Note to the DEV: Looked this over a while back but 1st issue is this really isn't a vn it's a puzzle game. Idk why the banner still has vn flag... I think dev tried to make an rpg/ vn hybrid and failed miserably. The story is boring, the renders are nice, but the mini games hurt immersion the multiple protags are completely unnecessary, confusing, and probably why development is so slow because there are going to be branching paths which means even if you make 2 paths for each of the 3 protags so far you are making 6 story lines and adding the unnecessary and trash mini games on top of it I can't see you gaining the patron support you are looking for with such a set up. Not to mention for end users who won't do more than 1 play through they are missing half or more of your content. So you are working extra hard for content that a lot of players won't ever see... I know I won't do multpiple playthroughs even with choice save points. Idc how much content I miss I will wait for a gallery mod and move on. I don't wish you any ill will but I honestly believe you are over complicating this way too much.