- May 11, 2017
- 338
- 296
So, after playing the demo, I can agree there probably needs to be one or more of a few things. The game is ripe for clothing battle damage, combat sex(assualt or character initiated attacks), and clothing variants(since clothing is job you can upgrade the clothing to get access to more skills as well as lewder variant of the outfit.)
As for the last one it would allow passive skill stacking (like having 5% evasion from first skill and 10% evasion from second skill of the same type but from the upgraded clothing. As well as it unlocking more powerful variants of the active skills that replace the lower ones.
As for the last one it would allow passive skill stacking (like having 5% evasion from first skill and 10% evasion from second skill of the same type but from the upgraded clothing. As well as it unlocking more powerful variants of the active skills that replace the lower ones.