?Return to lovesick Melek? Is the dude manage to revive himself after being killed?
Ah, i see, thought it automatically hid it when im going outside, enjoying the game so far and finished the current content. Im not fully against ai but i just dont like when dev starting to getting lazy because they using ai. good to see someone work hand in hand with ai instead of get fully carried by ai. keep it up.you're walking around town with tail / horns
Thanks! Took me forever to make it! Mostly manual editing.I gotta say, i really dig that banner.
Try and make fun of ai and fingers NOW mf's.
Yes, yes i know that they're edited.
I wanted to leave this power a mystery. However to get it you simply need to have enough cum. I believe it's 2,000 that's required (I added an update to specify you don't have enough in the update I'm currently working on).You've removed the barrier preventing you from accessing your power that stirred after you slew Melek Taus. However, you still aren't quite sure what it does. Maybe you should sleep on it and give it some thought tomorrow?
what i need to do to get this power?
Thank you for the kind words!the battle looks great too, would be fun to add more ways for boss to fight since stat wars gets stale later on sinc eit will only focus on who got higher stats than strategy. maybe adding like barriers shield breakers, weakness like immune to physical etc. would be great to make the fight more diversed.
Not that much of a mystery tbh, i unlocked it and figured out what it does pretty easily.I wanted to leave this power a mystery. However to get it you simply need to have enough cum. I believe it's 2,000 that's required (I added an update to specify you don't have enough in the update I'm currently working on).
You rely on extremely basic combat mechanics, that can be overcome by simply leveling up and getting better armor.currently the game is a bit too easy, or at least that's the main complaint I've been getting.
Cool, i'd like my accessories to be magical piercings for tits and clit. Thanks~I'm also working on finally adding some accessories, but current plan is for those to affect exp / etc.
Sure thing.@voidtraveler, gonna respond to you when I get a few minutes in my next comment
Yeah, I wrote the battle system from scratch. I did try and look up how games like fallout did theirs, but I couldn't really find the math behind them (probably looked in the wrong places) so I just winged it.You rely on extremely basic combat mechanics, that can be overcome by simply leveling up and getting better armor.
So yeah, not exactly difficult.
But then again, if you make things too hard i'm sure some people will start to moan that things are too hard next.
Just bare in mind that it's not really possible for me to add them to images due to the variations without creating a ragdoll system.Cool, i'd like my accessories to be magical piercings for tits and clit. Thanks~
With various effects of course, since they're magical.
Good suggestions, I'll look into how I can do this.Some things to improve, if you want:
1. Add an option to change text color, or make it GRAY, white is hard on the eyes.
2. Add an option to change text size, some of us have eyesight problems.
the corpse guy, I'll have to redo his original scenes to make it work. This was back when I was still learning AI and wasn't as good with it, and I was out of experience with photoshop as it had admittedly been years since I needed it regularly like this.3. Some pics mismatch and need to be replaced. There were times when the game displayed white-haired mc even though it was black, there were other times npc pictures were also mismatched like the guy who offers mc his shack at the start of the game, his corpse in the morning looked quite different from when he was alive if i remember right.
Think so? I haven't been a fan of that myself for twine games, but if others agree with you I can consider it.4. Ambient music and sounds would improve your game.
I only used AI to help with the action scenes because I was overwhelmed by trying to write a scene that changes based on how you killed the enemy. whether you used a spell, claws, etc. This was a mistake, and I'm currently re-writing every single action scene from scratch without the help of AI. Currently I'm debating how to handle whether or not players have a spell or not. Whether I should just not include them in the scenes regardless of whether the player has them or what.5. Need proofreading, you seem to have used AI to write for your game as well yes? Well, it did not do a flawless job.
Yeah, they're actually broken into parts in the code, but there were some spacing issues that I had to add <<nobr> to the pages, which removed all of my indentations and spacing. I've been slowly going back and fixing them, but I'll make this a focus for the current update I'm working on.6. Walls of text need to be broken into parts, nobody likes a huge wall of text in their face.
Example: View attachment 2693691 <-This is a sex scene with a giant.
