fortuna95

Lezz kiss for peace!
Donor
Feb 7, 2018
3,802
18,766

Dev update 08.08.2021
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We are getting to the "interesting" parts of the mission ;p. The first picture is one of my favorites so far. We (pretty much Paz only) are also looking into improving the dialogue and text box looks for the next version as well as an improved preferences/options menu.

Progress:
Home interactions: 0%
Harem scene: 0%
Scene A: 80%
Scene B: 0%
(...)
 

Paz

Active Member
Aug 9, 2016
930
1,538
Enjoying the game except for one quite bothersome detail. Saving the game on my phone is a real challenge because every time I go to the save screen, my keyboard pops up and won't go away. Have to keep hitting back and then trying to jab quickly before it comes back, and that ain't easy to do. Is this something the dev can fix, or does anyone have a suggestion for what I could do on my end?
This was disabled entirely in 0.06b for Android, because people had issues with that indeed.
 

baconbacon

Member
Feb 6, 2018
137
176
Thank you for the very detailed report.
I assume you tried to edit them before setting them in the normal flow of the game? Those 3 that produce errors are at that point undefined, causing it to throw a hissy fit.

It's most likely an oversight on our part, but I'll go through it again and see why it is that way (and probably set default values for those too).
I've only just downloaded 0.06b for my first time playing the game, and these 3 were also undefined (and some others were not even the same as I chose earlier) and gave errors when changing them in that options menu.
 

Bruno3

Member
May 12, 2020
410
405
Just wondering would it be possible to have quick time events during fighting, it would be so epic.
Make it challenging and it would make consequences if you get hurt.
Right now its just click and poof they're all dead.
If that could be implemented it would be so cool and even more enjoyable, at least for me
 
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Nulldev

Well-Known Member
Nov 28, 2017
1,853
3,239
Just wondering would it be possible to have quick time events during fighting, it would be so epic.
Make it challenging and it would make consequences if you get hurt.
Right now its just click and poof they're all dead.
If that could be implemented it would be so cool and even more enjoyable, at least for me
No, QTE is cancer!
 

Bruno3

Member
May 12, 2020
410
405
No, QTE is cancer!
If you can make quality one then its not, unless you are really bad at games
Good example is detroit become human, they made it so good, if you cant pass that then thats a little bit of a problem lol
If it would be possible, why the hell not, you can make it optional at the start of the game so it doesnt feel forced for some people
BaD has QTE's too. Its features like that which makes games stand out more, the more features you have the better

I read in the comments above they are making preference/settings menu even better, thats a really good one.
If i was new on this site i'd be like, woahh those guys are rolling, they look professional.
I even remember seeing the menu of BaD, i havent seen anything similar in other games so i knew they mean business
 
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Bruno3

Member
May 12, 2020
410
405
Oh hell no, please no qte's. Im still having ptsd from these stupid badik fights lol. Shit was unplayable upon patreon release, only when it came to steam pinkcake finally got enough wits to fix it.
Yeah i remember lmao
Even on Steam it was still hard, it still wasnt fixed. I actually had to lower the difficulty, it was unplayable.
And yeah it did get fixed later on which is so enjoyable and immersive right now.
But after i got maxed up skills there isnt much challenge anymore
 

JaxMan

Active Member
Apr 9, 2020
743
657
Just wondering would it be possible to have quick time events during fighting, it would be so epic.
Make it challenging and it would make consequences if you get hurt.
Right now its just click and poof they're all dead.
If that could be implemented it would be so cool and even more enjoyable, at least for me
Disagree, hate QTE for combat. Want to enjoy game, not get frustrated. Had to quit Tomb Raider because of the awful QTE.
 

kosoyey

Newbie
Sep 13, 2019
44
184
Truly AWESOME quality game. "Being a DIK" quality, but this one has a kind of "mistery" and plot that is absent from DIK.
 

Darg

Newbie
Dec 3, 2017
82
126
Truly AWESOME quality game. "Being a DIK" quality, but this one has a kind of "mistery" and plot that is absent from DIK.
its a good game but Being a Dik just feels at least level above

lol what? there's a lot of complaints on other games that have one for having it, you want to ruin the game that way, this is a renpy VN the game is good as it is
you can only read people that complain because people that enjoy this combat systems usually quetly enjoy them, if u can turn off it in menu there is no harm to add it
its this small things makes game more enjoyble sometimes
 
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Ragnar

Super User
Respected User
Former Staff
Aug 5, 2016
5,155
14,307
I can see this game having a complex battle system and not just QTE battles. The setting is a good one for it with several factions at war. But the dev is not that experienced to pull out something like that, at least for now. So I prefer more story and sex scenes than some half assed battle system.
 
D

Deleted member 59977

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I can see this game having a complex battle system and not just QTE battles. The setting is a good one for it with several factions at war. But the dev is not that experienced to pull out something like that, at least for now. So I prefer more story and sex scenes than some half assed battle system.
Regardless of experience it is a question about prioritization. Any system takes time to develop and this is especially important when you have tiny teams (as is the case in porn games). A battle system will take away dev time that could otherwise have been spent on the story and renders and it would (in my opinion) not add much to the game. Story and character development could add far more to the enjoyment of this game than a battle system ever could. I like to take things slow so to me it would be frustrating and would ruin this game.
 

Bruno3

Member
May 12, 2020
410
405
I mean in the end its up to them.
If the dev wants and thinks they could do it with reasonable amount of time why not.
It doesnt have to be anything complex, just a simple battle system for starters and see how it goes from there.
I just suggest things i'd like to see in the game and make the dev aware of the suggestion preferably.
Its up to them to do whatever they want with the suggestion.
Personally i'd just like to see some kind of interaction during combat, i dont wanna sit lazy and relax while while they slaughter people, its supposed to be intense for the player too, adding that stress in the game.
So it would make player feel, do i wanna engage in combat with those people in fear of losing or maybe winning, not knowing what could happen and it would affect the story itself preferably.
I would avoid making battle system like in some RPG games where you collect and sell items, that doesnt sound very good to me i'd give it -1 unless it works very well with this type of game
What makes amazing games in my opinion is immersion. So i think its wise to add more immersive things in the game, suitable for every player.
Most of the VN's are just clicking and almost falling asleep, if you wanna be different i already suggested something
I know it seems pretty ambitious for a small team but im just putting it out there
 
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4.80 star(s) 662 Votes