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Others DiBS: Tentacles in Spaaace [v0.8.3] [MoxieTouch]

4.70 star(s) 9 Votes

diobrandy

Newbie
Feb 23, 2019
24
77
I must say.. It absolutely rubs me silly how she looks mildly inconvenienced, just irritated at the whole thing.
"Sentient, plant-based tentacle creatures that reproduce by forcefully inseminating females? Again?? Ugh, guess I gotta go deal with that..
Aye, a bit more distressed or scared look would work better for the situation.

Maybe the artist doesn't feel comfortable with doing something like that or maybe they think it would take away from the experience but I think I'd like to see an attempt at more distress next time
 

bloodbus

Member
Sep 30, 2020
412
340
Despite the main character being a furry, I actually found some enjoyment out of this. The atmosphere is good, the animations are solid, and there's no funky controls. Watching this project grow will be interesting
 
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MoxieTouch

Newbie
Mar 23, 2020
36
114
Oh hey it actually got updated. That's good.


Koubold Where?
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Well, kobold is back in the debug room again in the latest (The 0.0.80 build without "_RC_3"). Still buggy though.

there's no cg, just in-game animations
I think they meant this:

---

Anyway, here's what's been happening: a new enemy for June Update.


Idle_showcase.gif
 

MoxieTouch

Newbie
Mar 23, 2020
36
114
Yo I love the Idle animation of that enemy, its really smooth.
Thank you. It's actually blender, so surprise.

Oh, and here's a formal announcement for 0.0.80!

---

DiBS 0.0.80 Released!
------------------------
- Theatre for CGs
- New areas: A mall and a club
- New start menu
- Sneak peak for a new enemy


and
renovation_banner5.png
 

superphoenix

Newbie
Jun 6, 2018
19
16
Oh hey it actually got updated. That's good.


Koubold Where?
Well, kobold is back in the debug room again in the latest (The 0.0.80 build without "_RC_3"). Still buggy though.



I think they meant this:

---

Anyway, here's what's been happening: a new enemy for June Update.


View attachment 1212267
Ayoo, thats the smoothest animation I see there, mate!
 
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doom1445

Newbie
May 8, 2019
39
2
Oh hey it actually got updated. That's good.


Koubold Where?
Well, kobold is back in the debug room again in the latest (The 0.0.80 build without "_RC_3"). Still buggy though.



I think they meant this:

---

Anyway, here's what's been happening: a new enemy for June Update.


View attachment 1212267
wait there's a debug room?
 

Eepy Poss

Active Member
Jul 6, 2017
619
1,321
wait there's a debug room?
I've been putting off this game for a while so someone can correct me if I'm wrong, i just want to wait while more content gets added so I can see more neato additions, but I believe the debug room is at the beginning where you fall down at the start of the game. If you manage to jump just before the trigger for the platform to fall you can make it to the end of the hallway and the door leads to the debug room. Unless it was moved in an update and I didn't read it then that should be it.
 

europ152

New Member
Jul 27, 2018
4
1
I've been putting off this game for a while so someone can correct me if I'm wrong, i just want to wait while more content gets added so I can see more neato additions, but I believe the debug room is at the beginning where you fall down at the start of the game. If you manage to jump just before the trigger for the platform to fall you can make it to the end of the hallway and the door leads to the debug room. Unless it was moved in an update and I didn't read it then that should be it.
Nope, it's still there.
 

MoxieTouch

Newbie
Mar 23, 2020
36
114
Dibs 0.1.0_banner_3_smaller_784x304.png
DiBS 0.1.0 - Noodle Update
Surprise, an update.

---

------

2_Noodle.gif
New Enemy- Noodle
  • Floats. Goofily.
  • Really dumb. Doesn't understand walls.
  • Can be found near the debug door.

2021-06-30 - umbrella 25fpsx600.gif
2021-06-30 - umbrella_walk 25fpsx600.gif
New Enemy - Umbrella
  • Hides when shone flashlight.
  • Can be safely walked past if hiding.
  • Can be found in the club.

reload_25fpsx600.gif

"Wait. Why don't I just drop these?" - Ammo rework
  • Reloading drops the magazine if there is still ammo.
  • Magazines now stay when you leave.
  • Interact "outline" will not show up when your magazines and ammo are full.
----

These are actually two updates: and . Thought to showcase both since the current version here is 0.0.80.

As for plans, this month is focused on adding more animations to the cinema. Real excited.

Anyway, hope you enjoy the new update!
 
4.70 star(s) 9 Votes