So currently I have an image for the character with each hair color.7. It seems like boob sizes don't have their own art, i made my mc's chest - large, yet i keep seeing her art with small titties.
It originally was + 3 per level up, but I was struggling pretty hard with game balance. The more I added, the harder it was to balance things.8. I think i'd like character progression to be more complex if possible, just +1 to one of the typical stats feels rather underwhelming.
I'm not sure if you played the patron version, but I did add a new location, but I'm debating on what to do with it. (dark alley).9. More locations in the slums would be nice to have, for a supposedly massive town there are surprisingly few places to hang out at.
fiiiiiiine10. Could use less fourth wall breaking jokes, and names like "Cringe Bandit" probably need to change if you want people immersed in the game and not be put off by the cringe naming sense of its developer.
I'm betting you're on firefox. The buttons appearing instantly instead of waiting for the text to finish typing seems to only happen on firefox. It's a really annoying bug and I don't know how to resolve it other than getting rid of it.11. I'd like the combat interface to display instantly and not have to wait til the letters and buttons are done appearing, it even causes errors if you click on those buttons before everything is done appearing. An annoyance tbh.
I explained this a bit in one of my previous answers to your list12. I suppose it would be nice if you could upgrade your dilapidated shack into something more respectable, unless you can move out later, that works too i guess.
Oh14. I would prefer if pictures did not automatically enlarge when you hover mouse over them, it's a bit annoying.
Make them enlarge on click instead.
The explanation to this is a bit long, so I moved this one to the end.13. There seem to be a large difference between how physical and magic damage is calculated, i have equal magic and physical defenses yet magic is always far more powerful. For example in the mountains giants do 1 damage to me, while spiders can pull of 90 or so (because they always attack with magic.)
Magic is the same, but physical and magic defense are reversed.<<set $e.hp to 25 + (6 * $e.lvl) + random(-$e.lvl, $e.lvl)>>
<<set $e.melee to 7 + (3 * $e.lvl) + random(-$e.lvl, $e.lvl)>>
<<set $e.pdef to 2 + Math.round(2 * $e.lvl) + random(-$e.lvl, $e.lvl)>>
<<set $e.res to 1 + Math.round(1.5 * $e.lvl) + random(-$e.lvl, $e.lvl)>>
<<set $e.mdef to 1 + Math.round(1.5 * $e.lvl) + random(-$e.lvl, $e.lvl)>>
<<set $e.reshp to Math.round(0.8 * $e.hp) + random(-$e.lvl, $e.lvl)>>
<<set $e.critrt to random(0, 8)>>
What's with that weak attitude?But balancing sucks, and I don't think I'll make another RPG system, haha.
Ehhh?Just bare in mind that it's not really possible for me to add them to images due to the variations without creating a ragdoll system.
Trouble with ragdolls is they drastically reduce quality as well (imo).
Gettin' lazier are we?As to the characters hair...That "was" intentional, as I thought I might try and cater to other hair colors occasionally, but I've changed my mind. I'm leaving it black in most scenes that I didn't make different color variations.
Changing the hair color does take me a long time to do (There is a way I can do it very lazily, but it doesn't come out as nice).
Twine or not, any proper game will benefit from this.Think so? I haven't been a fan of that myself for twine games, but if others agree with you I can consider it.
Details are important, they add up. Players will notice EVERYTHING.Whether I should just not include them in the scenes regardless of whether the player has them or what.
Of course i will, but that probably won't be soon. I tend to dip into unfinished games only when there is enough for me to sink my tooth into at least. And then i dip out of them for a long time to let the content pile up.I already completely re-wrote every single magic tome. You won't see the updates to the magic tomes until 0.42, however they actually apply to and provide more lore now. They were written by a certain individual and are more interesting to read.
I hope you enjoy my updates to them
So for each outfit, there is a total of 21 images. If I were to add the 3 breast sizes, I would need about 63 images per outfit. This would drastically increase the games size, and I'm not sure I'd ever finish working on an outfit, haha.
Are you seriously having trouble finding ways to put boobies to good use?I have been trying to find more ways to make breast size relevant in game. Currently the only method that comes to mind is the men propositioning you on the street in town, and slightly altering lewd scenes.
