- Oct 31, 2017
- 2,016
- 3,505
There is a generic term to describe what you are experiencing, bugs. This is very common problem in software especially games. In particular, Desert Stalker offers a wide range of variations, thus some of the variations might have been overlooked, especially the path less traveled but works very well for most players ( those that are playing the best variations ).I assumed it would be something like this... With all due respect, I think that before moving forward with the plot, the developers should focus on closing all the loose ends, because otherwise the story makes absolutely no sense.
For example, in my version:At this rate, there will come a point where I won't be able to continue, because none of the decisions I make in the game are reflected in the plotYou don't have permission to view the spoiler content. Log in or register now.![]()
To say that none of your decisions make no sense is gross exaggeration. You could either report the bugs you are facing in your playthrough or just don't play the game then.
I'm pretty sure the Rabiah bug was mentioned on this thread before, but no idea if it was reported to the dev team ( aware of it ) or any corrective measures had been made. The Queen Merneith bug is unfortunately "introduced" in this release, so it will probably be addressed in future updates, again if it is reported and the dev team is made aware of it.