I am amazed with the skin plasticity and detail on this render. the time it must have taken to render this scene is something I would like to know. the model's hd render resolution ( if it was rendered in daz) must be 4,5? I mean you can see the wrinkled skin on her buttock! exellent work!
was this rendered in daz or transfered and sculpted in blender and rendered there?
excellent work. simply amazing
Hey, thanks! All DAZ. She's a genesis 9 figure, so the base mesh resolution is higher. This was rendered at level 2, I usually only use level 3 for closeups. She uses the freja9 skin, which is very detailed, along with full normal and detail normal maps. I resize the detail normal maps, they're simply too much for my system at 8k - this may seem counterintuitive but they actually work really well even when down-sized. Her shape morphs are a combination of a bunch of different things, although the "Body Fitness Details" (part of the essentials pack) is probably doing most of the stuff you're noticing.
In terms of the render, one HDRI for lighting, rendered at 4k with denoiser then downsized. This helps to keep the denoiser from destroying too much, and my render times reasonable on my ancient system. This scene was pretty light ultimately, probably about ~15 minutes to render.