Raven_Fire_BI
Newbie
- Jul 12, 2024
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How did you know that the developers are from Russia? I actually thought that they were from Ukraine or Poland.This is Russian developer...
How did you know that the developers are from Russia? I actually thought that they were from Ukraine or Poland.This is Russian developer...
They had page on Busty. Russian payment-subscription platform. I dont think polish or ukranians (from begining of war) are use that platform. (i`m ukranian myself and well, thats why i stopped supporting them)How did you know that the developers are from Russia? I actually thought that they were from Ukraine or Poland.
I understand, thank you.They had page on Busty. Russian payment-subscription platform. I dont think polish or ukranians (from begining of war) are use that platform. (i`m ukranian myself and well, thats why i stopped supporting them)
(But i think they currently not in Russia now, patreon bans payments to Russia and one of main theme of game actually - emigrants).
It's ok, didn't mean to be rude.There no propaganda, but if you think thats income are enough for UE game - thats no
36 (3 yrs) x 9000 USD = no more than 400 000 USD. And with team of 5(?) people, They jumps over their head.Thats what i wrote (as i remember similar problem with other russian (non adult) game - The Day Before, also there was other games like that. I have no offense to those developers, just precautions thats as Hlamster wrote made promises which they cant fulfill due to shortage of resources)
No, they in the begining wrote that their game inspired by Skirim (an AAA RPG from big studio). So they planned big game with not only Home from begining. Thats level of game building are issue of Indie development of big game, when they try to got resources for game during development without investor....
The problem with these no-pro developers is that they make a project without a clear vision. They start with the idea of a 4 floors building, than when they see the money coming in, they try to add levels, as Hlamster properly pointed out, untill the structure collapses.
...
If what you say is for real (and they are only 5 people)...in the begining wrote that their game inspired by Skirim.
Well, now 12 but still ...If what you say is for real (and they are only 5 people)...
"Deluded" is not the game title, but an auto biography![]()
sadly... because the talent is definitely there, well let's just sit and wait.. hoping they will round up something before UE6 comes out.Well, now 12 but still ...
please, read the posts more carefully.From the dev logs and demo vids they have uploaded, seems they are actually very far ahead. It's easy to find the road-map from their itch page.
The road-map shows as 0.3 being completed, which is "Day 3 prologue - survival mechanics" and both are implemented, the food, drink, arousal, pee, etc are there and it ends on day 3.
From their Patreon posts, they are on v0.7 and finished the 7 day prologue and tweaking plus adding new mechanics. That's just 2 weeks ago, so if posts and images are anything to go by, it's quite far along with it's story elements of the prologue and after a bit would transfer to become the gameplay loop that's less pre-deterministic.
Now, why are they not releasing it? Maybe because steam release is less than a year away given they are at v0.7 after 9 months from the thread creation date. So they are probably only testing in a very closed group, or by themselves (hopefully not just them).
I don't know where you saw that they were "losing money because of disappointed subscribers". From graphteon, they had an income growth in September 2024 and it has been mostly stable since that date. Which seems pretty positive considering a good chunk of people tends to only (re)subscribe when a new update is dropped.I've played a lot of similar games since I found this one, and I've noticed a major difference - this game isn't just about raising some main "lewdness" stat to progress in a straight line.
This game lets you progress just by sitting on the couch and waiting for days to pass. And when you get up, it gives you a rich set of stats to play with. There's no single "winning combination" to move forward, no correct path. Every combination of choices opens some routes and closes others, which makes it incredibly replayable. It all feels very organic. You can't be smart and dumb at the same time - and being smart doesn't mean you're weak. If you're dumb and everyone takes advantage of you for lewd stuff, it doesn't mean you're lewd - you're just dumb. The game really lets you see gradual changes in the character's personality and how the world reacts to those changes. That's super cool.
Honestly, I'd totally be on board if they made the whole game just a 7-day prologue - but more complex and polished - and launched a new Patreon project to build a full RPG out of it. There are already some worrying signs - that the devs are getting tired, that they’re starting to lose motivation, and that they're losing money because of disappointed subscribers on Patreon and other platforms. It would be a real shame if such a great project were to fall apart. Maybe it's time to lower the bar to a more realistic level and release version 1.0 with just the prologue.
No, there is no reason for the "abandoned" status, since the developers are still in touch and regularly share news about the development process. And by the way, their latest news is dedicated to the topic of why there have been no updates for so long.Nothing new since September 2024? Maybe it's time to set it as "Abandoned"?
Okay, could you share those news with me? I'm curious tbhNo, there is no reason for the "abandoned" status, since the developers are still in touch and regularly share news about the development process. And by the way, their latest news is dedicated to the topic of why there have been no updates for so long.