3.40 star(s) 5 Votes

kazeiheikaya

Member
Apr 1, 2024
350
771
147
I'ma be real. I'm a jrpg veteran. I've played Jrpgs since I was 5, hell I still want J-rpgs to this day. Turnbased combat is my jam.

That being said, the combat in this game is just absolute bullshit balanced LOL. This wont appeal to anyone. You cant have fucking massive HP sponge enemies while also doing high dmg number hits on the player, its stupid. You're just forcing people to cheese, and thats even what I HAVE to resort to as a person that actually knows how to navigate all kinds of jrpgs. Either stun-lock AOE spam, insta-kill, or exploiting some flaw in the game design (IE: the ability to make infinite money) to buy the best of everything right off rip, including a boatload of items.

My point is, that is just lazy. You can do the high dmg numbers, you can keep the enemies having double attacks/status effects and what not, but you gotta tone these health totals down if you want to do this kind of style. If an enemy can kill me in a single double attack, then they should die in 4-6 hits not 24-32 with the practical best weapons in the game (literally 1 upgrade away from max on everyone). I shouldn't have to rely on a 5% insta-kill to get through trash enemies that seemingly scale their level to mine and just get even more impossibly annoying to deal with. I got to the point where I just got Akemi, who is 9 levels behind the rest of my crew, and she spends more time on the floor dead, because of a single hit than actually doing anything in a section where its locked to her and MC (which also doesnt make sense since you killed the fucking entrance guard and proceed to fight everyone in the camp anyway) and its just frustratingly annoying.

I enjoy hard games, I really do, but I dont enjoy "skyrim hard" games where its just a slider that you drag in either direction that just influences how many attacks to kill each other. Thats boring. Theres nothing special about it. Theres no reason a desert snake needs to hit for 412 x 2 when a character has a max of 831 hp. But then the enemy has a total of like 6000 health and you hit it for ~200-250 max. This is why half the thread is begging for saves I would bet.

Kinda wish the dev was here just so I could actually make the arguments to them, but sadly, I just have to scream into the ether of how not to do a jrpg. A single trash enemy fight is unironically as hard to about 3x harder depending how many enemies it generates in the fight, as a boss fight in this game, I Just wanna make that perfectly clear. The bosses in this game are a literal joke in comparison to the overworld enemies. It's so disgustingly bad lol.

Hell theres even enemies in this game that when they get low HP they magically summon 3 more enemies to come fight you that are equivalently as strong as the one lone enemy, so you went from a single enemy to now 4 enemies all of equal power, health, and ability. So guess what fixes that? You guessed it! Insta-kill cheesing! Might as well just give everyone a god beam to navigate the stupidly dragged out combat :KEK:
 
Jan 24, 2021
469
911
150


Greetings everyone, Dezato Wasteland v0.0.9 is available for download for everyone.

Changelog:
  • New Content:
  • New Galata H Event.
  • New Hiroko H Event.
  • New Shura H Event.
  • New Hiroko Talk Event
  • New Shura Talk Event.
  • New Side Quest: Route Under the Sun.
  • New Side Quest: Echoes From The Past.
  • New Side Quest: Unexpected Effects.
  • Three New Settlements to Liberate (Azadi Farm, Nobara Village and Moritomo Farm).
  • New Location: Azadi Farm.
  • New Location: Nobara Village.
  • New Location: Moritomo Farm.
  • New Location: Gino's House.
  • New Location: Gino's Basement.
  • New Location: Gyon Underground.
  • New Location: Paul's House.
  • New Location: Paul's Basement.
  • New Location: Naiva Cave.
  • New Location: Ancient Radio Tower.
  • Gameplay:
  • The availability of items in stores may vary according to a random factor.
  • Prices of items in stores throughout the Great Southern Desert may fluctuate slightly.
Other:

  • Some spelling and grammatical errors in the dialogues have been corrected.
Bug Fixes:

  • Fixed bug that did not show objectives when stealing the "Drifters' Lute".
  • Fixed bug that prevented Galata H scene 1 from being triggered.
  • Fixed bug that allowed enemies to “see” through on walls.
  • Minor fixes.
Enjoy!
 

SED84

New Member
Jul 13, 2020
6
2
62
Can you guys help me? The tags indicate the game has animations, but there's no tag in the genre section. Where is the correct one?
 

totres

Newbie
May 11, 2025
18
2
12
hello i want to ask question after the prologue start how can I go outside after the prologue really i stuck in mc bedroom
 

Evangelion-01

Devoted Member
Apr 12, 2018
11,627
7,961
906
Can you guys help me? The tags indicate the game has animations, but there's no tag in the genre section. Where is the correct one?
2-3 CG repetition... wether or not you consider this "Animation" is up to you
 

DragunsBahamuth

Active Member
Aug 27, 2018
719
313
139
Now that I've realized the title, I previously thought it was the romanization of "desert" in Japanese, but it's not, Lmao, it's about wasting dessert.... Lmao..
since "desert" is "Sabaku" and "dessert" is "Dezato".
 
Last edited:

uxija

New Member
Jul 25, 2023
1
0
126
I'm stuck here, can someone tell me what I can do? I don't have any previous saves. U.U

1762660226578.png
 

youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
9,067
4,152
436
DezatoWasteland-0.0.9b
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JollyStar

Newbie
Oct 27, 2019
89
18
120
I advanced in the game and noticed that in the main characters' missions there are scenes for me to unlock in Shura's apartment. I returned to Gyon, but I am exiled from there (the guards attack me) even so I try to find Shura's apartment and can't find it anymore could that be the reason?
 
3.40 star(s) 5 Votes