kekpuker

Member
Sep 21, 2020
392
1,240
284
By the way, remember that "anti-crack model deformation" thingy? I found that it really was an anti-crack measure - deformation kicked in when user login contained letters "crac". So back then we could simply rename user name into anything like "TotallyLegitPayingUser" and we would be fine :HideThePain:
 

Asczery

New Member
Aug 24, 2022
7
11
86
Haven't really figured it out yet.
Anyone here that can tell me where in the game (or not) i am getting the codes to open certain doors, like the one near Nova?
 

Rdcbr2

Newbie
May 18, 2020
37
41
182
By the way, remember that "anti-crack model deformation" thingy? I found that it really was an anti-crack measure - deformation kicked in when user login contained letters "crac". So back then we could simply rename user name into anything like "TotallyLegitPayingUser" and we would be fine :HideThePain:
At first I wondered if the name was the reason
My thought was to use crack3 or something tho. Wouldn't have helped much at all then :poop:
Now we know that Devolution is still reading here every now and then
 

cliffsl

Newbie
Aug 28, 2020
29
18
22
Haven't really figured it out yet.
Anyone here that can tell me where in the game (or not) i am getting the codes to open certain doors, like the one near Nova?
In the end of Hawkey Quest you'll need to kill Nova. Talk to her and listen her offer. She'll gave you the code for that door.
 

kekpuker

Member
Sep 21, 2020
392
1,240
284
At first I wondered if the name was the reason
My thought was to use crack3 or something tho. Wouldn't have helped much at all then :poop:
Now we know that Devolution is still reading here every now and then
Funny thing in all of this is that if dev didn't add this protection I won't invest my time in actually digging inside. Now I have more knowledge than I had while making cracks for 5 previous game versions. So we will see if dev understands and actually starts making game instead of blueprinting another anti-crack protection.
 

lol5535

Member
Apr 30, 2018
175
152
53
Funny thing in all of this is that if dev didn't add this protection I won't invest my time in actually digging inside. Now I have more knowledge than I had while making cracks for 5 previous game versions. So we will see if dev understands and actually starts making game instead of blueprinting another anti-crack protection.
[HAND RUBBING INTENSIFIES]
 
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wenkertan2

Newbie
Jun 5, 2023
56
55
68
Funny thing in all of this is that if dev didn't add this protection I won't invest my time in actually digging inside. Now I have more knowledge than I had while making cracks for 5 previous game versions. So we will see if dev understands and actually starts making game instead of blueprinting another anti-crack protection.
you studied applied cryptography?
 
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kekpuker

Member
Sep 21, 2020
392
1,240
284
you studied applied cryptography?
Had a crash course in uni but that was long time ago and I never had to apply that knowledge anywhere. Anyways things happening in game are far from real cryptography right now; those are at the level of relatively simple ciphers.
 
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Reactions: hever50
Apr 28, 2025
29
10
3
Your NSFW parts are still locked.
Check your current game version, and how to unlock them

Version 23.2 use crack
Version 23.3 use "devstart" and no crack...
wait, so I can just,
You don't have permission to view the spoiler content. Log in or register now.
I need to try this.

on a side note, there was some weird bug where, some of the clothes in the inventory will go missing when Ivy is pregnant. I think I lost a raider pantie that way.
 

Gmind

Newbie
Aug 11, 2020
25
21
21
Some of these "Cyberware Overrides" sliders are pretty obvious, but there are a bunch on here that need some explanation; Digestion? Senses? What even does the Arm/Leg Strength sliders help with? Not sure if there was a tutorial that covered this or what but, if there was, I very clearly missed it!

EDIT: Currently in v23.3 build250622_v06

image_2025-07-27_035357072.png
 

syslink

Newbie
Jun 9, 2019
70
111
101
"Locked" weapons duplicate when dropped.
Cyberwaves also tend to duplicate when installed or swapped
By the character's portrait in the corner, I see the lowest texture quality at maximum settings. The top texture unloads over time (for some reason). need to switch from third person (H) so that when switching to first person, the top loads properly

Mantis Blade working or im just doing smt wrong?
It says they’re in development. Many augmentations are still in development. Those that are in development don’t consume cognitive capacity, so you can plug them in just for fun.

