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Sleeping In Pieces

Active Member
Mar 16, 2019
970
843
What do you mean fast travel , do you want the screen to be clogged with icons?
An extra shortcut to open the map is hardly clogging the screen. It would be infinitely preferable to having to click so many things just to get from one place to another.
Also, for a game that relies so heavily on time slots for character interaction there's no easy way to skip time slots.

Quest log says wait for sunday night for Kiara event. Nothing happens. I read somewhere this has a high Loyalty requirement. Right, so I'm just supposed to stare at the quest log and wonder what sort of bug I've run into. If I don't meet the requirement why even is this on my log instead of just some indicator to tell me I won't get it?
Then there's the event with Megan. I get a check for Corruption 15. I've replayed the game and found no means of getting the Corruption even close. Is that requirement even feasible?
 

Shikharisfree

Well-Known Member
Game Developer
Feb 2, 2022
1,138
2,107
An extra shortcut to open the map is hardly clogging the screen. It would be infinitely preferable to having to click so many things just to get from one place to another.
Also, for a game that relies so heavily on time slots for character interaction there's no easy way to skip time slots.

Quest log says wait for sunday night for Kiara event. Nothing happens. I read somewhere this has a high Loyalty requirement. Right, so I'm just supposed to stare at the quest log and wonder what sort of bug I've run into. If I don't meet the requirement why even is this on my log instead of just some indicator to tell me I won't get it?
Then there's the event with Megan. I get a check for Corruption 15. I've replayed the game and found no means of getting the Corruption even close. Is that requirement even feasible?
You can reach upto 20 corruption in prologue alone & then more in sandbox

Secondly hmmm , we'll include requirements in quests I guess but then some people complain about that & call it hand holding

As for map , should be doable but saves might get corrupted
 
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"Download"

Member
Jul 12, 2018
296
1,401
Completed all curent progress except Kiara and Lana quests. Didn't saw any content except lame Eugene solo masturbation scene, other scenes in gallery marked as patreon only, so tagged content on a loyal route or dev just doesn't know that game tags should represent curent ingame content? Oh and game have a lot of typos, small bugs everywhere and very bad navigation system.
 

ShinyDarkRai

Member
Game Developer
Apr 27, 2021
201
603
Completed all curent progress except Kiara and Lana quests. Didn't saw any content except lame Eugene solo masturbation scene, other scenes in gallery marked as patreon only, so tagged content on a loyal route or dev just doesn't know that game tags should represent curent ingame content? Oh and game have a lot of typos, small bugs everywhere and very bad navigation system.
You don't need to do anything currently on lana quests. The quest hint is a bit misleading so we might change that.
To finish kiara's quest, you need to have therapy done and have 100 loyalty in game.
 

Nice_Rabbit

Newbie
Jan 28, 2021
20
18
Yeah the same for me. The VN part seems to have some good potential with nice renders and some "I want to know more" girls: and it appears you might have some real choices, which is nice (I don't like the idea of flirting with the students when you are the teacher, for example. Yeah I'm weird, sorry. At least in my first run of a game where i don't want to be an asshole).

But the sandbox part is currently wrong in my opinion: no map, a lot of useless clicks, a bad quest menu design, no explanation for the pretty heart of devil heart in the quest menu, etc. The transition between the VN part and the sandbox part is far too brutal. Maybe add some contextual help in future builds, and maybe a "fake" quest to teach your users how to play that part? I sincerily dropped the game when I arrived there. Then I saw that there should be a VN mode sometime, so maybe i'll wait a few years.

Or would it be possible to show the quests like a weekly agenda? To clearly see when, where and what you must do. With colored tags for the different characters, and the possibility to easily drop all the quests linked to a character you don't want to get involved with. That would be nice for most of sandboxes games, I think.

Edit: and also when the sandbox starts, you should add what is mandatory for the MC: does he have to go teach every day? Does he have to eat or shower or is it automatically done? That kind of stuff.
 
Last edited:

Shikharisfree

Well-Known Member
Game Developer
Feb 2, 2022
1,138
2,107
Yeah the same for me. The VN part seems to have some good potential with nice renders and some "I want to know more" girls: and it appears you might have some real choices, which is nice (I don't like the idea of flirting with the students when you are the teacher, for example. Yeah I'm weird, sorry. At least in my first run of a game where i don't want to be an asshole).