Yes, a good idea. I never put any points in defense anyway. (Well actually, did put just one point in phy def because it annoyed me that it was 1 point lower than mag def. Perfectionist quirk.)It originally was + 3 per level up, but I was struggling pretty hard with game balance. The more I added, the harder it was to balance things.
Currently I'm debating on just removing defense from stats players can choose from, letting them choose from magic, attack and charm. This will also make balancing enemies easier, and make armor / outfits more important to gameplay.
You can solve difficulty with something other than stats, as well.I'm open to opinions on this though as I haven't decided on it yet, but allowing the player to do +2 stats per level means I have to increase enemy difficulty. Not that I'm looking to make a turn-based dark souls rpg. But I also think it would be a bit of a slog if it was "too" easy, which it already is in 0.41 tbh.
Game balancing sucks.
Sadly, no, i'm not a patron. I did stumble into some of pay-walled tentacle scenes, which was a bit frustrating but eh, i get it.I'm not sure if you played the patron version, but I did add a new location, but I'm debating on what to do with it. (dark alley).
However there is a reason I'm not doing too much with the slums.
Hopefully make it a bit more cheerful like an inn is supposed to be, and replace all the depression coagulating in there. (Primary reason why i prefer to stay faaar away from that place lol, not a big fan of depression you see.)I want to do something with the Inn in town
I dunno, coming up with ideas comes fairly easy to me usually, but maybe that's because it's me.I want to do a bit more with the forest, but it's hard to come up with content that won't continue to sound generic, or even has a point to it.
The point is always entertainment my man, if whatever you do in your game provides that then there is your point.or even has a point to it.
Yes well, then why don't you place a mimic instead of a treasure chest?For example, in an RPG like final fantasy, when you explore a dungeon. If you take the wrong direction (usually on purpose) and end up at a dead end. Usually there's a treasure chest or something at the end of that dead end.
With that kind of attitude you'll never make your game into a legend.The difficult part is coming up with rewards for players to explore, especially as more rewards adds more complication to the game's code and potentially creates more bugs.
No problem, that's what this forum is for anyway.Sorry for the rant here, but just know I am trying to come up with more.
Mountains night is the next area to explore which I will begin working on for 0.43, and if I'm being honest, the amount of exploration will probably be reduced, and I'll probably reuse some enemies and their scenes. But ideally I'd like to introduce at least 3 new enemies per area
Um, did you read my message correctly? I am indeed on FF, but i don't think you got what i was on about.I'm betting you're on firefox. The buttons appearing instantly instead of waiting for the text to finish typing seems to only happen on firefox. It's a really annoying bug and I don't know how to resolve it other than getting rid of it.
I DID speed up the typing so it types at the fastest possible speed. However if in 0.41 you're still unsatisfied, I will change it. Please update me once you play it, if you haven't already
No idea how you can like that, it always gets in the way in every single battle.Oh
Others had told me they really liked that update, but if people agree with you I can make some modifications. Currently the expansion is done via CSS, but I'll need to add javascript if I want to make it on click instead.
Yeah, i noticed a bit later that some enemies are more vulnerable to some elements.They're actually calculated the same, but enemies will be weak to certain elements, or physical damage, charm, etc.
Hahahah yeah, no thanks to that lol.Hopefully this makes things a little smoother, I don't want players to be doing 1 damage per attack if I can help it.
Indeed it would, i love fucking my prey silly and taking cum baths after a showdown with a giant.Charm is of course the most powerful. But I did that with the thoughts that it would make more sense for a sex demon to be strongest with charm.
You're doing a pretty good job so far i'd say, this thing is shaping up pretty well!But please if you have any suggestions or complaints, let me hear them as this is my first time creating an RPG based system.
I probably won't make major changes to the current one, but minor changes I might. Additionally I'd like to keep anything in mind for a future game if I DO decide to make another twine-based RPG system.
Money from killing is standard fare, you can certainly use it and nobody will mind it.Additionally I have been requested on discord to go back to my old method where killing an enemy doesn't drop cum but does drop money.
