Jun 21, 2018
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Jams are a mechanic and a feature. You need to keep your gun in good condition, use good ammo and upgrade it's parts.
I have everything modern+ with condintions 90%+ and get 3 consecutive jams while using something like FMJ 5.56. I can go into detail on how i think it works but overall it's just annoying and don't contribute to anything in overall gameplay at current implementation other than annoy you imo.
 

Elminzter

Member
Oct 18, 2018
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I have everything modern+ with condintions 90%+ and get 3 consecutive jams while using something like FMJ 5.56. I can go into detail on how i think it works but overall it's just annoying and don't contribute to anything in overall gameplay at current implementation other than annoy you imo.
how is this even a problem u can always swap out a jammed weapon... its part of the diificulty level to prevent players from going all rambo mode, as the combat ai is pretty bad and not smart game makes up for this by cheating, its pretty easy to fool the ai, also i guess u are using a suppression module which also makes weapons jamm more often due to heat related issues....
 

VanillaLover

Well-Known Member
Jun 15, 2021
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how is this even a problem u can always swap out a jammed weapon... its part of the diificulty level to prevent players from going all rambo mode, as the combat ai is pretty bad and not smart game makes up for this by cheating, its pretty easy to fool the ai, also i guess u are using a suppression module which also makes weapons jamm more often due to heat related issues....
The game is built upon being hard so players are allowed to compensate using cheats. Personally I normally use "Carry more weight", "Slow tentacles", and a few more to make the gameplay easier on Hard where I normally play, as well as having my damage multiplier to 1.3.
 

loshad

Member
Jun 25, 2020
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I have everything modern+ with condintions 90%+ and get 3 consecutive jams while using something like FMJ 5.56. I can go into detail on how i think it works but overall it's just annoying and don't contribute to anything in overall gameplay at current implementation other than annoy you imo.
The dev has acknowledged on Discord that the current rate of jamming with high-end weapons is a bug. A fix should be included when the new version is available.

Some uncapped variable shenanigans led to an overflow, which reversed the effect of weapon level and weapon condition on jamming - i.e. the better your weapon the more likely it was to jam (past a certain quality).
 
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VanillaLover

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Jun 15, 2021
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more clothes, like micro miniskirts, different tank tops and high heel boots would be gr8 addition.
There are so many QoL additions Devolution can add but right now the main priority is to get a running game, not a walking one :HideThePain:

Godspeed,
 

Elminzter

Member
Oct 18, 2018
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if the developer is releasing content every 3 months, perphaps create a much larger map and allow enemies to be able to either respawn or spawning roaming patrols, atm the 3 maps are pretty lacking why not create a bigger e.g. a city with lots of buildings to explore as its get really boring playing the 3 small maps after xx of times = lacking in replayability value...
 
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lololtigers

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May 10, 2023
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if the developer is releasing content every 3 months, perphaps create a much larger map and allow enemies to be able to either respawn or spawning roaming patrols, atm the 3 maps are pretty lacking why not create a bigger e.g. a city with lots of buildings to explore as its get really boring playing the 3 small maps after xx of times = lacking in replayability value...
I believe the dev is a one man show. Like VanillaLover said, he's focused on getting a running game at the moment as he can always go back and add details. Before all that, you need more character and enemy models, new animations, a quest log system and tracker. He'll probably have to redo the map system for markers, sound development, etc, the list goes on. I'm not sure what's entailed in the possible november update, but I don't think we'll see any new map content for awhile.
 
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jllkfsdj

Active Member
Apr 19, 2019
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if the developer is releasing content every 3 months, perphaps create a much larger map and allow enemies to be able to either respawn or spawning roaming patrols, atm the 3 maps are pretty lacking why not create a bigger e.g. a city with lots of buildings to explore as its get really boring playing the 3 small maps after xx of times = lacking in replayability value...
Yeah, already said a while back this game needs enemies respawning. Tentacles respawn if you reload the game, but not humans. Once you clear the map (and that can be done very quickly, especially Swamps) there is nothing to do anymore.
 

RisenKill

Member
Feb 20, 2021
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Yeah, already said a while back this game needs enemies respawning. Tentacles respawn if you reload the game, but not humans. Once you clear the map (and that can be done very quickly, especially Swamps) there is nothing to do anymore.
Like we certainly said back then, the enemy respawns when you go back into your hideout.
 

