription paywalls.
-> Paying once, or having the option to pay again. ie Itch.io method. Or skipping the pay option, to test out the product and then going back and paying for it.
-> Utilizing a system of biometrics. Pretty hard to crack a fingerprint or retina ID scanner.
-> Having a simple key/password system, with a guard-dog software lurking behind it. Attempting to bypass the key/password activates the guard dog. Sometimes its as simple as crashing the program, but it could be more malicious like a blaster trojan.
-> Download/install executables that can only be used once per user. A lot of popular software, like Ufile uses a system like this.
-> Using registry data to setup protected information, that crashes the program anytime its modified by RegEdit, so that only specific software can create and update that protected information.
-> Requiring the user to install a secondary program, that performs guard-dog operations. A lot of games takes this option, and a lot of users aren't even aware the secondary program gets installed. I often find at least one Steam Next Fest game doing this.
-> Having something bad happen to the user, in game, if they are using a pirated product. Examples include the chicken gun in Crysis, the invulnerable scorpion in Serious Sam 3, and dying to game piracy in Game Dev Simulator.

The above are the best, because they are the least intrusive, doesn't require always online, and it ensures that the creator gets paid for their work.
 

RisenKill

Member
Feb 20, 2021
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1. There are tons of non-porn indie games out there, that make less than $100 a month from Patreon, and many of those games are really cool. Would you support them month to month? Probably not. But would you buy their game, when its done, probably yes. Its only with porn indie games that getting money off Patreon is the normal way to get funding; most have to work extra jobs, get a publisher, or hope for the best at Early Access steam launch.
What have different game developers to do with this? I am talking about this Project and this Developer, not anyone else.
3. The DRM Apocalypse hasn't happened yet, you mean. Before there was the crack, people had to wait 1.5 years to play the most recent build.(...)
Just to clarify (even though I should not have to since you know that the wait time that you wrote there is wrong):
Way before all this, in the winter of the year 2021/2022, Devolution held a vote with his patreon supporters on how to handle the Public (free) Releases. The Patreons voted for him to try to make a Update every 2 months, with the Patreons getting the newest version and the Public the one Release "older" one. Now, long story short, stuff happened, people could not wait, shit got toxic and at the end of the "Public Releases" and shortly before the Crack, the "wait" time for the public Releases was about 4-6 Months. Not 1.5 Years!
4. Lots of porn devs have public accessible Discords. I've supported a lot of them on their discords, like Dread Lord Defiler, Beasts in the Sun and Likkezg's server. This is one of the few discords that requires you to pay to be there. Otherwise, I'd have joined the Discord and gave feedback there.
Again with other Game Devs... I am just gonna say this, you get the Access to his Discord for only pledging 1$. It acts more as a Troll and Spam deterrent than a "Paywall". Like you can do with your money, the Dev can do with his Discord.
5. It is rarely necessary to add online features to a single player game.
I mentioned the Souls games a bunch in this regard. I will not say exactly what it is, but there is that one mechanic in those games, that many people hate and love, that might could come to this game in some form. The Dev floated that Idea in the Discord a few times. That is why the game needs Online connectivity and a way to identify the players.
Also, non of the official descriptions of the game her or on Patreon state that it will be a complete Singleplayer game.
Makes you think about the future possibility's of this game really...
 

jllkfsdj

Active Member
Apr 19, 2019
577
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-> Having something bad happen to the user, in game, if they are using a pirated product. Examples include the chicken gun in Crysis, the invulnerable scorpion in Serious Sam 3, and dying to game piracy in Game Dev Simulator.

The above are the best, because they are the least intrusive, doesn't require always online, and it ensures that the creator gets paid for their work.
Or like the original Armed Assault from way back when, make your gun extremely inaccurate.
 

DKOC

Well-Known Member
Feb 1, 2019
1,047
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RisenKill

What other developers have to do with this is that most people will not support financially, month to month, for non-porn indies. Even as awesome as Rimworld, Tynan didn't expect to succeed at a month to month patreon, hence why he went the Kickstarter route. Its only Porn indies that can expect to be paid month to month, to develop a game over 6+ years to final build state. Sometimes even longer, like Wild Life.

Its often a hard sale to get someone to spend $40 once, on an Indie, and feel like they got their money's worth. For a fully released and feature complete game. Like how many people quibble over Everspace 2's price, but will shell out month to month to support a porn developer. I'm not saying that porn devs don't deserve every penny, but many gamers can be quite petty with forking over money for a one-time fee structure for feature complete games.

