The partner system is one of the first things I decided about the game - fighting alongside your partner and trying to make them feel like a person. I don't have any current plans to change it. There may be summons/captured enemies or other ways to have more combatants, though.cool cool, what i would do is; make the status boxes smaller (they really are too big) and move them to the right side (stacked) and allow 3-4 member party.i had an odd situation on the adventuring to ?. i was with Ashley on the 3rd option, she destroyed the enemies easy and little to no damage but even with bonus xp we were getting only 2 points
, helped the hob vs wolves then got hit with shamen troop who 'killed' Ashley in the second round. i manages to win the battle. but it was Very Lopsided series of events. and the Mastery option is a bit confusing and there are no
..Damn, I messed that up.. do overs.
there was one other thing but it was 3:30 am and i got no clue now.
So , yah , really enjoying this game!! thanks
don't really know if there are plans for these ideas, bigger parties, or the lewds/LI's. it all works good so far.
I am somewhat amused that you think that part of the UI is too big, I just had someone elsewhere request I make it bigger lol. I'll keep working on improving the UI but can't make any promises about how.
You can respec from the right-click menu, which lets you repick mastery choices, stats, etc. I'm not sure what happened with the Ashley deal, unless very underleveled they shouldn't be doing that much damage. I'll see if I can find any obvious issues.
Glad you enjoyed the game. More CGs are definitely coming as my budget improves, next update will probably have 3. And yes, arcane and blood magic will happen eventually, no real ETA currently. I love working on that stuff, but I'm also getting behind on story etc.Unreally cool game. Nice story, good fighting, interesting character. Above average lore. Good sex scenes (wish more art ofc)
Will we ever see arcane and blood magic that were mentioned