- Jan 21, 2018
- 102
- 136
i was curious when i saw the initial topic posted, and decided to read into the comments.
because well yes, some sex scenes are .... not good.
but im also keeping in mind, a lot of there artist are first timers.
trying something new.
and as far as i see 99% ask for feedback.
be it here, or patreon, or their own websites.
because they want to give a good product.
but to actually make it ...
there are developers looking for writers, artist etc etc to work with them on their project.
for rendering alone you need a damn good PC/vid card
i have seen a lot of developers on here, describing the process of a single render.the hours needed,days even in some cases !
being original with their story ,new art, avoiding to be a clone of DMD.MOTH,BB and all other chewed out story lines aint easy,but most of all it takes time.
so if any new artists post something here for the masses,be supportive,atleast they are trying.
constructive criticism will always be more helpfull then bashing people for the work they did,they are only human,and for some a simple 2dcg they spend months of work on alone ,can mean more to the creator ,then 1 of those mass produced big team products that are in it for a fast buck
because well yes, some sex scenes are .... not good.
but im also keeping in mind, a lot of there artist are first timers.
trying something new.
and as far as i see 99% ask for feedback.
be it here, or patreon, or their own websites.
because they want to give a good product.
but to actually make it ...
there are developers looking for writers, artist etc etc to work with them on their project.
for rendering alone you need a damn good PC/vid card
i have seen a lot of developers on here, describing the process of a single render.the hours needed,days even in some cases !
being original with their story ,new art, avoiding to be a clone of DMD.MOTH,BB and all other chewed out story lines aint easy,but most of all it takes time.
so if any new artists post something here for the masses,be supportive,atleast they are trying.
constructive criticism will always be more helpfull then bashing people for the work they did,they are only human,and for some a simple 2dcg they spend months of work on alone ,can mean more to the creator ,then 1 of those mass produced big team products that are in it for a fast buck