Vice versa, charming an enemy doesn't drop money but does drop cum.
I'd like opinions on that as well, I originally got rid of it thinking it was making the game too grindy.
haha, in all honesty it was pretty fun making it. But it really is hard to balance everything. But hey, it's my first attempt. If I do have a reason to make another one, I'll hopefully do better. Plus I'm still optimizing the current one and trying to make it better!What's with that weak attitude?
RPG games rock partly thanks to those various fun combat and otherwise mechanics.
Sure making them is difficult, but i'd say worth it.
Sorry! I'd really like to do this, but I'd never get an update out on time if I tried, not to mention how massive the download would be for you guys (well at least for Patrons since they get the full quality png files).Ehhh?
Welp, no fun for me again it seems.
Actually this time it's not really laziness but more trying to be realistic. Maybe when I'm closer to completion I can go back and start adding hair color variations to every scene, but considering how long it takes me to do this just for an outfit and again increasing the download size, it's something I'll consider in the future. I'd rather focus on getting you guys more content with each update. Once my full time job starts picking up (or my kid is born in a week-ish), my updates will probably have to become smaller. Hopefully not, but up til now, I've been spending more time on this game than I spend at my full time job (admittedly I do work on this game while AT my full time job too).Gettin' lazier are we?
Thought making a game... is a game? Heh. Heheheh.....
I used to make music, but it's been years since I've played with Fruity Loops.Twine or not, any proper game will benefit from this.
Don't look down on immersion my guy, and it gets quite enhanced with proper ambient music and sounds that fit the landscape, the towns, the combat situations, etc.
Weighing pros and cons, I could potentially write one scene that adds in a little variation of magic the player has unlocked. But my current method of writing one scene (actually originally it was 3 scenes per spell) ended up burning me out and I turned to chatgpt for help. The scenes it gave me I then edited manually. But yeah, you can see the result of that, way too generic and chatGPT yelled at me for TV-Y7 Batman violence.Details are important, they add up. Players will notice EVERYTHING.
So yes, you added spells, you write about them too.
Yes, yes making games is not easy. But you knew what you were getting into right?
Haha, actually someone asking me for a custom scene is asking for me to do exactly this. I'll consider it. I did add the setup for a farm that's visible from the forest in case I decide to do it.Are you seriously having trouble finding ways to put boobies to good use?
Um.. how about creating a barn somewhere where our mc could get milked like the slutty succu-cow she is?
There's your relevance for big tits.
Honestly, not a bad idea.Maybe you could delete everything related to medium-size tits and just leave small and big sizes, that should reduce the amount of stuff you'd need doing as a bonus.
And then maybe we could create something from that magic succu-milk we'd milk from our mc.. say, stuff like mana potions perhaps?
Aphodisiac, too. Then maybe use it to make some village/town sluts horny and fuck them with our magic dick, or.. do other sexy nasty stuff with them once they're horny.
Even in my test plays I don't put points in defense.Yes, a good idea. I never put any points in defense anyway.
I'll consider it, this will require me to re-write how battles work, but still worth considering.In the case of bosses you could create entire stages, like in mmorpg raids, where the behavior of the boss can suddenly change when their hp is down to a certain point or when player failed or succeded at doing something. There are plenty of ways to make combat fun, give it a good long thought, research shit. Take your time, it's not like your house is on fire right?
People will wait however long is needed as well.
Sorry!Sadly, no, i'm not a patron. I did stumble into some of pay-walled tentacle scenes, which was a bit frustrating but eh, i get it.
Hopefully when you complete the game you'll release the full version of the game.
Oof. The Inn I intend to make a happy place, but I should warn you. I personally am a huge fan of tragedies, so while I don't intend to go full drakengard and write every ending as a sad ending, I should warn you that there are and probably will be many depressing themes throughout the game.Hopefully make it a bit more cheerful like an inn is supposed to be, and replace all the depression coagulating in there. (Primary reason why i prefer to stay faaar away from that place lol, not a big fan of depression you see.)
I'm constantly reading books!I dunno, coming up with ideas comes fairly easy to me usually, but maybe that's because it's me.