---

Well, 1.5 years is accurate. Because before the crack came out, the free version was for Release 8, with the latest at Release 13. With a free release every 3 months, it would take waiting 1.5 years to see Release 13. But by then, any bugs in Release 13 would be fixed, so any feedback would be totally irrelevant, unless you were paying to get access to latest stable releases.

---

There are often ways to prevent trolls and spam bots, that don't require paywalls. Examples I've seen are:

1. Have to wait 24 hours to post.
2. A bot messages you when you join, and have to do a quick captcha.
3. Have to post 10 messages, in general chat, before can post elsewhere.
4. Have to agree to submitting your IP address, so that if you spam stuff, they can easily report you.

---

One mechanic from souls games that people like/hate. Hrmm... those potentially are:

-> Notes (often useless ones)
-> Previous death marks (clicking on it, to get killed by the thing they got killed by)
-> Invasions (hate me those darn invasions, especially as they prevent entering the boss arena and invaders often use glitches and exploits to be uber powerful)
-> Losing your currency and having to retrieve it, to get killed and lose that stuff permanently.
-> Having butt ugly female characters.
-> Install kill fall damage from a short height.
-> Getting backstabbed from a rubber banding when you roll and get backstabbed anyway.
-> Invisible floors in the crystal cavern.
-> Petrification clouds.
-> Ghosts that go through walls and floors and hit hard.

The list goes on...
 

loshad

Member
Jun 25, 2020
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352
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game just forces u to redress manually, btw redress was buggy in v16 as it doesnt work all v does was to update the ivy protrait at the bottom left hand side of the scene.

guess the fix is not more important BUT online verification is more important... idk this is making me hestitate to support the developer as its still in development and having freeloaders is just free advertisement...

Direct quote from dev:

"in new version v key is disabled"

"v key is removed, but I forgot to remove controls sheet"

I reiterate - it's not a bug to be fixed, but an intentional decision from the dev.
 

lol5535

Member
Apr 30, 2018
175
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DRM, mandatory online server verification, hardcore mode CTD, undressing not working...
wow 3 months(and 18000$ dollars dev profit) for removing the undress button and adding DRM.
his patrons are literal cucks LOL.
what a greedy phagg0t dev. i hope his game gets cracked just to make him butthurt mad.
 

BaDante

Member
Jan 15, 2018
172
538
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I can already see how this whole thread will go to absolutely hell once that one random ass Zonie comes along, releases a crack for each Version removing the censors and leaves without elaborating.

I'm not kidding, this happened before.
Several times.
Quoting myself because this WILL happen again, it happened for that weird Furry Growth fetish RPG, it will happen here aswell.
 

VanillaLover

Well-Known Member
Jun 15, 2021
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wow 3 months(and 18000$ dollars dev profit) for removing the undress button and adding DRM.
his patrons are literal cucks LOL.
what a greedy phagg0t dev. i hope his game gets cracked just to make him butthurt mad.
It seems like you're the one who's butthurt about it.

Living on 6k a month sucks in other countries, but assuming Devolution is from Poland (from the assets in the game), that's basically what most Polish people need in a year. It's insane, yes, that this game is funded to the fucking sky in comparison to its quality, but at the end of the day Devolution is a solo dev with only an animator to help. I'm no developer, but from what I know, the more people work on something the less of a bottleneck there is on actually creating the product. Looking at indie games, Cry of Fear was developed in 4 years and is a free game. Of course a mod and a full fledged UE5 game are quite different, but it pains me that this game isn't being worked on any faster or better. My standards are so low that I was screaming like a little girl when I saw the intro.

This game is close to my heart and I wish it would get better, but at this pace we're lucky if it reaches 0.2 and not Abandoned.
 
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Hornyy69

Member
Dec 27, 2020
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I played the latest version idk somehow it worked for me and come across new tentacle animation (honestly not what I expected) again another animation with all the way through this time from mouth to ass to pussy lmao not a fan zzz.
other things like graphics seems to be improved, there is new vegetation now which looks gr8, I don't think dev wants to make this game a porn game primarily, it's just a way to make money till u can.
 

VanillaLover

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Jun 15, 2021
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I don't think dev wants to make this game a porn game primarily, it's just a way to make money till u can.
That's what it's supposed to be, since the beginning. The thing everyone fails to realize is that this isn't a porn game but an actual game that just has porn, think Subverse. Not every game here is immediately just serving the purpose of having sexual content in them, there is even a tag for it.
 
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