- Nov 27, 2018
- 335
- 1,550
Thank you for the explanation.
I've since read through Discovering Herself - and at the end of the current version you also point out that it's a short story.
Up until this point, I thought it was just a first release (0.1) that would be followed by many more (0.2, 0.3, etc.) to continue Laura's story.
So, you are of course absolutely right to label the current version 1.0 - sorry for the misunderstanding.
~
I was toying with the idea of writing a review, but am waiting until Discovering Herself is completed.
Nevertheless, I would still like to give some feedback (if that's okay).
I'll limit myself mainly to the "technical" stuff, as otherwise I won't have much left to talk about in a future review.
First of all:
For a first release, your short story is really good - you prove that you have mastered all the necessary tools (writing, Ren'Py and Daz3D) enough to create an appealing VN.
Personally, I especially like the writing, which is often criminally neglected in other adult VNs (because the creators lack experience or skill - or both).
It's also nice to see that you put a lot of emphasis on correct spelling.
I only found a single spelling mistake:
Beyond that, you have a good cinematic eye (camera angles, close-ups, playing with blurs, etc.). Excellent.
To be honest, the images and story go really well together.
The opening credits, the way the story starts off-screen - it's all of a piece and has something of a movie feel to it.
So I agree with you that this seems to be a really good medium to express yourself.
I'd also like to make a very basic point that it's wise to start with a small project (a short story) - I'm sure you've gained a lot of experience in the process that will stand you in good stead for a larger future project.
Many creators of adult VNs / games start with a grandiose idea (and little experience), only to realise after a couple of updates that they've got bogged down and give up in frustration - or they start to work out the kinks (eh... not *those* kinks!) by remaking their VN / game.
This takes time and nerves and unfortunately also all to often ends in frustration or abandonment instead of the joys of being creative.
But back to Discovering Herself.
Personally, I find the main menu a little (too) plain, like something is missing.
Maybe the Discovering Herself logo (which is simple, but beautiful by the way) - although I understand that you only want to introduce it (in true cinema style) during the opening sequence.
Alternatively, maybe some unobtrusive music (as far as I know, there is royalty-free music on the internet that many VN creators use) or muffled city sounds that can be heard through the open window - although I (once again) understand that you only want to introduce them during the opening sequence.
I really like the (discreet) sound effects by the way.
I would also omit any explanations regarding the screen bars ("Just a heads up:").
Apart from the fact that it impairs immersion: This is your work. Find out what you like and stick to it.
You implemented them for a reason (I assume to enhance the cinematic effect - and that's a perfectly valid reason).
So, don't explain yourself. People will understand - and if they don't: It's their problem, not yours.
That's another issue with some adult game or story creators - they try too hard to please their audience, that in the process they put their own preferences, wishes, even their own creativity on the back burner.
Don't do that. Do your thing - and the right audience will come along.
Ask 3 different people and get 4 different answers.
I mean - your current poll is a prime example, right?
Okay, I just realised that I basically told you: "Don't listen to me."
Oh well - make of that what you will...
I personally miss a rollback function, which is usually available in Ren'Py VNs, but has been deactivated in yours.
Some creators intentionally disable rollback to prevent readers from "cheesing" their way around choices (to give choices more weight), but since your VN doesn't have any choices, I honestly see no reason to disable this feature.
Sometimes - especially as a non-native speaker - you want to jump back in a conversation to better understand what has been said.
What also bothers me is that sometimes, when you tap / click to get to the next screen, the screen goes black - and then you have to tap / click again to get to the next screen.
As far as I know, there are commands in Ren'Py that make the screen fade to black and - after a certain delay - automatically take you to the next screen.
This saves the reader from double tapping / clicking.
I know - it's not a big deal, but still a bit annoying to be honest.
I like the text box - it's unobtrusive and still ensures good legibility.
I found it a bit difficult to distinguish between spoken speech and inner monologue.
Some creators mark thoughts with italics, others with asterisks or brackets.
Finally, I strongly advise against splitting up your work by making the continuation / epilogue (the 1.1) a separate download.
I've seen several projects where creators have done that - and it wasn't pretty.
I would recommend finishing Discovering Herself and keeping the current image format (and also the screen bars) for now, and then publishing your next (new) VN with a more efficient image format (and either with or without screen bars) - or alternatively revising Discovering Yourself and already switching completely to the new image format.
But I don't think it's a good idea to tear up an ongoing project.
Imagine you want to buy a novel - and instead of a single book you get a book and a booklet labelled "epilogue".
I just don't find it aesthetically pleasing, but that's just my personal preference (although I assume a lot of people share my sentiment).
Okay, I think that's enough feedback for now.
