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Dev update 23.01.2021
Time flies and January almost comes to a close again. The development of the new scenes is going well, but this week I would like to share something I have been working on slowly during the past updates.
The Queen's palace always looked weird and flat and the backdrop felt as if Willy Wonka had puked colours on a child's design. Back then however, I didn't have the knowledge to turn existing props into something better. Now, since every update so far had at least one little scene that got a rework, this time around, rework will be focused on the Queen's palace.
Since we not only visited the Queen twice in her throne room but also will do again in the future, I decided to give the room a tune-up fitting for a Queen that is celebrated with a godlike status in a city that has been accumulating wealth for 400 years. Gold, gleam and glitter feels appropriate for a young girl who was raised to become the single most powerful person in Zeta, further underscoring the immense divide between the wealth and stability achieved by Zeta compared to the rival cities and settlements in the region.
In other news, the results are in on the polls about the music settings, and I am happy to see that it supports and my efforts in trying to find the right tunes for every update!
Until next week!
Progress:
Kitchen scenes: 80%
(More to follow...)