But the sandbox part is currently wrong in my opinion: no map, a lot of useless clicks, a bad quest menu design, no explanation for the pretty heart of devil heart in the quest menu, etc. The transition between the VN part and the sandbox part is far too brutal. Maybe add some contextual help in future builds, and maybe a "fake" quest to teach your users how to play that part? I sincerily dropped the game when I arrived there. Then I saw that there should be a VN mode sometime, so maybe i'll wait a few years.

Or would it be possible to show the quests like a weekly agenda? To clearly see when, where and what you must do. With colored tags for the different characters, and the possibility to easily drop all the quests linked to a character you don't want to get involved with. That would be nice for most of sandboxes games, I think.

Edit: and also when the sandbox starts, you should add what is mandatory for the MC: does he have to go teach every day? Does he have to eat or shower or is it automatically done? That kind of stuff.
Hmm perhaps a tutorial is what you're talking about...

Alright that can be arranged.

As for sandbox part being wrong , I would recommend you to play it first.

And for map I guess we could add buttons for specific towns but again problem is it ruining saves so we'll have to make sure that isn't an issue for people first.
 

"Download"

Member
Jul 12, 2018
296
1,401
You don't need to do anything currently on lana quests. The quest hint is a bit misleading so we might change that.
To finish kiara's quest, you need to have therapy done and have 100 loyalty in game.
I've already knew about messed up quest log. My problem is about misleading tags, if F95 curent game version doesnt have handjob/oral/vaginal then these tags should be removed.
 

Nice_Rabbit

Newbie
Jan 28, 2021
20
18
As for sandbox part being wrong , I would recommend you to play it first.
I finally did it because the VN part is pretty nice and shows a lot of potential. Really. I want to know more about Kituka who seems to be the healthiest relationship you could develop playing a "good" guy: not family related, not a student, not your boss or psy. And single. And probably fun with an interesting family ^^. (Why a devil heart in the quest log for her? What does it mean? Is she bad? How could she be bad as - as I said - you don't know her at all? How could a relationship with her be worse than one with your student or a family member?)
I guess sandboxes games are not for me as - when you are not willing to be a guy who jumps on every girl - you spend most of the time wandering aimlessly, skipping days after days to reach the event you want to play. And sometimes you miss it, then you have to skip a whole week again. For me - and I get it is just for me - it kills the story and makes me zone out. It doesn't fit with a strong story with character attachment. Maybe you could add an "auto-mode" to skip time to reach the moment you want? Few renders with a text like "you spend the whole week teaching and doing other stuff".

Few remarks about the phone: there's a bug when you open it in your room, read a message then back: it goes "behind" the bed and you can't see the bottom of it. No big deal though. When you text back, you have no idea what the MC will write, and it bothers me as I want as a player always be in control of the relationships with the other characters. I don't like forced relationships or events leading to them. For example, the first girl on the list who goes to Osaka keeps texting and I don't want anything to do with her, I didn't let her read the diary and she doesn't interest me at all. It would be nice to write her "listen girl, stop texting and go live your life, this is awkward".

Anyway thank you for your work and your presence here, I really appreciate that.
 
Last edited:

Shikharisfree

Well-Known Member
Game Developer
Feb 2, 2022
1,138
2,107
Phone shouldn't be too hard to fix , thanks for letting me know.

As for olivia or any girls with each update we are giving the ultimatum , this update was zoey's and next will be claire's

Meaning if you decide to do this quest in a way that you don't gain her affection , it would mean she would be locked out then.

Next update is Jane , Olivia and Julie ultimatums as well.

So yeah , that's the plan for now.


As for bituka , she is more on the fun side yeah.

The purple heart merely means corruption girls.

Meaning they can corrupt you or you can fix them , which ones are which you have to figure that out by playing.

Also I understand the sandbox fiasco but it allows the player and dev both to focus on what is demanded by players.

Think of it like this , you wrote an entire episode with eugene referencing two times and one nsfw events but now the polls and stuff vote for claire instead , that would then require rewriting the entire thing.

so what we do is polls , based on that decide writing then and patreons decide who gets the sexier event.

Thanks for playing.
 

mrapierwit

New Member
Sep 6, 2022
3
7
I really enjoyed the game at the beginning. It has a "Summers Gone" vibe that I really like. Then sandbox mode kicked in. Sorry, that kills a game for me (yes I should've checked the tags.) Just give me the story with significant choices. That's all I ask.
 