Sorry for the wall of text - as you can see I'm unable to be brief.
I've since read through Discovering Herself - and at the end of the current version you also point out that it's a short story.
Up until this point, I thought it was just a first release (0.1) that would be followed by many more (0.2, 0.3, etc.) to continue Laura's story.
So, you are of course absolutely right to label the current version 1.0 - sorry for the misunderstanding.
~
I was toying with the idea of writing a review, but am waiting until Discovering Herself is completed.
Nevertheless, I would still like to give some feedback (if that's okay).
I'll limit myself mainly to the "technical" stuff, as otherwise I won't have much left to talk about in a future review.
First of all:
For a first release, your short story is really good - you prove that you have mastered all the necessary tools (writing, Ren'Py and Daz3D) enough to create an appealing VN.
Personally, I especially like the writing, which is often criminally neglected in other adult VNs (because the creators lack experience or skill - or both).
It's also nice to see that you put a lot of emphasis on correct spelling.
I only found a single spelling mistake:
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Beyond that, you have a good cinematic eye (camera angles, close-ups, playing with blurs, etc.). Excellent.
To be honest, the images and story go really well together.
The opening credits, the way the story starts off-screen - it's all of a piece and has something of a movie feel to it.
So I agree with you that this seems to be a really good medium to express yourself.
I'd also like to make a very basic point that it's wise to start with a small project (a short story) - I'm sure you've gained a lot of experience in the process that will stand you in good stead for a larger future project.
Many creators of adult VNs / games start with a grandiose idea (and little experience), only to realise after a couple of updates that they've got bogged down and give up in frustration - or they start to work out the kinks (eh... not *those* kinks!) by remaking their VN / game.
This takes time and nerves and unfortunately also all to often ends in frustration or abandonment instead of the joys of being creative.
But back to Discovering Herself.
Personally, I find the main menu a little (too) plain, like something is missing.
Maybe the Discovering Herself logo (which is simple, but beautiful by the way) - although I understand that you only want to introduce it (in true cinema style) during the opening sequence.
Alternatively, maybe some unobtrusive music (as far as I know, there is royalty-free music on the internet that many VN creators use) or muffled city sounds that can be heard through the open window - although I (once again) understand that you only want to introduce them during the opening sequence.
I really like the (discreet) sound effects by the way.
I would also omit any explanations regarding the screen bars ("Just a heads up:").
Apart from the fact that it impairs immersion: This is your work. Find out what you like and stick to it.
You implemented them for a reason (I assume to enhance the cinematic effect - and that's a perfectly valid reason).
So, don't explain yourself. People will understand - and if they don't: It's their problem, not yours.
That's another issue with some adult game or story creators - they try too hard to please their audience, that in the process they put their own preferences, wishes, even their own creativity on the back burner.
Don't do that. Do your thing - and the right audience will come along.
Ask 3 different people and get 4 different answers.
I mean - your current poll is a prime example, right?
Okay, I just realised that I basically told you: "Don't listen to me."
Oh well - make of that what you will...
I personally miss a rollback function, which is usually available in Ren'Py VNs, but has been deactivated in yours.
Some creators intentionally disable rollback to prevent readers from "cheesing" their way around choices (to give choices more weight), but since your VN doesn't have any choices, I honestly see no reason to disable this feature.
Sometimes - especially as a non-native speaker - you want to jump back in a conversation to better understand what has been said.
What also bothers me is that sometimes, when you tap / click to get to the next screen, the screen goes black - and then you have to tap / click again to get to the next screen.
As far as I know, there are commands in Ren'Py that make the screen fade to black and - after a certain delay - automatically take you to the next screen.
This saves the reader from double tapping / clicking.
I know - it's not a big deal, but still a bit annoying to be honest.
I like the text box - it's unobtrusive and still ensures good legibility.
I found it a bit difficult to distinguish between spoken speech and inner monologue.
Some creators mark thoughts with italics, others with asterisks or brackets.
Finally, I strongly advise against splitting up your work by making the continuation / epilogue (the 1.1) a separate download.
I've seen several projects where creators have done that - and it wasn't pretty.
I would recommend finishing Discovering Herself and keeping the current image format (and also the screen bars) for now, and then publishing your next (new) VN with a more efficient image format (and either with or without screen bars) - or alternatively revising Discovering Yourself and already switching completely to the new image format.
But I don't think it's a good idea to tear up an ongoing project.
Imagine you want to buy a novel - and instead of a single book you get a book and a booklet labelled "epilogue".
I just don't find it aesthetically pleasing, but that's just my personal preference (although I assume a lot of people share my sentiment).
Okay, I think that's enough feedback for now.
Sorry for the wall of text - as you can see I'm unable to be brief.
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