But I think that's my point. What is the actual cost to making one of these games other than time? It's like a band who is completely self-sufficient. If they know how to record and have all the equipment to record, then what is the overhead cost for recording a song, or album?
The Foo Fighters made this point with their 3ed album on. They own the factors of production and mostly only pay for the producer, if they choose to have one. Initial cost for the machines to produce of course exist, but I would assume most who make these games already have the tools to make these games, because their day job requires them to own the machines needed to make these games. Therefore, wouldn't making a complete game and then selling it, or perhaps releasing a demo (radio single if you will), result in folks buying the game to play it, which would then lead to folks buying the game if it is good? I would assume they could prevent piracy with a finished product, given they could code the game to prevent redistribution?
Anyway, just a thought.
I just wished more folks would make Nintendo/Super Nintendo type games, but with built in quality sex scenes. Could you imagine a game like Street Fighter II, or Mortal Kombat 1/2/3 where you fight your way to a boss and get to fuck along the way? Hot! Or perhaps a game like Mario, or Sonic where you get to run across the screen jumping and fireballing and cumming here and there... haha. I guess my age is showing.