How about playing some other games and accumulating some experience?
Or reading some books? Those are great for ideas too. But ideally you would be doing this BEFORE creating a game.
Always plan ahead as i say.
To be honest, I've been a bit worried I went a bit overboard with lore in the mountains. Your comment makes me a bit happier.Anyway here's one, you could add more races to the forest and make them interact with one another in various ways. Maybe even symbiotic ways? And you could also think of some ideas that include corruption.
How did the relationships between those races changed once corruption disrupted the balance of the forest, for example.
You could create entire communities in that forest, various villages with various races in them, who'd have various quests for the player.. etc.
So I can't add kids without getting banned from Patreon, I am considering a couple different methods to allow pregnancy.Another idea is partially from a game called TITS, in that game you could get egged in a forest like you can in your game but the difference is that you could also plant those eggs and they would hatch, growing into new monsters or plants.
And then you could also make interesting interactions between succu-mommy and her kids whenever she would walk in that forest.
Actually already planning on a mimicYes well, then why don't you place a mimic instead of a treasure chest?
That would be some tasteful trolling i'd say, to get our succ-mc pulled into a chest by the mimic and then fucked silly while locked inside. Cum is the greatest treasure anyway so~
Anyway, yeah. You can turn an-y-thing into fun. Even a dead-end. If you have enough creativity and imagination that is.
Don't misunderstand, I'm not avoiding adding content because it might cause more bugs. But it is a source of concern.With that kind of attitude you'll never make your game into a legend.
Finding bugs for you is what we the freeloaders are for right?
So fear not and let those bugs happen, somebody will tell you about them eventually.
Yeah, but I also don't want every written lewd scene to start sounding the same as the othersRecycling is something nobody likes in games, but if you think you are gettin' overwhelmed.. sure, go for it.
You're the second person to request this and it's already done.Also about the mountain, can you make all the path-buttons to line up horizontally instead of vertically?
That would make things neater and involve less scrolling.
I did read your question correctly, but probably didn't word my response well enough.Um, did you read my message correctly? I am indeed on FF, but i don't think you got what i was on about.
My problem is that the text and the interface appearing too slowly.
I WANT it all to appear instantly once i enter combat. Instead i am forced to wait seconds for the text and the interface to actually finish appearing before i can start clicking on buttons, and i find this a bit irritating because i am faster than the game allows me to be. The display speed of combat interface and text is actually slowing me down.
I'll change it to a clickable image when I have time to focus some energy on it.No idea how you can like that, it always gets in the way in every single battle.
You are correct. Even if Patreon wouldn't ban me for adding it, I'm also not willing to add beastiality.Indeed it would, i love fucking my prey silly and taking cum baths after a showdown with a giant.
Some enemies seem rather immune to charm though. You probably just didn't want to add bestiality did you?
Thank you! I'm already excited about my next game as my skills have improved over the course of working on this game.You're doing a pretty good job so far i'd say, this thing is shaping up pretty well!
So forge on ahead, you're going places.
You will learn a bunch of things with this experience, and then the next game will be even better.
And who knows, perhaps eventually you will level up enough to create one hell of a legend of a game.
Don't like healing with it?But i would say that all this cum vial stuff is... meh at best.
I'll check it out, thank you for the kind wordsI recommend to take a look at this game.
I am pretty sure it will give you some pretty interesting ideas, particularly about places where one could keep lots of fresh cum stored for later.
Oh and don't worry about grind, some people complain about it even when there is a truly insignificant amount of it.
You only need to make grind interesting, grind itself is beloved by some people actually.
I like it for one, if it's fun, nets me something long and short term. Like power i gain from leveling.
Cheers. Hopefully MY novel doesn't bury you eh?
I just got done doing this, so that will be added to 0.42Add an option to change text size, some of us have eyesight problems.
Oh my, congratz.(or my kid is born in a week-ish)
Well i may be saying stuff, but no pressure okay?Don't worry I'll come up with something that works, I won't be lazy.
Human or fantasy creature milking is a rather hot and popular concept i'd say.Haha, actually someone asking me for a custom scene is asking for me to do exactly this. I'll consider it. I did add the setup for a farm that's visible from the forest in case I decide to do it.