Elminzter

Member
Oct 18, 2018
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Like we certainly said back then, the enemy respawns when you go back into your hideout.
yea thats getting boring as when u leave the hideout it should randomly respawn you into the 3 different zones, idk this did happened once in my playthru, but I am not sure how this was triggered or under what conditions this will trigger as since that happened once I am unable to do it again as each time I leave the hideout it will be at the same old starting area.

hopefully someone can explain if indeed there is a way to allow players to randomly spawn into one of the 3 zones instead of always at the 1st zone.

also for replayability its better to have randomly roaming bandits since the fixed spawns areas is so easy to counter as the behavor patterns, patrol areas are known.
 

jllkfsdj

Active Member
Apr 19, 2019
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Like we certainly said back then, the enemy respawns when you go back into your hideout.
Doesn't help much if it forces you to go back to effing hideout across the entire collection of maps some of which are big and/or effing annyoing, respawns need to be while on map after a certain time. Reinforcements.
 

ug4948

New Member
Feb 18, 2018
14
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Doesn't help much if it forces you to go back to effing hideout across the entire collection of maps some of which are big and/or effing annyoing, respawns need to be while on map after a certain time. Reinforcements.
Or just have exits in each of the maps that lead to the hideout. Then it'll actually play like an extraction shooter, which this game very clearly wants to be.
 
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RisenKill

Member
Feb 20, 2021
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yea thats getting boring as when u leave the hideout it should randomly respawn you into the 3 different zones, idk this did happened once in my playthru, but I am not sure how this was triggered or under what conditions this will trigger as since that happened once I am unable to do it again as each time I leave the hideout it will be at the same old starting area.
That was a bug. You are supposed to always start of in front of the entrance to your hideout on the "Highways" map. Because, well, it is your hideout/ base and that is where it is located. It is only natural to start from there.
Or just have exits in each of the maps that lead to the hideout. Then it'll actually play like an extraction shooter, which this game very clearly wants to be.
This game is planed to be a Open world with the maps being inter connected and a actual story at some point. Unlike Tarkov where you only play on one map, without the option to go somewhere else during a match.
If you want to travel fast, use the Hover bikes, that are all over most of the maps. If you know how to use them you are able to make it home within a fairly short amount of time.
 
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VanillaLover

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Jun 15, 2021
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That was a bug. You are supposed to always start of in front of the entrance to your hideout on the "Highways" map. Because, well, it is your hideout/ base and that is where it is located. It is only natural to start from there.

This game is planed to be a Open world with the maps being inter connected and a actual story at some point. Unlike Tarkov where you only play on one map, without the option to go somewhere else during a match.
If you want to travel fast, use the Hover bikes, that are all over most of the maps. If you know how to use them you are able to make it home within a fairly short amount of time.
The thing about this game is that it wants to distance itself from Tarkov. Of course it was inspired by it, as evidenced by the gameplay at first, but it's not supposed to just be "Tarkov with porn". The game has a real goal outside of it as shown by early concept maps. It strides closer to an RPG/Open-world than an extraction shooter IMO; The game features "extraction", but the main point of the game is to survive, go back home, then venture again like Fallout 1 and 2's "venture out" gameplay, but in a much smaller scale.

The one thing many people get wrong about this game is that it just parodies existing games. It's not meant to. If you look at the game's progress you'll see it diverge from being a simple porn shooter to having depth in gameplay. The only game I can compare this to is Unturned, wherein it evolved from a Roblox zombie game from 2014 into a full fledged survival game with a sequel on the way.

Similarly, Unturned is almost a decade old and is still growing. It took three years to get out of early access, and this game is much bigger than it. We all need to be patient, especially since most of us are just freebooting it.
 

jllkfsdj

Active Member
Apr 19, 2019
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The thing about this game is that it wants to distance itself from Tarkov.
Btw., can I ask you about your signature gif? Which videos are the two scenes from:
1. the doggy sex scene where the guy pulls out and the girl's hips/ass falls to the right and
2. the last scene before your signature/banner, also with doggy sex and I think Lara Croft where she is tapping on her fuck buddy's hand?
 

VanillaLover

Well-Known Member
Jun 15, 2021
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Btw., can I ask you about your signature gif? Which videos are the two scenes from:
1. the doggy sex scene where the guy pulls out and the girl's hips/ass falls to the right and
2. the last scene before your signature/banner, also with doggy sex and I think Lara Croft where she is tapping on her fuck buddy's hand?
God do I really need an automated response for this now;
1. Brigitte by Idemi
2. Panam by Rescraft
 

mamaboiii

Active Member
Oct 13, 2018
587
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Awesome, thanks! Where can I find them? xD
Hey there! Welcome to the internet!
Might I interest you in our new, awesome feature: the . If you have sufficient information on the topic you are searching for and at least 10 brain cells (optional), you will find everything you want in no time. If you are unhappy with this revolutionary feature, I'd like to suggest contacting VanillaLover directly (via PM) to avoid spamming this thread.
I wish you good luck on your journey :)
 

jllkfsdj

Active Member
Apr 19, 2019
577
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Hey there! Welcome to the internet!
Might I interest you in our new, awesome feature: the . If you have sufficient information on the topic you are searching for and at least 10 brain cells (optional), you will find everything you want in no time. If you are unhappy with this revolutionary feature, I'd like to suggest contacting VanillaLover directly (via PM) to avoid spamming this thread.
I wish you good luck on your journey :)
Really wish there was an emoticon for the f--ck you cause you definitely deserve it.
 
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