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Dev log 30.11.25
We’re 50 animations in, and still nowhere near finished. Up next is a major story segment featuring the Elder’s hideout. Deep underground, the city’s buried history may finally come to light — along with many of the answers you’ve likely been wondering about since the beginning of the game. It's important that I give this part the attention it needs.
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See you next week, and thank you for your ongoing support. Have a great start to December!
Render progress:
- Elder's Quest pt.2: 50%
Temple:
- Intro: 100%
- Jamila: 20%
- Isra: 20%
Basement:
- Ain: 65%
Other:
Script writing: 8%
Animations: 45%
(Note: I use percentages as a sort of progress through the scene script itself. The last 5% can take longer than the first 30% - it is not always proportional to the render amount.)