- Different relationships based on characteristics and different outcomes is a classic rpg feature. Player will form a basic personality while playing the prologue, and it'll be hard to reverse it, but still possibleI think he means something else. Like, will you be able to freely walk around the map and develop different relationships with different NPCs, be dom with some and sub to others, not just a characteristic for yourself. Sandbox also means building things from the ground up, not just having options to do things. For example, if you choose to be sub with someone you may develop some events in the future relationship, but if you choose to be dom the events will be different. Side quests that depending on the outcome may result in different scenarios later. Further more, will there be any random events that happen in certain places/situation?
- You can't be dom and sub to others, only if you start a new game and make a different personality for Alisa. In the new game events will be different. It's implemented already in v0.1. Just like in Disco Elysium
- There will be and there're already random events
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