Cynicaladm
Active Member
- Oct 21, 2020
- 707
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A little bit of backstory is in order, to explain how we got here in the first place.Fck, I wrote so much then my browser crashed.
In short, better to embrace the handwaving, if it is possible to openly raise your own children, even for the 1%, as the temple not strictly collecting all the children at birth could cause the system to collapse in many ways.
So while the MC taking back his children at the apprentice age, or having a compromise with the temple where he can be involved in raising them in the temple is okay, openly keeping them & raising them from birth would probably not be allowed by the temple, either for the 1% or 99%. Otherwise it can very easily lead to collapse of the 'daughters' social structure.
Wish I could rewrite everything, but my hands are paining(that's how much it was)
I enjoyed this interaction though. Tag me if you ever want to discuss social structure or world building![]()
Z made the Vessel character as a cameo/one off appearance within the scene dedicated to Kateryna. The purpose was to plant the seed for potential pregnancy or at least an interest in Kateryna towards that, whether as a fetish or a desire for maternity remains to be seen.
Trying to explain the interaction and give it a deeper context, I came up with the whole Temple, Priestess, Vessel institution, that until that moment had not existed in the lore of Zeta, pretty much on the spot. We came to determine how such an institution could play an important role and potentially explain away a few demographic issues that developing Zeta in a region with limited natural resources and enemies on every side would pose. (Rather than fixing the issues, what it does is give an extra element to the few players who nerd out on these things, to balance the scales in their own head canon).
The intention was never to rewrite the entirety of the social model of the city even though it ended up doing that at least partially.
Even so, this scene and the subsequent content came several releases into the game, when the concept of more or less traditionally structured families was already established, especially so in the case of the MC 's domestic situation, which itself represents about half of the content of the game.
Had we thought of the Temple before starting the game, we might have tackled the whole thing differently. But I'm fairly happy even with this solution.
Rewriting the entirety of what was done by then, just want feasible and would have altered the vibe of the conversations at home significantly, a vibe we put some effort into creating, with an eye on credible interactions infused with sexy bdsm overtones.
So we are sticking to the handwaving and to leaving things open enough for every player to make up their own mind about how the finer details of Zetan society are defined and how they impact the gaming experience... And whether Ain and Shani spent their childhood at the temple or at home in your playthrough is entirely up to your imagination. As is, what lore is established supports both possibilities and I doubt we will ever delve into that part of their lives.
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