- Nov 2, 2017
- 123
- 768
Been a while, so going by memory. Also, I haven't played the last month or so of patches yet. So apologies if I mention anything that has been improved since.AH-64E Read your review (not sure why I didn't see it before).
I more meant the events that are both long and repeat. For example, all dreams.As for long narrated scenes, that is kind of intentional. I used Japanese visual novels as inspiration for that, they tend to have very long scenes...
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It's interesting to read things the first time, but every time thereafter having to scroll for quite a bit gets old. Understandably, if these events only fired once there would be a dearth of content. Understandably once again, one couldn't expect you (or anyone) to be able to write the amount of events it would take to alleviate this issue. I'm not sure what the solution here would be. Maybe a toggle for whether or not you will see already viewed events? That way those more immune to being inundated with writing they've read already can still choose to keep being shown those events. Seeing the same thing over and over and over in a row gets tiring. Seeing the same thing over and over and also having to scroll through six pages of text, more so. My issue wasn't that events were long, it was that events that were very lengthy repeated quite regularly.
As to choices in sex scenes... I have been adding more choices recently, and am intending to add more, but while trying to write interesting scenes they do tend to get long, and when they're long it's hard to write more options for them.
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More content in that vein would be fantastic. More so if your choices were remembered and logged for future encounters.
That said, and despite my critical review, I did find your game initially entertaining. It was just that it became less and less fun the more I played it. The first hour I played it was a pleasure, but by the tenth a chore. Mostly for the reasons mentioned in my review (and somewhat in this post). Little things like hoping to see an event with spiders so you can finish a quest and instead seeing an event about a shiny cave for the 64th time, is an exercise in frustration. There are many such frustrations, big and small, that add up to a less enjoyable experience over time.