Allan Trumbull
Forum Fanatic
- Sep 10, 2021
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what are those the room events you are speak about??BUG REPORT: I've been playing again from the start. With the latest version the room events for Ain are available before the room was built storywise.
You have reached the end of the content for now.I feel like I'm stuck. Shani is in The Zone, the queen gave me a quest to check out a village. But I can't do anything or go anywhere new? I'm just skipping day after day waiting.
In bed conversation with Ain located in her new room.what are those the room events you are speak about??![]()
While true that most things aren't, there are actually several places where it's animated (and not all of them sex scenes). Of those, they're done pretty well and sometimes purposely timed superbly well to sync up with the excellent music that's present in the game. As such, it's quite appropriate that the game has the animated tag attached to it.Seems nice, I hope they will add proper animations in the future, unfortunately the "animated" tag isn't really accurate...
Are you using v0.09b as that bug was fixed in that version.BUG REPORT:
how you built it her new room??In bed conversation with Ain located in her new room.
This question is asked so much (and rightfully so), I would love if the Dev added big yellow letters across the whole screen saying "THIS IS THE END OF THE CURRENT UPDATE, YOU HAVE SEEN EVERYTHING".You have reached the end of the content for now.
That is quite hard to do, given the non-linear fashion of the game. There is not one single discrete "end" unfortunately. That said, there have been discussions internally how to tackle this issue, or at least make it more evident.This question is asked so much (and rightfully so), I would love if the Dev added big yellow letters across the whole screen saying "THIS IS THE END OF THE CURRENT UPDATE, YOU HAVE SEEN EVERYTHING".
I know Ren'Py has a seen_label function. Perhaps that would come in handy? Or maybe just create a variable list of scenes and append to that at the end of scenes. Then just check against that list. If it has all expected content, then "you've reached the end of content for this update."That is quite hard to do, given the non-linear fashion of the game. There is not one single discrete "end" unfortunately. That said, there have been discussions internally how to tackle this issue, or at least make it more evident.
that has been the go to solution so far, but it is not always easy to do. case in point, the one quest where it is not done in the last update, has an extra scoop of non linearity and an added layer of complication... so Paz will have to think extra hard on how to do that, or we will have to work on a different solution.I have had no problem clicking on a quest and reading...to be continued.....
Maybe different colored text green for go and red for stop. Meaning green means you have content to play and red meaning the fun stops here for now. Could also remove them from the quests when they're content is done and bring them back when more content is available.different solution
that's adding layers of complication without first solving the issue that prevented us from naming the quest as "to be continued" in the first place. it's not a visual issue, rather one of ... something else that someone else is much better at explainingMaybe different colored text green for go and red for stop. Meaning green means you have content to play and red meaning the fun stops here for now. Could also remove them from the quests when they're content is done and bring them back when more content is available.
That top one reminds me so much of Fallout 4 with the Raider camps on the destroyed bridges.View attachment 1800391
View attachment 1800392
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Dev update 08.05.2021
The hive scene is basically finished with about 250 renders for both outcomes and some animations and cutscenes.
The pictures you're seeing are work in progress previews of the raider mission you got introduced to in the last queen event. I am designing the settlement from scratch, putting every shack and piece of concrete together to give a nice fallout vibe. Really looking forward to this.
Also, the spanish translation for 0.09b is finished, so we are preparing 0.09c over the next days to integrate it! All credit goes to Darax.
Content progress:
Hive pt.2: 99%
Shani's zone entry: 0%
Raiders mission: 10%
(More to follow...)