Then perhaps this site could be of help:I had some other spells I originally wrote, but felt they were redundant and removed. I plan to add more though.
Interesting. Perhaps she thought it would be good for you to keep yourself busy.With my wife being pregnant, she's actually the one who surprised the Hell out of me and told me to work on the game.
Yeah i thought you may have been a fan, personally i'm not a fan of tragedy but eh.. i'll deal with it.I personally am a huge fan of tragedies, so while I don't intend to go full drakengard and write every ending as a sad ending, I should warn you that there are and probably will be many depressing themes throughout the game.
Speaking about that foxy slave, today while lazily waking up i half-dreamed about a quest that involves her:To be honest, I've been a bit worried I went a bit overboard with lore in the mountains. Your comment makes me a bit happier.
That said, I really intend the dungeons / adventuring to be a small part of the game. I do intend to introduce more races though. I introduced the first demi-human / beast person (fox girl) in the tavern. Just finished adding her image to the update I'm working on right now and I'm nearly done writing her quest line.
There is 1 elf in the game so far, and there will be other demons as well.
Some people like lore, some others want to just mindlessly drain their balls.To be honest, I've been a bit worried I went a bit overboard with lore in the mountains. Your comment makes me a bit happier.
I can tell you that what preggo fans enjoy the most is seeing big, round bellies.1 idea I have is to allow the character to get pregnant and she lays an egg. Which won't hatch until the end.
The other idea is to prevent the player from getting pregnant until the very end of the game.
I'm leaning more towards the egg method.
Don't be TOO open though. Listen, but don't necessarily act on it unless it fits your vision of the game.But this is why I'm open about my ideas, if most people don't like something I can always go back and change it.
Yes that's exactly what is happening.You can still finish the battle but you'll be unable to see the battle messages while it's happening.
That said, I'm a bit sad to do it, but because Firefox is being a bit of a dick, I may just remove it entirely. Let me think on it.
Wow, now that's a surprise.but while 90% of the fetishes in my game are not sutff I'm into
Oh, so this is how. At least you actually bother learning about a fetish before writing it.So for those scenes I did spend some time reading some tentacle erotica online so I could get a feel for how to write those scenes.
Yes this is a correct course of action.m/m content; while I'm comfortable with my brother, sister, and best friend who are all gay. Admittedly it's still stuff I don't really enjoy seeing when I read a book from Anne Rice, or watch something on Netflix.
Same goes for Furry content. Since I'm not comfortable with that stuff myself, I can't imagine I'd be very good at writing them.
There are options for people to submit their own scenes in my discord. So far one person has submitted a scene I will be using soon for an upcoming enemy.
Hm, no art is bad. But.. well, i can't say anything here, it's your choice.I have considered the possibility of adding m/m content if people submit scenes. But I also won't spend time working on the art for these scenes, and they'd be completely optional scenes. (also there's no method of turning the MC into a male, so currently it can't involve MC unless futa or threesomes count).
That is wise, don't get too excited.But I've tried and I know I'm not capable of working on two games at the same time. Props to the devs who do manage to do it. I also don't wish to rush this game in my eagerness to start on the next one. So it'll be a while before I can start on it.
Seems rather.. common? Unsexy?Don't like healing with it?
I just got done doing this, so that will be added to 0.42
Awesome, thanks.Ok I just added some javascript to let you choose the text color yourself.
Wife agreed that I can have AT LEAST 2 hours a day to work on gameOh my, congratz.
Will you even have time to make games?
There are a lot of magic I COULD add to the game, but my favorite author is Brandon Sanderson.Then perhaps this site could be of help:
You must be registered to see the links
(Hover your mouse over PORTALS and then hover your mouse over MAGIC. I'm sure you will find something interesting there that will give you some cool ideas.)
Yep, I made some modifications because a Patron paid for a similar character and they agreed to let me convert this character into theirs. The fox was going to have a very minor role, but not will have their own scenario. Part of it will be available in 0.42Speaking about that foxy slave, today while lazily waking up i half-dreamed about a quest that involves her:
I like slavery, but i don't like masters who aren't worthy of owning one. And foxy owner is exactly this type.