Shikharisfree

Well-Known Member
Game Developer
Feb 2, 2022
1,138
2,107
I really enjoyed the game at the beginning. It has a "Summers Gone" vibe that I really like. Then sandbox mode kicked in. Sorry, that kills a game for me (yes I should've checked the tags.) Just give me the story with significant choices. That's all I ask.
Thanks for playing , we'll consider it once we have enough funds to hire another programmer for that.
 
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Fish_lip

Member
Mar 21, 2022
202
269
Couple of bugs are giving me a headache as a new player-
Not all location names are not properly visible on mouseover (all the location names on porsche street appear behind what I think is the therapist's house; the only location that shows up on Home st. is home, despite 2 other locations looking like they should be interactive.
The first time I used the phone half of the screen disappeared behind the bed.
Just moused over Zoey on a Friday evening, and it says 'Your Bedroom'.
There is no doorway to leave the staff room- you can hit the 'go home' button, but it's not really consistent.


Couple of UI/UX points:
A sandbox really works well with a map and people's locations- keeps it enjoyable rather than randomly clicking around the place trying to find interactions.

Again with the sandbox- (limited) rollback allows exploration with less of a penalty. Sure you can cheese it with saves but hey.

Where on earth do I check characters' stats? If an objective is locked behind a number, as a player I want to be able to see that number.

On the good side, the artwork looks nice.
 

Shikharisfree

Well-Known Member
Game Developer
Feb 2, 2022
1,138
2,107
Couple of bugs are giving me a headache as a new player-
Not all location names are not properly visible on mouseover (all the location names on porsche street appear behind what I think is the therapist's house; the only location that shows up on Home st. is home, despite 2 other locations looking like they should be interactive.
The first time I used the phone half of the screen disappeared behind the bed.
Just moused over Zoey on a Friday evening, and it says 'Your Bedroom'.
There is no doorway to leave the staff room- you can hit the 'go home' button, but it's not really consistent.


Couple of UI/UX points:
A sandbox really works well with a map and people's locations- keeps it enjoyable rather than randomly clicking around the place trying to find interactions.

Again with the sandbox- (limited) rollback allows exploration with less of a penalty. Sure you can cheese it with saves but hey.

Where on earth do I check characters' stats? If an objective is locked behind a number, as a player I want to be able to see that number.

On the good side, the artwork looks nice.
the phone one is included by design , you can press the phone button anytime to hide it.
It's meant to depict real wise that you can keep your phone open even while traveling between rooms , so if it shows up behind bed just hit the phone button again to close it.

We did that since phone screen is relatively small and some people have fast dpi mouses.

Anyway for the other ones , porche street should be fixable in next update thanks for letting us know.

There's alot of locations in the game that are yet locked since quests aren't in the game yet , with time most of the map will be interactable

Map button isn't hard to impliment , it'll just ruin saves and that's the only problem but we're trying.


You can check stats in the characters option the more the heart is filled the more your affection or romance is , giving exact values of it won't work as we have varying degrees such as 1 , 1.5 , 0.5 in segments depending on choices.

Staff room has a return button I think? are you sure you're using the latest build?

As for people's locations I don't think we can add that since that breaks the whole purpose of it , if entire screen is just clogged with icons of characters then that ruins the simplicity of the UI.

But yes the rest of the issues you mentioned will be fixed , thanks for letting me know.
 
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Tanvir Ahmed

Newbie
Oct 22, 2018
89
49
overall good game but the quest for kiara got bugged for me so i cant finished it and the Lana quest have no clue where to begun it anyway all the other quest was fun and all quest done other then this two problem I had a great time playing this game looking forward for more
 

Shikharisfree

Well-Known Member
Game Developer
Feb 2, 2022
1,138
2,107
overall good game but the quest for kiara got bugged for me so i cant finished it and the Lana quest have no clue where to begun it anyway all the other quest was fun and all quest done other then this two problem I had a great time playing this game looking forward for more
Kiara quest is bugged?

Um what do you mean? We've tested the entire mission and it goes into episode 2.
 

Tanvir Ahmed

Newbie
Oct 22, 2018
89
49
Kiara quest is bugged?

Um what do you mean? We've tested the entire mission and it goes into episode 2.
the quest where you have to check your phone on sunday night after you finish the therapy that one
So i completed the therapy after that when its sunday night i clicked the bed to check on phone it was just there not working and greyed out (I did myself completed this mission when i previously played of ep 1 but this time it bugged out for me I dont know about other thought )
 
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