Some of these "Cyberware Overrides" sliders are pretty obvious, but there are a bunch on here that need some explanation; Digestion? Senses? What even does the Arm/Leg Strength sliders help with? Not sure if there was a tutorial that covered this or what but, if there was, I very clearly missed it!

EDIT: Currently in v23.3 build250622_v06

View attachment 5082528
Digestion probably makes the food bar and similar meters deplete more slowly. Or the bar recovers faster after eating (from gray to light).
Energy Conversion means the energy bar will be converted into battery charge.
Sense creates a red wave along the ground once a certain noise threshold is reached, supposedly revealing enemy positions through walls.
Arms – no shaking while aiming. can carry more weight without feeling it
Legs – faster running and no limping, etc.
Legs and arms drain the battery very quickly.
And judging by your screenshot, you're too "weak" for your current augmentation.
When using anything related to the psyche, your character will go insane very quickly.

Night vision must be set to 1. Activation is through the "4" key. Night vision is an active skill and drains the battery only when activated. You can set a higher value, but it will drain the battery faster, only giving a wider field of view—instead of a central circle.
Pain reduction also seems to be a passive-active type. It drains the battery only when scars are present, but it lets you survive longer—gives you time to retreat, heal, etc. Preferably set to maximum.
 
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Im2Nub

New Member
Aug 21, 2017
4
2
119
Some of these "Cyberware Overrides" sliders are pretty obvious, but there are a bunch on here that need some explanation; Digestion? Senses? What even does the Arm/Leg Strength sliders help with? Not sure if there was a tutorial that covered this or what but, if there was, I very clearly missed it!
the guy above me is partially right
Digestion : when u eat something u see how u had a light bar and a dimmer bar? the food is being "digested" and this stat speeds up that process so u have more of it available quicker (which he had right)
arms : pretty sure improves everything related to arms (this is how legs work) so aim down speed, aim precsision, aim duration (how quickly u fatigue)
legs : improves jump height. imrpoves walking speed, improves running speed, reduces fatigue speed, reduces fall damage (like i said earlier anything related to legs)
sense : just like the other 2 it improves on the sense related mechanics (this one is a bit wierder so im actually not too sure) includes hearing mostly i think (might improve vision as well but dont quote me on this one)

also the red wave he is reffering to is the directional sound cybermod all senses does is increase the range at which they trigger (as far as im aware)

as far as im aware none of the cyber upgrades are actually explained
 
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syslink

Newbie
Jun 9, 2019
70
111
101
the guy above me is partially right
Digestion : when u eat something u see how u had a light bar and a dimmer bar? the food is being "digested" and this stat speeds up that process so u have more of it available quicker (which he had right)
arms : pretty sure improves everything related to arms (this is how legs work) so aim down speed, aim precsision, aim duration (how quickly u fatigue)
legs : improves jump height. imrpoves walking speed, improves running speed, reduces fatigue speed, reduces fall damage (like i said earlier anything related to legs)
sense : just like the other 2 it improves on the sense related mechanics (this one is a bit wierder so im actually not too sure) includes hearing mostly i think (might improve vision as well but dont quote me on this one)

also the red wave he is reffering to is the directional sound cybermod all senses does is increase the range at which they trigger (as far as im aware)

as far as im aware none of the cyber upgrades are actually explained
When a regular tentacle hits you, you can extract the eggs. But the green one releases some kind of worms into your stomach. The belly swells and... can anything be done after that, or is using medstations the only way to remove the effect?
 
Apr 28, 2025
29
10
3
When a regular tentacle hits you, you can extract the eggs. But the green one releases some kind of worms into your stomach. The belly swells and... can anything be done after that, or is using medstations the only way to remove the effect?
Once the tentacle egg hatched, med-station is the only answer. I personally would keep it cuz preggo is kind of my thing lol.

Too bad there isn't many clothes other than faction wear (honestly you can argue scav clothes are not faction, but there is too many times I get shot around Hawker in raider set, so scav clothes prevents the scav from shooting you and thus IS a faction wear). I would definitely want to wear something pretty (or slutty, it's NSFW game after all) on Ivy that has a "friendly" meter like rest of the faction wear.
 
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