I'd like to rescue foxy and transfer her to the brothel to be placed under the protection of our other succu friend.
Surely foxy will be much happier there.
But since you say you already making something with her, i suppose all that's left is to wait.
<3And yeah, i am definitely in the 'like lore a lot' category of gamers.
Yeah, not my thing personally. But as mentioned before, most of the stuff I've written into this game isn't my thing and I don't mind writing it.I can tell you that what preggo fans enjoy the most is seeing big, round bellies.
Fucking preggo women, and probably some if not most enjoy being present during the birth process.
So if you want to please that fan base, this is what you need to offer them.
I'd say they generally hate ending-only preggo scenes.
Unfortunately, making it optional breaks the code for all browsers.Perhaps you could make this whole text delay thing optional?
Put an on/off switch into the game settings, put a description next to the switch, and let people decide for themselves whether they want that delay to be there or want things to be instant. Then firefox users can just disable it if they find it too slow like i do.
I also write my scenes in 3rd person first, then switch to second person while editing. You may catch some errors I've made doing that, but it's easier for me to write in 3rd person.Wow, now that's a surprise.
I wonder how can you even write them so well while not burning out.
Oh, so this is how. At least you actually bother learning about a fetish before writing it.
That's already more than many devs here are willing to do.
I've received one scene so far regarding an orc shaman (upcoming enemy for mountains - night), it's up on my discord right now. It is incredibly well written, I'm impressed. I'll be using that scene when I add the monster.Yes this is a correct course of action.
If you are simply not into something, don't bother writing it. You probably won't do a good job anyway.
And good move with that 'you can submit your scenes' thing, people who are into the fetish will most likely do a pretty good job at writing it.
Yeah, that was a hint for upcoming content. And it's already in the game as of 0.41And you seem to have caught on this already, if the dialogue with a certain succubus friend is any indication. (When you ask her if she wants to fuck.)
Yes, you can indeed make a spell that grants temporary magic dick to a succubus, or other living being.
These usually last til the end of the sex scene and then can be re-cast again on a per-need basis.
Definitely common. But I'll consider other options.Seems rather.. common? Unsexy?
To use vials i mean. Try the link i provided, i'm sure some more interesting ideas will pop into your head.
Well technically you COULD make our succ heal a little each time she snacks on some jizz.Healing magic doesn't exactly exist in this world. It does but its kind of fucked up, so I don't intend to give the player healing magic.
I am trying to work towards having the ability to re-use old save files. Depending on when you last played I definitely recommend you start over.is save system can load old save?
its annoying i got so far in story and restart
I thought about that, but instead I chose to have her recover mana instead of HP.Well technically you COULD make our succ heal a little each time she snacks on some jizz.
I think it would make perfect sense for a succ to heal by snacking on cum. Freshly squeezed, i mean.
Maybe each time she charms her enemies she can snack on their jizz? soul? to heal.
Then you could also make this into a passive skill player can level up, just like when you learn and level up the other skills and spells?
Say.. each level of the skill she heals a bit more when snacking on jizz/soul? That kinda thing.
Tbh i don't find this one very fun, and almost never bother with this method.Especially since I allow the player to recover mana from wolves too when they use charm.
Magic doesn't? I'm gonna assume that this is a typo and you meant perhaps.. healing magic?But I have another reason magic doesn't exist in this world.
It doesn't?In terms of lore it doesn't necessarily make much sense, but I did try to make most gameplay mechanics work with lore.
magic healing doesn't exist, magic does.Magic doesn't? I'm gonna assume that this is a typo and you meant perhaps.. healing magic?
And okay fine, i'll be looking forward to reading all about it when i play again.
I'm specifically referring to how the player doesn't heal when they consume it, because 1. bottles of cum heal and 2. they have a skill that makes any act of violence as long as it's sexual, heal instead of cause damage.It doesn't?
Ah yes, forgot about this one.they have a skill that makes any act of violence as long as it's sexual heal instead of cause damage.